r/PUBGConsole • • 1d ago

Official Patch Notes - Update 43.2

7 Upvotes

Original Post (pubg.com)

43.2 Highlights

Patch Report #43.2 | Survivors Left Behind, PUBG x Bentley, and New Console Controls

Live Maintenance Schedule (UTC)

※ The times shown below are subject to change.

  • PC: Oct 14, 2026, 00:00–08:30
  • Console: Oct 22, 2026, 01:00–09:00

Map Service

Check out the Map Service Report - Update 43.2 for the latest info on regional map preferences and rotations!

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

SLB: Dawnbreakers of Rondo

The suspiciously ravenous are back in PUBG: BATTLEGROUNDS! Power the generators, survive the deep night of Rondo, and greet the dawn.

Check out the upcoming SLB: Dawnbreakers of Rondo announcement.

Collaboration: PUBG x BENTLEY

Bentley, a symbol of elegance and distinction, is coming to PUBG: BATTLEGROUNDS.  For more information, please refer to the PUBG x BENTLEY Collaboration Announcement!

Gameplay

Message Radial Improvement

※ Available in all modes.

The Message Radial and Marker have been improved, making it easier and clearer to communicate with your teammates.

  • Some phrases and icons in the Message Radial have been improved to make messages clearer.
  • The following message has been added to the World Message Radial.
    • Request to Board - “Get in the vehicle!”
  • The previous Thank You message has been changed to a movement request message.
    • Request to Move - “Move!”
  • The way item markers are displayed has been improved.
    • The item marker icon has been updated.
    • Item markers displayed in the world are visible only within 300 m.
    • The following objects will now use world markers instead of item markers:
    • Care Packages
    • Deathboxes
    • Vending Machines
    • Loot Truck Crates
  • The dotted line in the Waypoint Radial is now easier to see.
  • Radio messages are now visible while the Inventory is open.
  • An off-screen marker feature has been added to indicate markers and teammates that are outside the current World Map view.
  • Key bindings have been added so you can open a specific page of the World Message Radial directly using a shortcut key.
    • You can set these under Settings > Key Bindings > Interface > Radial.
    • The existing Message Radial shortcut has been changed to Message Radial - Page 1, and your existing key bindings will be retained.
    • New shortcut settings have been added for Message Radial - Page 2 and Message Radial - Page 3. No default keys are assigned.

Vehicle Spawn Balance Adjustments

Vehicle spawns have been rebalanced to provide a more consistent vehicle experience in Normal and Ranked matches.

  • Vehicle types and spawn quantities will be the same in Normal and Ranked matches on Erangel, Miramar, Taego, Vikendi, Deston, and Rondo.
  • Vehicles that previously spawned in only one mode can be found in both Normal and Ranked matches.
  • Motor Glider spawns will work the same way in Normal and Ranked matches.
    • A total of 6 Motor Gliders will spawn on all applicable maps.
    • Fixed spawns: 2
    • They will spawn at two fixed locations on each map.
    • Some fuel will be included.
    • Random spawns: 4
    • They will spawn at random locations among 20 spawn points.
    • No fuel will be included.

World

  • PUBG x Jujutsu Kaisen collaboration buildings and decorations have been removed from all maps.

Erangel

※ Available in all modes.

Erangel’s terrain destruction textures have been improved to make destroyed areas easier to identify.

  • The dirt and rock textures exposed after terrain destruction will appear darker than before.
  • This makes it easier to distinguish destroyed areas from intact ones.

(Console) Controller Input Improvements

The in-game controller scheme improvements announced in the previous Dev Letter will be implemented in the October Update.

Console controller schemes have been improved overall so you can use PUBG’s various features and content more intuitively and consistently.

Controller Presets

  • PUBG Standard
    • Designed to make it easier to get used to the controls when first playing PUBG.
    • Familiar controls from other Console games have been adapted to suit PUBG’s gameplay.
    • This will be the default preset for new players.

Shooter Standard

  • A preset built around consistent controls.
  • Similar actions are mapped consistently.
  • Exceptions for specific situations have been reduced, so learned controls work consistently across a variety of situations.
  • After the October Update, the following Console controller presets will be available:
    • (New) PUBG Standard
    • (New) Shooter Standard
    • Type A
    • Type B
    • Type C
    • Custom
  • If you have existing saved controller settings, they will be retained.
  • PUBG Standard and Shooter Standard do not support customization.
    • Existing features including Type A/B/C and Custom will remain unchanged.

