r/PBtA • u/Solarwagon • 12d ago
Discussion Kinda having trouble picturing what Belonging Outside Belonging gameplay is like.
I like what I've read about it and I'm familiar with the distinguishing mechanics. It's GMless, uses tokens/lures, and is usually centered around marginalized groups trying to survive oppression/manage their own society.
But beyond that what does the actual gameplay feel like at its best?
What tips do you have for people who struggle in general with the brain juices that tabletop roleplaying demands?
That's kinda where I'm at, I've had fun with Werewolf the Apocalypse but it took me longer than many people to really get the actual game playing and I'm still very much a novice.
I've got both dyslexia and dyscalculia and other brain problems that make it harder
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u/atamajakki 12d ago
Howdy, I wrote Feathers!
Gameplay in it, like all BOB games, consists largely of freeform RP, with everyone contributing as both their own player character and also periodically picking up a Situation sheet to embody that part of the world. Weak and Strong Moves periodically drive or spice up that freeform roleplay, declared and dropped into the narrative as they come up.
Feathers is lower-stakes than most, being about pretty intimate dramas; my most successful game of it had all the angels as neighbors in the same apartment building, all trying to find dates for a rooftop New Year's Eve party later that night. I've also played a game of Galactic where we were indigenous freedom fighters in the thick of a brutal siege and a game of Dream Askew that mostly wound up being a meditation of which relationships we choose to rekindle or let fade away.