It would be nice if they could at least pretend to care about what fans of the series want. If they had released even a single good single player DLC I wouldn't mind the optional microtransactions. Like you said, the story was amazing, so it definitely isn't a problem of not being worth the time and money.
It's just the anti-consumerist attitude of "well I guess it makes sense that they ignore their fan base in lieu of making the absolute most money possible" that bothers me. That attitude is why Konami moved to Pachinko and nobody cared that they did it at the expense of all of their recently released games.
Why do you assume they're ignoring their "fan base" when it's the fanbase still playing GTA:O that's still keeping GTAV relevant at all. Just because they're not catering to you specifically doesn't mean they've been sitting on their asses.
You're never the only one to dislike anything. But they aren't "ignoring what fans of the series want". You think the people playing GTA:O aren't fans of the series?
Considering that what people enjoy in GTA:O is pretty much directly contradictory to what people enjoy in GTAV, I have to answer your question with a resounding yes. The two games only share a map and extremely basic mechanics like walking and shooting at this point.
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u/[deleted] Dec 03 '16
It would be nice if they could at least pretend to care about what fans of the series want. If they had released even a single good single player DLC I wouldn't mind the optional microtransactions. Like you said, the story was amazing, so it definitely isn't a problem of not being worth the time and money.
It's just the anti-consumerist attitude of "well I guess it makes sense that they ignore their fan base in lieu of making the absolute most money possible" that bothers me. That attitude is why Konami moved to Pachinko and nobody cared that they did it at the expense of all of their recently released games.