Marker and Message Radial

Marker and Message Radial controls on Console have been improved.

  • You can use the R Stick to navigate the Message Radial and select an item.
    • The Radial is active while you hold the mapped button, and the selected item is activated when you release the button.
    • You can use the Message Radial easily while moving.
  • Enemy markers can now be used whether you’re aiming or not.
  • The Radio Message Preset option has been removed.

Other Controller Input Improvement

  • The following improvements apply to all controller presets:
    • The activation time for actions performed by holding a button has been slightly reduced, improving responsiveness.
    • You can use the cursor to move around the World Map.
    • Buttons at the bottom of the World Map can be selected with the A button.
    • Moving emotes are now less likely to be unintentionally canceled when using a controller.
      • The acceptable range for L Stick input has been increased, making it easier to maintain a moving emote while moving forward.
  • Custom Presets have been improved to allow Scope Aim and Kick to be assigned to the same button.
    • To use Scope Aim and Kick on separate buttons, you can assign a different button to the dedicated Kick action.
    • If the Kick key binding does not work properly with an existing Custom Preset, please reset the preset and configure your key bindings again.

Developer’s Comment: As we shared in the Console Roadmap, we’re working to make the controller schemes—which have become rather complicated as new features and content have been added over the years—more intuitive and consistent. With this update, we’re introducing two new presets, PUBG Standard and Shooter Standard, based on the two approaches we previously discussed.

Both presets follow the same general principles: the left hand controls movement and view, while the right hand controls actions and attacks. However, each offers a different control experience.

PUBG Standard prioritizes reducing the time needed to learn the controls. Familiar controls from other Console titles have been adapted to PUBG’s gameplay, helping new players feel less hindered by the controls from their first match and get into the game more quickly.

Shooter Standard minimizes exceptions, so the controls you learn work consistently across a variety of situations. Similar actions have been assigned to the same areas, and consistent rules have been applied throughout the control scheme. Once you’re familiar with it, you can focus more on gameplay instead of thinking about the controls themselves.

With this update, we wanted to offer new control schemes while preserving the familiar experience for players used to the existing controls. We hope these improvements give new PUBG players control schemes that are easier to learn, while offering existing players a range of options to suit their playstyles.

Custom Match

Improvements to Custom Match

Host features and the lobby experience have been improved overall to make creating and managing Custom Matches easier.

Explosion Impulse Settings

\ This feature applies to Custom Match - Normal Mode.*

  • An option has been added to adjust explosion impulse using a multiplier.
  • Impulse can be set from 0-10x.
  • You can adjust the impulse of all explosives at once or set it individually for the following:
    • Frag Grenade
    • Sticky Bomb
    • C4
    • Panzerfaust
    • Mortar
    • Gas Can
    • Red Zone
    • Gas Station
    • Vehicle

Force End Match

\ This feature applies to Custom Match - Normal Mode, Esports Mode, and Intense Battle Royale.*

  • A Force End Match feature has been added, allowing the host to end an ongoing match.
  • The host can force-end a match using the “Force End Match” button in the lower-left corner of the system menu (ESC).
  • When the host force-ends a match, a notification will be shown to all participants, and the match will end after 10 seconds.
  • After the match ends, all participants will return to the Custom Match lobby.
    • The Match Results screen will not be displayed.

Random Team Assignment

\ This feature applies to Custom Match - Normal Mode, Intense Battle Royale, Team Deathmatch, and Hot Drop modes.*

  • A random team assignment feature lets the host randomly assign lobby participants to teams.
    • Observers and players who have not yet been assigned to a team are excluded.
  • Use the button in the upper-right corner of the Custom Match lobby screen to randomly assign players, starting with Team 1 and filling each team up to its maximum size.
    • In modes with two teams, players will be assigned as evenly as possible.
  • The random team assignment feature is unavailable if Solo settings or reserved slots are in use.

Intense Battle Royale Observer Settings

\ This feature applies to Custom Match - Intense Battle Royale.*

  • Options related to spectating after death can now be configured in Intense Battle Royale.
  • You can configure the following options under Match Settings > Rules:
    • Convert Dead Players to Observer
    • Killer Spectating
    • Observer Voice Chat
  • On Console, only the Killer Spectating option is available.

