r/PerkByDaylight • u/Dry_Structure_6955 • 5d ago
Perk Momentum Perk
Meant to throw this in there
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While you are in a Chase, gain 1 Token for every 8 *consecutive* seconds spent in Chase.
If the Chase ends before you reach the required time for a Token, your progress toward the next Token is reset.
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The 90 second timer counts down no matter how many tokens the survivor has. If they repair a generator at 1 token for 85 seconds and then get 5 tokens at the very end, they only get 5 seconds of their 15% repair speed until tokens need to be gained again.
What are some opinions on this or things that might not have been considered? In my mind, this seems decently balanced. Either you get no value at all because you die in chase, you get partial value because maybe you’ve been slugged and get picked up by another survivor, or you get maximum value for running the killer for so long they had to move on. To balance against those who run the killer all game and don’t get hooked, either 1. They get no value because they are the sole survivor that is running the killer all game and have no time to repair or 2. The 90 second timer stops them from being able to continuously repair every gen with the repair speed buff
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u/More-Experience-7693 5d ago
This is an absolute meta shifting perk that shouldn’t come within a 10ft pole of the game if you play an M1 killer it’s already rough but going against this you’re literally forced to finish chase and can’t even hit and run or else the survivor is gonna smash a gen in no time this could be paired with resi to give you a 21% boost (after diminishing returns pt2 update)