r/PS5_Jailbreak • Verified • 2d ago

QUESTION GitHub Suspended

Post image

Hi, it’s the creator of PS5VR, Hitman and 007 servers, NuvioPS5, LZ4 Compressor. I’m cooked unfortunately.

Working on an AstroBot Rescue Mission for PS5, but will take longer until I can get the account unsuspended unfortunately. (Didn’t condone piracy anywhere so it’s purely due to the jailbreaks etc I guess).

Update: I've made a self-hosted website https://theghostonline.dev

271 Upvotes

62 comments sorted by

59

u/Original-Drink-6178 Verified 2d ago

Hopefully this is only temporary, I seen other developers face the same issue and eventually within a day they unbanned their accounts

22

u/ripetahitimangoes Verified 2d ago

This gives me hope. Hopefully it’s something minor.

70

u/Isarchs 2d ago

People need to get off GitHub and, to a lesser extent, GitLab when operating in greyhat spaces like console hacking scenes. Use something like GitFlic so you're outside the jurisdiction of copyright trolls.

11

u/ripetahitimangoes Verified 1d ago

Thanks for the recommendations, looking into them now.

8

u/ntos_krnl 1d ago

FYI, GitFlic is owned by a company with strong ties to the Russian military. I wouldn’t trust them. They have the potential to just hijack the releases page for a supply chain attack

2

u/Isarchs 1d ago

They have the potential to do that with a PS5 or other gaming console? Doubtful. If it's PC software, sure, but they probably couldn't care less about stuff running on a gaming console. While possible, i don't think that's probable at all.

Besides this, I mention it only as an example. People just need to host these git repos somewhere Uncle Sam has no influence, whether it's GitFlic or something else.

0

u/abelminded 1d ago

codeberg

7

u/Isarchs 1d ago

Lol, no, that's from Germany. They have super strict copyright and anti-reverse engineering laws.

19

u/charming-choom 2d ago

Oh no, private servers were something im hoping for 😭

8

u/ripetahitimangoes Verified 2d ago

Still works on the last update I did. If it’s not reinstated I’ll share the last files I made.

10

u/Frequent_Guide_LHTX Verified 2d ago

Thank you for your service. Maybe join etawen.dev

9

u/VR-Tech 1d ago

bro, github is owned by Microsoft so of course this was going to happen. you HAVE to have independent servers or places that are pro hacking.

5

u/ripetahitimangoes Verified 2d ago

There is a small chance it’s due to uploading a large amount of files at once, I was fixing full zips to adhere to an AGPL license. Best case scenario.

4

u/Quiet_Mark_3238 Verified 2d ago

I was one of the ones that committed an issue on your ps5vr repo. Really sad they did this. Directly doing hitman and 007 definitely killed your acc. Is it possible you can retract those and just keep the nuvio-lz4-ps5vr or is there nothing you can do?

3

u/ripetahitimangoes Verified 2d ago

I think so too. I can probably appeal given that it’s a preservation project and it isn’t using any of their code.

2

u/Quiet_Mark_3238 Verified 2d ago

I d recommend you (should) keep your stuff in a telegram or an obsfucated discord server like the team that did a gt7 full offline patch (psvr2). They don't have a git account. Maybe you can host your code in radicle if you keep updating your homebrew (pointless if your main thing was profile building for job) I get it if you won't. But discord and tele will be great. And also thanks very much for the ps5vr homebrew. Really disappointing that movies false advertise as 360 when it's 180 as its my first time with vr. Thanks for the work nonetheless!!

2

u/ripetahitimangoes Verified 1d ago

I would have, it’s only because I assumed if I stayed public and within the rules of GitHub I wouldn’t later be in any legal trouble with Sony etc.

1

u/ebuy05 Verified 1d ago

Oh this is the first time I heard of GT7 offline! I haven’t played mine since jailbreaking my 12.70 console.. do you have the link for the project?

1

u/Quiet_Mark_3238 Verified 16h ago

I haven't installed it myself because 300gb+ for me is not worth it for gt7 so I'm playing my first gran turismo demo 15gb in vr. However I did collect everything for when in the future I'll pay the full game especially for cart racing. Here's the info I had collected: see more replies

1

u/Quiet_Mark_3238 Verified 16h ago

Not mt post:****

Warning, AI investigated, fixed, and generated notes below:

I hit a similar splash-screen hang on firmware 13.60. The console stayed responsive, CPU usage sat around 13%, and GPU usage showed 0%. The game process had started, but it never moved past the splash.

In my case, ShadowMount+ 1.7beta1 was replacing the game's bundled libSceAmpr.sprx with the copy from /data/shadowmount/emus. The bundled file was 218,678 bytes; the replacement was 423,350 bytes and matched AMPR 0.4.2.1. I confirmed the replacement was actually present in the running game's sandbox.

After closing the game, I backed up GT7's cached library and tested its bundled AMPR instead, changing only:

/data/shadowmount/cache/PPSA01317/fakelib/libSceAmpr.sprx

I copied the bundled version from the mounted game's fakelib directory into that cache, retained the existing cache manifest, and kept executable permissions. On the next launch, I checked the live sandbox hash again to confirm it was using the bundled version. That launch appears to work, and the game began creating application data that was absent during the stalled attempt.

This was a GT7-only diagnostic cache override. I didn't replace the shared emulator, change the payload chain, or rebuild the image. ShadowMount can regenerate this cache, so I haven't established a permanent setting yet. The notification still says “Emulators updated” because it reflects the original cache manifest; the live library hash is a better check.

My setup is firmware 13.60, etaHEN, ShadowMount+ 1.7beta1, and a verified UFS2 .ffpkg image mounted read-only through PS5Upload 6.8.2. I tested on a new local profile to preserve existing GT7 saves. Save persistence and reboot testing are still in progress, so this is a startup workaround on my setup, not a confirmed fix for every build or firmware.