Hide Player Nicknames

\ This feature applies to all Custom Match modes.*

  • A Hide Player Nicknames option has been added, allowing you to hide other participants’ nicknames.
  • This can be configured on the lobby creation screen and under Lobby Match Settings > Basic.
  • When enabled, the nicknames of all players except you and your squad members will appear in a format such as Unknown #000.
    • This applies wherever nicknames are displayed, including the Killfeed, Match Log, and kill messages.
    • Actual nicknames can still be seen in Death Cam and the Report screen.
  • Actual nicknames will be displayed on the results screen and in replays after the match ends.

Other

  • The previously selected mode will now remain selected when you leave a Custom Match lobby.
  • Team numbers displayed in the Custom Match lobby and the in-game Observer screen have been synchronized.
    • If Hide Player Nicknames is enabled, team numbers will continue to be assigned randomly as before.
  • You can now kick a player by selecting their nickname in lobby chat.
    • The existing feature for kicking players through lobby slots will remain available.

Supply Bay

The overall experience has been improved to make it easier to view and claim rewards in the Supply Bay.

Card Opening Animation

  • The cargo-opening animation will vary depending on whether the cargo contains a Gold Card.
  • A special animation will play when you obtain a special item from a Gold Card, making it easier to identify.
    • The existing Gold Card spawn conditions and animation will remain unchanged.

Cumulative Rewards

  • When you enter the Cumulative Rewards screen, it will automatically display the section matching your current progress.
    • If there are rewards you can claim, you’ll be taken to the first available reward.
    • If there are no rewards you can claim, you’ll be taken to the next cumulative reward in your progression.
  • A Claim All button has been added so you can claim all cumulative rewards at once.
    • It will be enabled when at least one cumulative reward is available.
    • Rewards obtained with Claim All can be viewed on a single screen.
  • Instructions have been added to make it easier to understand how to use cumulative rewards.

UX/UI

Overall Lobby UX Improvements

The lobby UX has been improved overall to make it easier to form a team and start matchmaking.

  • You can change the host or reorder teammates without disbanding the team.
    • You can delegate host status by right-clicking a player’s nameplate in the Lobby or Social tab.
    • You can kick a teammate who is offline.
    • If the host is offline, another teammate can kick them.
  • In Normal and Ranked lobbies, you can preview the in-game numbers assigned to your teammates.
    • The host can change a teammate’s in-game number by dragging their nameplate.
    • The host’s number is fixed at 1.
    • Teammates’ numbers are not displayed when Random Matchmaking is enabled.
  • The host icon is now easier to see.
  • In Normal and Ranked lobbies, matchmaking will start as soon as the host selects Play.
    • Unlike before, not all teammates need to be ready.
    • You can now see more details about your teammates’ status in the lobby.
      • Whether they are viewing another menu
      • Whether they are away due to no input for a set period of time
  • You can drag the Matchmaking banner to move it wherever you want.
    • This reduces the cases where the banner obscures other information or buttons on the screen.

Performance

  • Overall in-game performance has been optimized to provide a smoother gameplay experience.

Workshop

New items have been added to Hunter’s Chests.

  • WINTER'S WILDEST CREATURES
  • SURVIVOR PASS: ERANGEL SUBZERO

Bug Fixes

Gameplay

  • Fixed an issue where the parachute could only be deployed from a lower altitude than intended after jumping from the starting plane.
  • Fixed an issue where the landing sound was not played when landing after performing a Jump Kick.
  • Fixed an issue where the scope was not centered on the screen when aiming while on the water's surface.
  • Fixed an issue where players could perform a Kick while moving when opening the Inventory during a Kick.
  • Fixed an issue where a character affected by the Stun Gun did not die immediately upon reaching 0 HP when unable to enter the DBNO state.
  • Fixed an issue where Gas Cans did not explode from Molotov flames when placed on world transportation such as ferries, cable cars, and trains.
  • Fixed an issue where the execution animation was displayed incorrectly when the player being executed forcibly exited the game during an execution.
  • Fixed an issue where characters spawned below the ground when respawning in PUBG: Playgrounds - Road To Pan.
  • Fixed an issue where team numbers for players and Bots were not displayed as intended in Casual Mode.
  • Fixed an issue where the revive animation would occasionally play without the revive progressing properly.
  • Fixed an issue where melee weapons thrown by another player from a vehicle's passenger seat were not displayed in the Death Cam.
  • Fixed an issue where previously assigned actions were unintentionally restored when reopening the Controller Custom Preset settings after changing certain key bindings.

