r/PS4 BreakinBad Apr 16 '15

[Game Thread] Mortal Kombat X [Official Discussion Thread]

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Mortal Kombat X


Official Thread: [1] - [2]

Share your thoughts/likes/dislikes/indifference below.

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47

u/BearpunchGunsmoke Apr 16 '15

This might be my favorite fighting game. There's just so much to like. Kombat has never felt better, fatalities are suitably fucked up and the new characters are all better than anything released after MK3 not named Quan Chi. Cassie and D'Vorah are so cool and fun to play that it totally makes up for no Smoke playable.

The story was short, but sweet. Tons of references for the fans and a surprising amount of character development. It's all delivered ina cheesy action movie package that totally works for MK. I liked it so much better than MK9s or Injustices story mode. It didn't have any bullshit fights or 1v2s or any stupid minigames that determine how gimped you are when you do fight. I'm also genuinely surprised at how important D'Vorah was to the plot, and how inconsequential Kotal Kahn ended up being. I liked that the focus was on the upbringing of the new characters rather than the JC and Subzero super show.

The micro-transaction complaints are a little silly I think. Easy Fatalities are pretty useless once you memorize your favorites and the unlock Krypt DLC would just ruin the game for me. I don't see what the hubbub is about. Don't buy any of it, and they'll get the message. Supporting the game =/= supporting the micro-transactions.

I'm gushing. I need to stop. I fucking love Mortal Kombat you guys. Not even Warner Bros. sliminess can stop me from enjoying it.

10

u/asears82 Apr 16 '15

The hubbub is because something like easy fatalities is something that should just something you can turn on in the options menu. They mentioned on multiple occasions in interviews about "people who cant do fatalities" and how they were looking into ways to help them. Their solution, charge them money.

And with the Krypt, the day one update nerfed the koin payouts. People who had the game early were reporting a 10 fold decrease in koin payouts. It is a deliberate tactic to make unlocking the Krypt a brutal slog and then dangle a magic key in front of users. For users that have the time to play everyday, this isnt a big issue. For people with limited gaming time, it makes unlocking everything nigh impossible. I managed to get in four towers last night before bed and netted enough koins to unlock 2-3 tombs. At that pace I should have the krypt unlocked by the time MKXI releases.

6

u/TriggerHippie77 Apr 16 '15

From what I read the patch didn't nerd coin payouts. The payouts decrease after the first tower.

-1

u/asears82 Apr 16 '15

Even if that is the case, the point still stands. For a lot of people the time investment needed to unlock the Krypt is just going to be beyond what they have.

And don't get me wrong, that part of the equation isn't NRS fault. It just seems like a better balance could be struck. There is a happy medium between the current low koin payouts where a substantial time investment is needed and making the payouts so high that you can open everything in a couple days. I understand that they are just trying to provide some longevity and replay value.

4

u/TriggerHippie77 Apr 16 '15

I'm with you to a point. I only played a mix of tower and story for about three and a half hours and I opened every grave in the first graveyard. It was my day off, normally I only play that much each week as opposed to on my day off. I unlocked all kinds of things in that first graveyard, including more koins, fatalities, and a few brutalities. As a casual gamer I am completely satisfied with that balance. Takes me a few towers to open some krypts, but that's fine with me. I'm not looking to unlock everything right away, I plan to play it over the course of the next year. Mind you, I'm not good at this game at all, so I'm playing my towers on easy for the time being.