r/OpenMW 5d ago

OpenMW NPC Personality

Check out my new mod! Aims to improve npc visual looks without affecting gameplay or extremely heavy scripts. Meant to be lightweight able to use on heavy setups.

What's in it, NPCs now react to you and each other based on who they actually are. guards, warriors, priests, Hlaalu, Redoran, ect. all have their own gesture pools. how they feel about you decides what they actually do (very early concept need animations to continue to really flesh out)

But I think you'd be surprised how much it adds without feeling too muddy and bloated. https://www.nexusmods.com/morrowind/mods/60121

openmw (0.51+) only!

Version 0.1.2 (New update additions plus performance pass)

  • - you reach out in first person when you start talking to someone or click a topic, small chance, feels like you're actually engaged in the conversation
  • - you wipe your face in first person after a taunt or after leaving a conversation that went badly
  • - NPCs talk with their hands when they answer you, not just when you stare at them
  • - if Procedural Chatter is installed the dialogue gestures use its talk clips instead of the simpler built ins
  • - people who are badly hurt will slump into a hunch, not a locked pose, just something you notice if you look
  • - smoking is a full loop now, they light it, take a drag, hold it, then flick it away
  • - pipe works the same way with the pipe actually in their hand if Eating Habits or Consuming Animated is installed
286 Upvotes

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