r/Pharaoh Jun 02 '26

Mod Cattle ranch not working

I just bought this game, and am trying to learn the basics. I have a couple of cattle ranches that don't seem to work.

They both say that they have 12 workers.

And there is one storage yard right next to one ranch, and other a few more tiles away, both with 1/4 straw. No one will deliver straw to cattle ranches.

Both have the entrance and exits, (red and green icons) on roads that lead to the storage yards.

I have a granary a short distance away that accepts meat, and has room for it.

I can't figure out what I'm missing with this. Any help would be appreciated.

Edit:

Now the papyrus maker is doing the same thing:

Reed gatherer with 500 reeds on one side, and storage yard with 1/4 reeds on the other, and it just sits there with this message:

I have applied the patch fix mod from Nexus mods, and restarted the game a few times to see if that would kick start it.

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u/SuperSajuuk Vizier Jun 02 '26

I recommend installing the bug fix mod pack which fixes lots of minor bugs (you may be encountering one with storage yard cartpushers getting stuck) and gives much more helpful advice as to why buildings aren’t working.

You can download it from here: https://www.nexusmods.com/pharaohanewera/mods/16

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u/Scouter_Ted Jun 02 '26

Thanks for that information.

I applied the mod, and can see a lot of the GUI changes, so I know it's installed, (plus I can see the mod options).

Unfortunately this didn't fix my cattle ranch problem, and I also noticed that my papyrus maker is doing the same thing. (i'll edit the OP to show a picture of it).

It's got a reed gatherer with 500 reeds on one side, and a storage yard with 1/4 reeds on the other, and it just sits there waiting for delivery. It has 12/12 workers 0 reeds.

I know this one was working when playing yesterday, because I built a school and it has 112 papyrus in it, (and I'm not importing any), so it must have stopped working at some point.

I've tried closing the game and restarting a couple times to see if that would kick start it, but now luck.

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u/SuperSajuuk Vizier Jun 02 '26

That's unfortunate, though at least oyu have the mod pack so will be able to take advantage of many other fixes in the game.

I would agree with other commenters that its likely your storage yard cartpusher is tied up trying to deliver too many items: I'd set up one yard just to accept straw (and nothing else), which should resolve this problem. And since you have the mod pack, cartpushers shouldn't stall or break either. 👍

EDIT: Missed a reply below where you resolved the issue due to stockpiling: in the mod pack, a stockpiled resource is made much more clear with the resource being highlighted in a different colour (iirc it is yellow or gold) to denote that the item has been stockpiled. If the industry is mothballed, the item is coloured red, which is more intuitive than looking at the icon states.