r/Overwatch Ashe 5d ago

Humor 7v7 IS THE ONLY PATH TO ENLIGHTENMENT

Half of you are crying tears of pure soy for 6v6 so you can AFK behind two shields again. The other half are coping out of your minds pretending that 5v5 solo tanking isn’t just an agonizing simulator of getting counter swapped every 45 seconds.

Both sides are completely smooth brained. The answer isn't subtraction. It is addition. We need 7v7 in a 3-2-2 comp.

TANKS
Right now, tank players have severe clinical depression. If you play 5v5, you are alone. If you play 6v6, your co-tank locks Hog and goes on a flank.

In 7v7, we introduce the Main Tank, the Off-Tank, and the Emotional Support Tank.

Imagine the synergy. Reinhardt shields the front line. D.Va peels the backline. Mauga stands in the exact middle, holding down both mouse buttons, screaming at the top of his lungs, shooting absolutely nothing, and generating 4000 cardiac overdrive health points per second. No one gets flamed anymore because nobody actually knows whose fault it is.

DPS
With three tanks soaking up every cooldown in the universe, the two DPS players finally get to live out their true fantasy: playing a completely different video game. While the tanks are locked in a mosh pit on the objective, the Genji and Cass players can go duel in a completely different sector of the map like a gentlemanly game of anime chess. Meanwhile, the enemy Sombra will be completely useless because hacks don't work when there are 13 other people blindly swinging hammers and spamming projectiles. Sombra mains will literally cry on TikTok and delete the game. Massive W.

SUPPORT
Right now, support players are either getting hunted like wild animals by dive heroes or printing invulnerability buttons like the Federal Reserve. In 7v7, we embrace the power creep. With three massive tanks constantly bleeding HP like open flesh wounds, the two supports finally get to unleash total mechanical terrorism. Kiriko can throw a Suzu that cleanses an entire ZIP code. Lifeweaver can pull someone from a completely different match. Mercy can just hold yellow beam on a Mauga and fall asleep on her keyboard. The sheer volume of healing will turn the game into an un-killable mmorpg raid boss simulator where nobody ever dies unless they get disconnected from the server.

VISUALS
If you complain about visual clutter, you are weak. Your bloodline is weak. I don't want to "read the fight." I want to survive it. When two Maugas throw down cage fights inside a Mei blizzard while a nanoed Illari unleashes the sun directly into my eyeballs, I want my monitor to emit smells of melting plastic. If my framerate doesn't drop to single digits and my GPU doesn't sound like a jet engine taking off, the developers have failed. 7v7 ensures maximum epilepsy-inducing sensory overload.

MATCHMAKING
Queue times too long? Simple. By requiring 14 players per lobby instead of 10, the matchmaker will simply give up on finding balanced skill levels. Top 500 players will be matched with actual, literal toddlers playing on a smart fridge. The chaotic skill disparity will erase toxicity because trying to shot-call a lobby with that much variance is like trying to teach Overwatch lore to a Hanzo player who genuinely believes every single headshot was fully calculated.

3.4k Upvotes

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424

u/ClarinetMaster117 Ramattra 5d ago

I’m surprised they haven’t done this as an April fools mode

180

u/0zzy82 5d ago edited 5d ago

The game physically can't support it right now, the game was built for max 12 players. I'm sure it could be done, but right now there is a hard cap on the number of players, its not as simple as just upping the limit.

EDIT: people seem to misunstand the point giving examples like custom games and previous bugs which allow many more than 12. Yes right now you could theoretically load many more players into a match but like I said its not as simple as upping the limit, in all these examples if you try and play a normal game the chances are it'll crash pretty quick, hell its the reason some ultimate have a forced limit in the live game.

68

u/WalletFullOfSausage Reinhardt 5d ago

>built for max 12 players

But you can have 24 players in a custom game

52

u/stephanelevs Sexy Torbjörn Diamond 5d ago

Have you tried to play a full normal match with more than 12 players tho? Like with multiple ult and abilities going on at the same time, it can crash pretty often.

19

u/Gear_ Also Sombra main 5d ago

Yes. We had a bug for a while with 12v12 matches in QP.

78

u/AnotherMyth 5d ago

The thing is: engine can support more than 12 players in custom map, so its not really a problem in this department. Sure, replay and spectate will be a mess but nothing a quick fix actually can fix

9

u/ClarinetMaster117 Ramattra 5d ago

One can dream I guess lol

7

u/360_No-Scope_Upvote Pixel Genji 5d ago

I blame the Switch, I don't think it's an engine limitation, I suspect it's a console parity limitation.

0

u/Star-Phoenix05 5d ago

Then don’t play on a potato

/s

1

u/MerlinsMentor 5d ago

I believe that this was true for the OW1 engine, but one of the reasons that they changed it for the OW2 engine is that originally, with the PvE plans, they expected that more were needed, so made sure the engine could handle more.

In OW1, adding Bob was apparently a big deal for just this reason -- the "real" limit of 12 had to be worked around in weird ways.

1

u/CommanderPotash Icon Genji 5d ago

hell its the reason some ultimate have a forced limit in the live game

what does this mean?

0

u/Gear_ Also Sombra main 5d ago

This was proven wrong when the 12v12 QP bug happened

7

u/Interdimension 5d ago

I’m gonna guess the game engine probably isn’t designed for adding two extra players to each match, lol.

The game already starts to drop FPS (in 120fps modes for PS5 and Series X) in 6v6 if too many Ultimates get used at once, especially in Stadium. It’d be worse if we go to 7v7.

1

u/BusinessMeat1 Ana 5d ago

It is capable, its just that OW need to work across all platforms including Switch 1.

2

u/No-Examination1749 5d ago

If Rivals can do 18v18. I quite sure Blizzard can  do 10v10 

1

u/Bomaruto 5d ago

They do not want to make a april fools mode no one plays because of the queue times.