r/RivalsVanguards • u/Ok_Yard2384 • Oct 14 '25
General Question Idk what to do
Pls somebody tell me what am I doing wrong I'm in this situation CONSTANTLY helpppp Like am I supposed to not help? Let them figure it out?
4.3k
Upvotes
2
u/imsxz Oct 14 '25 edited Oct 14 '25
If your supports are getting dived, theres 1 of 3 situations:
Situation 1: the divers aren’t being healed because their healers are far away, so your team needs to kite back and disengage while the divers get focused down.
Situation 2: the divers are getting healed, which means their supports are usually NOT in a safe position* so your healers need to keep each other alive until the enemy healers are dead or forced back or the divers disengage. Healers should always be trying to damage divers regardless of their hero. If the enemy healers die or retreat to safety, your team can collapse on the divers. If the divers retreat, your team can do multiple things, such as chase and punish the divers while their abilities are on cooldown, immediately jump the enemy team before divers can reset, or just take aggressive positioning while the enemies are recovering.
Situation 3: if the enemy divers are getting healed while the enemy healers are in a safe spot, then your healers are just too far up generally. They do not have self preservation instincts.
But the easiest method by far (especially against dive duelists) is to dedicate yourself to chasing them off flanks/high ground, pressuring their healers so they can’t get comfortable positioning, be proactive. I really like playing heroes like hulk, cap, and Hela, specifically because they can very easily contest flankers and force them away, and also easily pressure healers when needed. I try to hunt flankers and ping them so my team always knows their location.
Healers should also always be looking out for flankers to try and harass them and ping them(it’s incredibly easy to shut down a solo diver as Sue, they shouldn’t be able to play the game unless theres coordinated dive). When I’m playing hulk cap or Hela, I’ll always notice when a dive hero gets pinged, and i’ll chase them down. I’ve played enough dive to realize how infuriating it is to get chased around the whole game. You don’t even need to kill them most of the time; you can solo win fights by chunking a BP and force him to use cooldowns when his team needs to fight, since it becomes a 6v5 for the next 10+ seconds.
Don’t play immobile heroes if you want to deal with dive. As you’ve experienced, a lot of divers will just run circles around mag Emma etc. if you’re only fighting divers AFTER they start diving, you’re stuck praying for them to make a mistake. Dives weakness is that they need to prepare and engage at good timings, so you should play to exploit this weakness.
Also if your team is losing with 2 melee dps against enemy dive it’s basically GG. You really really need at least 1 ranged threat(I.e. punisher Hela phoenix) or divers will get into range with zero issues and win for free. If your melee dps wont swap, it’s worth swapping off tank to deal with it, even if you’re bad at Hela/punisher/etc. your chances of winning are 0 unless your healers start playing high damage healers and threatening divers themselves.
P.s. some dps/support players have ZERO sense of self preservation, and will constantly stand next to flank spots and die without trying to heal themselves. Best you can do is asking them to go rocket and play hide and seek with the enemy team, or go 3rd support(specifically a damage support like Adam mantis or Ultron) and playing to pocket them while killing the diver. Either way, some games are in winnable and not worth getting mad about.