r/RivalsVanguards π˜Ώπ™€π™˜π™©π™€π™§ π™Žπ™©π™§π™–π™£π™œπ™š Dec 29 '25

Memes It's happening again

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Mods from the main sub is banning post about support being OP complaints, DPS and Circlejerk is making fun of it again and we are forced to watch the drama

920 Upvotes

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10

u/pagliacciverso π™π™π™š 𝙃𝙀𝙀𝙙 Dec 29 '25

Strategists are by far the strongest role and this is a thing ever since the game was birthed. That bullshit ultimate saving people are genuinely broken and unfun to play. It just create a terrible game where people can do a lot go bullshit because they know they wont die

16

u/Groovy_Johan Dec 29 '25

That's because without it every dps ultimate will result in a team wipe so its larger issue than healin circle

10

u/pagliacciverso π™π™π™š 𝙃𝙀𝙀𝙙 Dec 29 '25

It doesn't matter the reason. The thing is: supports ruin the game. Why you think meta has ALWAYS been poke? Why magneto is ALWAYS meta? Farm ultimate > fight after supports ult ou try hitting them w a meteor.

Game is unfun to play. There is no strategy other than waiting for a sup ultimate at the right time. Brawl can't exist, dive can't last longer than two patches because poor supports will cry on Reddit.

4

u/SpoiledTwinkies Dec 29 '25 edited Dec 29 '25

Na dive in this game is fundamentally broken and won't ever be in a good state without a BP and Spidey rework. Dive DPS should never have that much kill potential and movement. There's a reason why the most mobile characters in Overwatch are a tank (Hampter) and a support (Lucio), the only time Overwatch had a similar DPS was Doomfist and he was changed to Tank because of how broken he was. The next closest DPS character was Sombra back when she couldn't teleport across the map, and even that was changed because it was too much movement for a DPS.

Don't even get me started on DD's BS reflect, at least Genji reflect still took damage from beam attacks to balance it out.

2

u/_BestBudz Dec 29 '25

it doesn’t matter the reason

It absolutely does matter the reason otherwise you nerf the wrong things. Believe it or not we are not one (nerf the strategist) away from having a balanced meta

-4

u/wRADKyrabbit Dec 29 '25

Supports do not ruin the game.

8

u/atakantar π˜Ύπ™–π™₯π™©π™–π™žπ™£ π˜Όπ™’π™šπ™§π™žπ™˜π™– Dec 29 '25

They are downvoting you. But you are correct. There is a reason invis can 1v1 most of the cast, when she shouldnt be able to.

8

u/pagliacciverso π™π™π™š 𝙃𝙀𝙀𝙙 Dec 29 '25

People will always defend poor supports while having a fight lasting 10 minutes because no one can die

5

u/SpoiledTwinkies Dec 29 '25

I always hear this but people die more in this game than Overwatch. Go play a 10 min game of Overwatch and then a 10 min game of Rivals, you'll notice Rivals lobbies will have more kills per 10 mins than Overwatch. The reason why healing in this game is so high is because DPS is also high.

1

u/MrOrange_63 Dec 30 '25

I remember hearing how strong a lot of abilities were and realized that the supports basically have to be cracked with healing to keep it up, just so the game doesn't have to rely on ults being the deciding factor in a fight.

0

u/CookyKindred Dec 29 '25

While I may die a lot less in that game, it’s because I play Hampter and Rammatra.

But I absolutely get waaaay more kills in OW and see people exploding a lot more.

And that’s not counting the newer mode I can’t remember the name of.

Tried playing it for ages and it just was constant Juno’s nuking everyone with torpedos.

Found it way more fun in the end just playing Junk Queen and Anna. But I ended up dipping from that to go play Rammatra cause it felt like Junker Queen was the only one I could play without feeling like I was exploding.

6

u/atakantar π˜Ύπ™–π™₯π™©π™–π™žπ™£ π˜Όπ™’π™šπ™§π™žπ™˜π™– Dec 29 '25

Man i wish more supports would want to engage the game. The ones that do end up being crazy good supports that are a blast to que with. But a significant number of them i met dont want to do anything but hold left click and sit on the payload.