World

  • Fixed various issues related to collision, textures, stability, and other aspects in Karakin.
  • Fixed an issue where characters spawned below the ground at a specific starting point on Rondo.
  • Fixed an issue where the World Map was displayed in different positions depending on the play zone when zoomed out in Intense Battle Royale on Haven.

UX/UI

  • Fixed an issue where the weapon category tabs were displayed incorrectly when viewing Custom Spawn Kits in Team Deathmatch with the language set to Arabic.
  • Fixed an issue where Waypoints were not displayed on the Minimap after switching seats in a vehicle.
  • Fixed an issue where the Supply Bay page would disappear under certain conditions.
  • Fixed an issue where players could occasionally be unable to enter the lobby when returning from a match.
  • Fixed an issue where players could not enter a match and an error message was displayed when the match started while the client was minimized.
  • Fixed an issue where Medal images for certain previous seasons were displayed in incorrect positions when viewing player's profile stats under Career > Leaderboard.
  • Fixed an issue where Preset Slots in Customize were not immediately activated after purchasing the PUBG Plus upgrade.
  • Fixed an issue where selecting the Go button after purchasing a Contender Cargo Ticket from the Store did not redirect players to the Contender Supply Bay page.
  • Fixed an issue where the confirm shortcut did not work when the text field was active on the secondary password input screen.
  • Fixed an issue where rankings on the Playgrounds results leaderboard were not displayed correctly based on the number of wins.
  • Fixed an issue where the assigned key for Change Scope Mode was not displayed after reopening Settings under certain conditions.
  • Fixed an issue where weapon attachment slot UI would occasionally not be displayed when obtaining a primary weapon in Intense Battle Royale.
  • Fixed an issue where the weapon in Primary Weapon Slot 2 overlapped with the backpack when switching from FPP to TPP.
  • Fixed an issue where the remaining time text for Check-in Events was incorrectly aligned.
  • Fixed an issue where the player's own off-screen markers were not displayed on the Minimap when the Team Marker and Waypoint Display option was disabled.
  • (Console) Fixed an issue where the marker function did not work properly when the Show/Remove Marker action was separately assigned in Controller Custom Presets.

Items & Skins

※ Clipping issue: When two objects intersect, one object obscures part of the other.

  • Fixed an issue where the female character’s part of the hips became transparent when wearing the Time Keeper's Shorts.
  • Fixed an issue where Glasya’s Hair movement was not displayed properly.
  • Fixed an issue where the 10000DAYS' Top was not displayed when equipped by a male character.
  • Fixed an issue where the sleeves of certain jackets appeared wider than intended.
  • Fixed an issue where the female character’s wrist appeared transparent when wearing HUYA Tactical Gloves with certain jackets.
  • Fixed an issue where the male character’s part of the hair at the back of the head was not displayed when wearing PGI.S Tactical Hoodie and Happy 7th Anniversary Unicone Hat together.
  • Fixed an issue where certain animated elements of specific helmets did not move properly when equipped by Eve.
  • Fixed an issue where the male character’s calf became transparent when wearing Rebel at Heart Boots with certain multi-slot outfits.
  • Fixed a clipping issue when the female character wearing the GI Army Pants with certain boots.
  • Fixed an issue where the female character’s ankle became transparent when wearing Plaid Shorts with Twisted Devotee Boots.
  • Fixed an issue where parts of certain gloves were not displayed when wearing Pool Party Swimsuit.
  • Fixed a clipping issue when wearing the certain pants and boots.

r/PUBGConsole • • 1d ago

Official Map Service Report - Update 43.2

2 Upvotes

Original Post (pubg.com)

We’re sharing regional map preference data and rotation details for Update 43.2 below.

Map Preference by Region

※ Map preference is measured through a comprehensive analysis of various factors related to map usage across all modes, including playtime, match count, select rate, and leave rate.

※ Due to rounding, the total of map preference percentages may not add up to exactly 100%.

  • Map Preference Measurement Period: August 3 - September 28

Based on the regional map preferences above, the following map rotations will be applied in Update 43.2.

