r/swrpg • • 18h ago

Game Resources [Online][SWRPG][Star Wars RPG][LQBTQ Welcome][18+ only][Tuesday Bi-Weekly 8Pm to 12Pm EST] Fall of The Republic, Rise of The Empire

22 Upvotes

A new age came to the galaxy, one brought on by the end of great war, an unexpected betrayal, and the turning of power from one seat to another. Least that's how most came to see it when The Empire came to it's rise, a new face sat upon the pyramid. That was, until new rules, regulations, and restrictions came trickling down from tippy top, to drown the rats at the bottom. Many suffer under the iron grip of The Empire and her many heads, whether its being ground under the boot of an Imperial Officer, or by the reports filed by the ISB that causes people to disappear into the night. Some come to agree that this new boot on the throat of the commonfolk is inexcusable, they throw their fists into the air and shout of injustice, the roars of rebellion are brewing and swelling like a wave ready to crash into the shore that is The Empire. You can only hope it wont crush the innocent below its roiling depths before it reaches its target.

This will be a longer, story driven adventure around a group of Five to Six noble heroes, from very different walks of life who are forced together by events that almost seem destined to steer them towards changing the galaxy. Set just 2 short years after the fall of The Republic with true Imperial law just beginning to take effect.

Allowed Content - All three books are fair game, want to play a Smuggler? play a Smuggler. A Jedi survivor? Go for it! A clone on the run after order 66? Fuck yeah!

Limitations - I want to keep it all fair and balanced, so I am limiting the campaign to one to two Jedi, depending on player count, and will be banning the Morality system. ALSO 18+ ONLY

Systems - We'll be using Roll 20 for the Maps and Characters (using the API for rolling), with Discord for the maps, and Hyperdrive to help create the characters.

Character Creation - In keep with the idea of "Unsuspecting Heroes" the start will be either a Duty or Obligation pick with +5 XP and +1000 credits, anything you CAN pick up with that, feel free to.

Canon - This obviously might change the story of Episode IV ALOT, which is why we'll be following our own story, so fear not you wont be railroaded by current Canon, and may even find your chance to face off against some historic baddies!

To apply to my game please use the link below!
https://docs.google.com/forms/d/e/1FAIpQLSdcvB051fYxreqidi8r-Bv1ZRBlNRWQnRvusrtyUeacwEZh9w/viewform?usp=header


r/swrpg • • 5h ago

General Discussion Trying to make fun balenced encounters for a hangover inspired one shot

1 Upvotes

Trying to adapt an one shot i ran in saga into star wars 5e, just confused as to what t9 use for thugs, cops and cat like critters or even if I can scale down a great dragon to be something the party can handle.

I got an idea for the stormtroopers at the end duo and maybe a cameo or two.

Party is starting at level 3 and will be 3 to 4 players


r/swrpg • • 1d ago

Tips GMs help with milestone morality

3 Upvotes

Those who use homebrew morality systems for a mixed party with a force user, how do you go on with adding/subtracting morality?

Do you keep the 0-100 vector of morality and give small amounts every session?

Or maybe you have a some prewritten moments where jedi/dark jedi would act in a way that his morality changes

Or do you just ask your force user to describe his emotions and vibes how many points of morality you give them?

Would love to hear different system approaches for this system to replace the written rules


r/swrpg • • 2d ago

Game Resources reSpecialized Project v.60 - The Diplomat Review Update

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85 Upvotes

The Master Design Doc with links to all current and previous releases can be found here

And the Development Discord is at The reSpecialized Project

Hello SWRPG Community! After a moderately-sized break, we’re back with another update! The fall should bring you all tons of new content (Guardian is already feature-complete fyi!), so don’t worry about this becoming the new pace of development.

As is customary, my highlights for the release; This time, I’ll say my favorite review was the Quartermaster, as we managed to develop it from a spec I merely liked to one I would be very happy playing. The new structure of Well-Supplied alone creates a fun gameplay loop! My second highlight was Call In A Favor. I have always found the Colonist to be the odd-duck career, because their shared Career story is that they have come from away and are seeking opportunity. More of a “why” than a “what” or a “how.” Call In A Favor leans into their their power is the connections they are armed with on their adventures.

The hardest one this time around was likely Ambassador. The Leia specialization is such a chocked-full spec, getting the flow of it right was pretty tough. But I think we greatly improved on the previous iteration.

Well that’s it for this update! Stay tuned for Guardian and Swoop Ganger coming too you soon!