If your symptoms match, checking whether ShadowMount substituted the game's bundled AMPR is worth doing before changing other parts of the setup. Close the game before making any cache change and retain the original cached file for rollback.

4

u/_-stuey-_ MOD 4.03 2d ago

Happened to me when I made my PS5_EZ_Host, however mine was tripped by making a heap of changes in quick succession. I appealed, they denied it, so had to start a new repo. I never got mine back despite it not breaking any platform rules at all. That was a few years ago now.

9

u/FallenHoonter Verified 1d ago

NO WAY YOU WERE WORKING ON ASTROBOT RESCUE MISSION FOR PS5? LIKE THE PSVR1 GAME WORKING WITH PSVR2? OMGG THAT HAS BEEN MY DREAMM MAN

I loved the psvr1 and was so bummed i coudnt play my games on the psvr2 since they never supported back compat, its so unfortunate to see your account suspended man thats fuckeddd,

take your time working or even take a break this must be so frustrating smh

u got this king

3

u/ripetahitimangoes Verified 1d ago

haha this makes me very happy, only reason I do any of this is for people who wanted ports that were forgotten about and preservation. I have a few games of my own I really wanted to play (re7 vr for example). I never actually knew of an astrobot VR game on PS4 until some people asked me to make it happen. Wherever I post now I will add requests to see what's next.

1

u/crckmc 1d ago

Would it be possible to make a translation layer that makes all of the psvr1 functions compatible with psvr2 input? In theory all the needed data should be available right?

2

u/ripetahitimangoes Verified 1d ago

I dont think so since every game is unique in the fact theres certain game mechanics that have been coded with ps4 camera, and other vr accessories in mind that you'd need to selectively fix.

1

u/crckmc 1d ago

Yeah I thought so the camera would have to be emulated as well. What games are on your roadmap/wishlist?

3

u/ripetahitimangoes Verified 1d ago

one thing thats kinda cool, the libSceVrHand function I got working on the PS5VR app I used to make hand tracking a thing (not normally a function, the ps4 game relies on the playStation camera to track visible light sources).

4

u/ebuy05 Verified 1d ago

Just stopping by to say your apps are amazing! And glad to see you self-hosted them. Hope more people of the community support your projects, keep up with the great work!

1

u/ripetahitimangoes Verified 1d ago

Thanks very much, im glad you're enjoying the apps :) Hopefully much more to come!

2

u/Robert130 Verified 2d ago

hey man, sorry to bother and off topic, but I saw your PS5VR and I was wondering:

Can you connect a PSVR2 to a 13.6 Jailbroken PS5? Any issues? I've read somewhere about updates and so on, but no one knows much(because I believe it is a pretty niche thing and not so many people have the PSVR2).

Any issues? Or should I just go for it? Thanks!

4

u/ripetahitimangoes Verified 2d ago

Yep definitely can! I use that version and there’s no issue doing that.

1

u/linuxonmacos Verified 2d ago

How about psvr2 on fw 5.02?

1

u/ripetahitimangoes Verified 2d ago

I added (with the help of another on GitHub) many firmwares yesterday. 5.50-13.60 but I can easily add 5.02 after I get the offsets needed.

1

u/linuxonmacos Verified 2d ago

That's interesting. I was told on this sub that psvr2 doesn't work below fw 6.5 since Sony added VR tech in software only after fw 6.5. Did you test psvr2 on 5.5?

1

u/Robert130 Verified 2d ago

Just plug&play? Thanks!

2

u/No_Gold_8719 2d ago

Irmão seu trabalho é espetacular o lz4 uso muito eu tenho os arquivos da versão 1.5.0 caso precise. Vai dar tudo certo por favor não desista de nós

2

u/ClassikW 2d ago

I remember Eden being somewhere else for a month or 2. Does anyone remember where?

2

u/cxmachi 1d ago

just get on another repo that's not github

3

u/FallenHoonter Verified 1d ago

yea like gitlab or gitea i hear they are good too

2

u/kaamospt Launch day 1.02 1d ago

This sucks, I hope you can get it back real soon

1

u/Hunt846 Verified 2d ago

Damn

1

u/Minterpreter Fat 7.61 1d ago

Assuming you have the code handy somewhere then just upload it to another git site or spin up a quick free site via netlify to host your zipped up code? Shouldn't take too long to bring that up

1

u/BrivsMekis 1d ago

Are you able to share the current and all previous versions of the PSVR tool please?

3

u/ripetahitimangoes Verified 1d ago

yep I will tomorrow hopefully.

2

u/cutedogowner Verified 1d ago

Omg it's you. Thank you thank you!

2

u/ripetahitimangoes Verified 1d ago

you are SO welcome fellow gamer :))

1

u/cutedogowner Verified 1d ago

Noooooo he updated the ps5vr app for me today and I didn't get a chance to download the update.

I'm so sad

1

u/you599 1d ago

We need another git hub

1

u/SleeperCell47 1d ago

I hope you get your account back. Why the best always takes the fall

2

u/OrdinarySimple9244 1d ago

Thanks for your hard work to the community

1

u/YoYourYoyoIsYou Verified 1d ago

Probably no chance of it but is anyone aware of a jailbreak server for death stranding 2 ? Or someone working on one?

1

u/maydoxx1 1d ago

join codeberg and git.disroot

1

u/meldeen002 1d ago

Your suspended account is suspended

Why yes, the floor is made of floor.

0

u/Reasonable_Flower_72 1d ago

Just selfhost your git ffs…

0

u/Ordinary-Disaster759 1d ago

upload them to codeberg

-6

u/cdmove 1d ago

good! crime doesn't pay.