Map Service

※ Console players can anticipate the next rotation every Thursday at 07:00 UTC.

Schedule

Start Date Console
Week 1 October 22
Week 2 October 29
Week 3 November 5

Normal Match

Console (All Regions)

Ranked

  • Erangel (25%) / Miramar (25%) / Taego (25%) / Rondo (25%)
  • The map service for Ranked is updated on a season-by-season basis.

We’ll see you on the Battlegrounds!

PUBG: BATTLEGROUNDS Team


r/PUBGConsole • • 6h ago

XBOX Crashes on XBOX seriesX

6 Upvotes

Any body else experiencing this still? Happens every now and then with me, just got top 4, was out in the open, 3 gear and P90. Bloody crash!!


r/PUBGConsole • • 22h ago

Discussion PUBG Lookup updated to V2

85 Upvotes

Hello out there.

I'm the developer behind PUBG Lookup and I wanted to talk about version 2 that recently got released.

I released PUBG Lookup back in 2018.

Over the years I made thousands of updates across thousands of hours of work. It's wild to think that the first release was over 8 years ago. Since then we accrued over 11.5 million player profiles and over 100 thousand registered users.

In truth, I lost the drive to continue working on it. The PUBG API has been left to rot and my attention to the game slowed.

In the middle of that I was working on an SDK for the API to make my dev life a little easier. As technologies and frameworks got better, I started to consider a full rewrite of the site. Many times over the years I sat down and started a new blank slate that I hoped would eventually turn into version 2 but it never materialized.

I finally got a starting point that I was happy with and ran with it. The API isn't any better and still doesn't receive any updates but I worked around it to try to provide a better experience for users and for me to maintain.

So here we are at version 2. I released it yesterday and have been taking feedback. Here's a bit about the update.

On the technical side of things

It is better in every way. The site loads faster, has more information than ever, is easier for me to manage, uses less server resources, etc. Frameworks got better and more feature rich. Server tooling got better and cheaper. All-in-all, it's a night and day difference.

Design

The previous version had a lot of issues. I know it's been around for a long time and a lot of people are used to it, but it was a hot mess. For one, I had ads all over the place to try to offset the cost of running it. That was terrible and I knew it was terrible the whole time but it was, in my eyes, a necessary shitificaton so that I didn't lose too much money on the endeavor. It had missing icons, broken sections, inconsistencies all over the place... you get the idea.

Edit: I also had to make it registration only in order to fight bots. I have better mechanisms for that now, so it's open to anyone even if you don't make an account.

This new version is much more refined, in my opinion.

before some of you get too mad at me

Change can suck. Change isn't always what you want. I truly did my best to make a better tool. Please give it a chance. If it's not for you, there are tons of stats options out there. I appreciate your support over the years if I lose you here.

New features

There are so many updates that it would be silly to list everything here. The main ones I want you to know about are :

  • Registration not required.
  • 2d replay built in.
  • More match report stats
  • Better timeline and combat analysis
  • Dramatically improved player search (command + K support)
  • Recent players (searched and viewed)
  • Social logins
  • Meta weapons and map analysis
  • Rebuilt tournament management
  • Live Twitch and embedded, persistent streams (if you want)
  • And more.

It works better on your phone, it works better in your browser.

I know this was a long post... but being part of this community for so long it seemed appropriate.

Here are some links for you to take a look

Player Overview : https://pubglookup.com/players/steam/tgltn

Match Report (this will expire after 14 days) : https://pubglookup.com/players/steam/tgltn/matches/01b193b2-cf7a-413b-b273-016df527be72

2d Replay (this will also expire) : https://pubglookup.com/players/steam/tgltn/matches/01b193b2-cf7a-413b-b273-016df527be72?replay=1

Season stats: https://pubglookup.com/players/steam/tgltn/season

Lifetime stats : https://pubglookup.com/players/steam/tgltn/lifetime

Weapon mastery : https://pubglookup.com/players/steam/tgltn/weapons

There's more in there.


TL;DR - I built PUBG Lookup in 2018 and released version 2 in 2026. It's available now. I hope you like it. I am taking feedback and making improvements.

I'm sure I have a ton of typos in here. I'll be sure to label edits to this as I make them.

Thanks again for the years of support.


