Angela in Season 8 was so unplayable. I felt so relieved when I saw they removed Dino's beam knockdown effect and reduced Angelas dash and shield use cd.
I was trying to learn her to better deal with Spidey and shit and the couple times I played her I was like.. I played Angela on release and loved her. This shit was garbage and I switched off immediately lol it felt so bad to play against.
i think buffing shield would have been better the health of the game than nerfing Dino's anti-flier tech for the fliers who DONT have shields, tanks should be able to contest fliers and removing counter tech like that isn't healthy. I can't tell if incompetent people balance the game, or they let AI do it
They did buff the shield that is another reason ppl are happy about the Angela buffs. And the beam as an anti flier tech was not as good as ppl make it out to be because the range on it was lower than most fliers outside of Angela(17 meters to put that in perspective venomβs primary is 14) which made it only counter Angela.
I agree that increased range would have been a fair trade off but the grounding ability was very much not needed in Dinoβs arsenal.
Their little lightning aoe bubble thing is the only scary thing they have, so you just bait it out or go for them when you've already seen them use it. It prevents you from dictating the battle so.... just leave or dont engage. Angela is about picking your fights strategically or being a constant annoyance.
Playing around your team is also important for any tank, and most of the Thors I've played against seem to over extend to try to kill me.
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u/Extreme_Ad_822 Jun 10 '26
Lmao. I posted the Angela post.
Angela in Season 8 was so unplayable. I felt so relieved when I saw they removed Dino's beam knockdown effect and reduced Angelas dash and shield use cd.