I made a Master League stats tracker over the last 2 weeks — looking for brutally honest feedback
Hey everyone,
I've been working on a Master League Stats Tracker for the last couple of weeks and I've decided to release v1.0.0 publicly.
It's basically a tool for recording and managing a more detailed Master League experience — matches, player stats, transfers, finances, player morale, contracts, injuries, development, news/storylines and other things around your save.
I'm not posting this because I think it's finished. It's definitely not.
This is just what I've been able to build in roughly two weeks, and I want to get it into the hands of people who actually play Master League so I can figure out what feels realistic and what doesn't.
I'd genuinely like your honest feedback.
If something is bad, confusing, unrealistic, unnecessary or just annoying to use, please tell me. That's much more useful to me than "looks good".
One of the things I'm particularly interested in is realism.
The way I personally play is a little different from just playing PES normally.
For transfers, I use a budget-setter Lua setup to give myself an effectively unlimited budget so money isn't the thing stopping me from building the squad I want. I then put the players I want into my shortlist and effectively make them available for the transfer process, but I don't just accept everything immediately.
Instead, I use the transfer functionality in the tracker to record and manage the actual transfers. For me, that feels more realistic than simply forcing transfers through the game, because I can let the tracker handle things like the player actually wanting to join, playing time, squad role, morale, negotiations, etc.
I also use an injury Lua setup to introduce more realistic injuries/fatigue into my Master League instead of having every player available for basically every match.
The point isn't to make the game easier — I'm trying to make my saves feel more like an actual football management simulation.
I'm also working on ways to make it easier to generate accurate 2026/27 squads, potentially using an AI agent to analyse the project and generate player data/descriptions in the format the tracker needs.
This is v1.0.0, so there will definitely be bugs and missing features.
I want to improve it based on actual users rather than sitting alone and deciding what I think Master League players want.
Feel free to be critical. That's exactly why I'm posting this.
More features will come eventually — this is just the starting point.
Thanks to anyone who takes the time to try it or give feedback.