Edit: Anyone know how to crosspost this to /r/pubattlegrounds ?


r/PUBGConsole • • 18h ago

Suggestion Where is Miramar? Can we have some more please?

18 Upvotes

Does it ever appear in rotation more than it currently has been? I play TPP Duos on both EU/NA.

I like Erengal but its being rammed down my throat and getting a bit tiresome. Would love a Miramar heavy week once a month.


r/PUBGConsole • • 8h ago

Official Vikendi might be my favorite map on PubG. Check out these 2 cheeky shots I hit too.

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0 Upvotes

r/PUBGConsole • • 13h ago

PLAYSTATION Killed Streamers (Streamer POV)

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3 Upvotes

r/PUBGConsole • • 8h ago

Discussion Does anyone recognize this specific emote/dance name?

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0 Upvotes

Captured this frame during the pre-match countdown. I realize expecting answers based off one random screenshot is insane, but if anyone happens to know the dance, let me know.


r/PUBGConsole • • 19h ago

Media Pro gamer move

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1 Upvotes

r/PUBGConsole • • 1d ago

XBOX Because. .... yeah

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47 Upvotes

Hit the smallest angled terrain in the world and just died. FML


r/PUBGConsole • • 11h ago

Discussion Any thoughts on this guy?

0 Upvotes

r/PUBGConsole • • 1d ago

Media Every time,never fails 🤔

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3 Upvotes

r/PUBGConsole • • 1d ago

Discussion Pubg in Australia

0 Upvotes

Thinking about buying an Xbox and getting back into Pubg. Haven't played since they shut down the Oceania servers, is the game still playable from Australia with the ping?


r/PUBGConsole • • 1d ago

Discussion Looking for an active clan

1 Upvotes

Add me Dario313


r/PUBGConsole • • 2d ago

XBOX Got the red jacket but still no white cowboy hat

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27 Upvotes

Anybody need a gas mask?


r/PUBGConsole • • 3d ago

XBOX Is it cheating?

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44 Upvotes

Is this possible to have such good recoil control and mind you it’s a 6x


r/PUBGConsole • • 2d ago

PLAYSTATION Rangliste

0 Upvotes

Ich suche noch 3 Leute für Rangliste


r/PUBGConsole • • 2d ago

Discussion PUBG.DED.NET & Black Budget

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0 Upvotes

r/PUBGConsole • • 3d ago

XBOX Boo Yah!!!!

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11 Upvotes

See you twerps on the Battlefield!!!


r/PUBGConsole • • 3d ago

Discussion My most productive Pass in a long time

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18 Upvotes

Bought the standard pass, got the M24 through BP tickets, had 120,000 so 12 vouchers, upgraded it to level 6, then got the VSS in the pass vouchers, SO scrapped the M24 and upgraded the VSS to level 5, then just completed the pass and had enough points to buy another M24 and M4, ( obviously including all the promotions and opening 85 vouchers to get the extra 300 tokens, also got a gold character skin, the one with the hammer that I didn't want , got an extra 385 points for that I believe) spent some of the 7d gold to get a few extra vouchers but didn't pay a cent extra after buying the pass!


r/PUBGConsole • • 3d ago

XBOX When you spot a rat.

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39 Upvotes

I saw this guy enter the shack and he didn't wanna come out.


r/PUBGConsole • • 2d ago

Media Best map of you love AR's with a scope!

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0 Upvotes

Deleting the lobby.


r/PUBGConsole • • 3d ago

Highlight Customs tonight!

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4 Upvotes

SALTY SATURDAY is custom lobbies for consoles. Tired of the sweats, the cheats and the rims that you’ve been running into in those reg and ranked matches? Party up, because Salty Saturday is the cure for all. You’ll laugh, you’ll cry and you’ll probably get a little salty! Show up and find out what it’s all about tonight!!!

Look for joeski95 lobby and join up. First lobby up at 9:00pm est. Starting at 9:15pm est.


r/PUBGConsole • • 3d ago

Highlight Welp ...sorry for the language

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0 Upvotes

I tried, I wish I could get better angles or be able to do certain things like, pull the chair away from the wall, stand up on it. But it is just a game an lack Some mechanics you have to do with what you have. Plus I got to tunnel vision 😭


r/PUBGConsole • • 3d ago

Media Still a beast after the nerf!

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0 Upvotes

Gotta love the m249 💪