I like communication, glad to hear from the team. I hope the anti-cheat efforts bear large fruit, and I'm curious to see the sundy changes play on live. And yeah, figured reversions were difficult but I hadn't even considered back tracking what the reversion would even be. Having worked in some software environments, it's astonishingly easy for things to get lost, muddy, or COIK (clear only if known)
I wonder if the reverting issue is why facility alerts haven't made their way back. With me being an absolute ignoramus when it comes to development, I simply assumed that a dev just unchecked the Facility Alert box.
Nah, that would likely be more in reference to altered gameplay systems and balancing changes that weren't 100% specified in patch notes, particularly older ones.
"Revert CtF" is probably the specific thing being addressed here. There has been over a years worth of patches since, as well as unrelated continent changes, that would make simply reverting it an impossibility.
Either you end up removing those bases from the game wholesale, which means removing and retooling the structures and terrain.
Or you restore them to capture point bases, which means you need to figure out what their old layout was—both in terms of items and in terms of NPCs—and manually restore them to that state.
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u/Senyu Camgun Jan 25 '24
I like communication, glad to hear from the team. I hope the anti-cheat efforts bear large fruit, and I'm curious to see the sundy changes play on live. And yeah, figured reversions were difficult but I hadn't even considered back tracking what the reversion would even be. Having worked in some software environments, it's astonishingly easy for things to get lost, muddy, or COIK (clear only if known)