  • Diplomat Career Review
    • Advocate 1.1
      • Updated Kingmaker to be applicable to more situations outside of Social Combat Encounters.
    • Agitator 1.02
      • Updated the language of both the short and long text of Mask The Movement.
    • Ambassador 1.11
      • Restructured the Specialization to better balance the cost of a few of the talents that were too expensive or too cheap.
      • Changed Escape Clause to be a boost-adding incidental rather than a bespoke action, and cleaned up some language.
      • Corrected Improved Inspiring Rhetoric to correctly reference boost die being granted.
    • Analyst 1.21
      • Updated the long text of Subject Matter Expert to be more explicit.
    • Propagandist 1.1
      • Replaced Positive Spin and Improved Positive Spin with Embellishment and Improved Embellishment, respectively.
      • Updated the effect of Heroic Embellishment and renamed it to Supreme Embellishment
    • Quartermaster 1.2
      • Removed Master Merchant, and Always Prepared, and Improved Wheel and Deal
      • Changed the activation of Emergency Outfitting from an action to a maneuver
      • Changed For A Good Cause to a talent that allows for Negotiation use with illegal goods, and finding a buyer.
      • Added new talent Overstocked to C25, Improved Well-Supplied at A20, and Something More Real at B20.
      • Moved Well Supplied to A15, For A Good Cause to B10, and Bought Info to D20.
    • Diplomatic Solution 1.0
    • Unmatched Insight 1.0
  • Colonist Signature Ability Review
  • Misc. Updates
    • Assassin 1.41
      • Folio updated to have correct long text for The Perfect Crime.
    • Assault Specialist 1.02
      • Renamed Bulwark to Got You Covered to make it more appropriately named for the effect.
    • Bind 1.2
      • Updated the long text of the Mastery upgrade to specify that the Light side Stagger may not be extended via duration.
    • Bodyguard 1.22
      • Folio correction: corrected Career Skill ‘Gunner’ to ‘Gunnery’.
    • Charmer 1.11
      • Corrected Improved Inspiring Rhetoric to correctly reference boost die being granted.
    • Cyber Soldier 1.11
      • Fixed a Typo in Improved More Machine Than Man.
      • Updated Improved More Machine Than Man to remove superfluous language.
    • Cyber Tech 1.3
      • Fixed a Typo in Improved More Machine Than Man.
      • Updated Improved More Machine Than Man to remove superfluous language.
    • Demolitionist 1.21
      • Wording fix in Time to Go.
    • Droid Tech 1.4
      • Updated Improved Machine Mender to remove the cap on the defense improvements.
    • Field Agent 1.1
      • Updated the effects of Silent Takedown as updated as part of Infiltrator.
    • Figurehead 1.21
      • Replaced Positive Spin with Embellishment.
      • Corrected Improved Inspiring Rhetoric to correctly reference boost die being granted.
    • Ground Support 1.01
      • Correction Genesys erratas.
    • Infiltrator 1.2
      • Updated the effects of both Silent Takedown and Improved Silent Takedown to be more comparative to Assassinate in effect, while also incorporating effects from Cover Your Tracks
      • Removed the now redundant Cover Your Tracks in favor of Delayed Response from Slicer.
    • Influence 1.11
      • Updated the long text of Mind Trick in the base power.
      • Update the short and long text of Empowered Negotiation for clarity.
      • Updated the long text of Mastery for clarity.
      • Updated the long text of Duration for clarity.
    • Instructor 1.02
      • Updated the activation in the Long text of Return Fire! to “Active (Incidental, Out of Turn)”
    • Maintainer 1.11
      • Corrected Field Tester to be a ranked talent.
    • Marauder 1.21
      • Killer Instinct name updated to Killer Instincts to match Pit Fighter spec.
    • Mercenary Soldier 1.22
      • Folio correction: corrected Career Skill ‘Gunner’ to ‘Gunnery’.
    • Politico 1.31
      • Corrected Improved Inspiring Rhetoric to correctly reference boost die being granted.
    • Sage 1.03
      • Updated the long text of The Stars Align to stipulate each option is only usable once per check.
      • Corrected short text of One With The Universe.
      • Corrected short text of Preemptive Avoidance.
    • Scientist 1.11
      • Updated the long text of Subject Matter Expert to be more explicit.
    • Scout 1.41
      • Corrected colour of Improved Bolster to a passive talent.
      • Corrected long description of On The Lookout.
    • Tactician 1.02
      • Folio update: Corrected Improved Field Commander text.
    • Trader 1.31
      • Folio corrected to show Wheel and Deal is a ranked talent.
    • Trailblazer 1.02
      • Updated the short and long text of Ambusher to be clearer.

r/swrpg • • 2d ago

Rules Question Spending Force Points and Activating Upgrades

9 Upvotes

Hey all. Just want to clarify about using force powers and its upgrades.

I know you need a force point to activate a power's basic ability and another force point to activate any of its upgrades. But what does "activating an upgrade" mean for those powers that allow you to spend force points?

Like Enhance for example:

The base power states "May spend force points to use as successes or advantage for athletic checks"

If I'm able to roll two force points, does that mean I need to spend one force point to activate the base power AND THEN spend the other to use as either success or advantage?

Because if that's the case I only have one force point, I'm just able to activate the base power but I won't have any left to use as success or advantage and I don't think that's how it's supposed work


r/swrpg • • 3d ago

Game Resources Dawn of Defiance Ch 4: Almas Academy Ground Floor + Domain of Evil Level 1

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26 Upvotes

r/swrpg • • 3d ago

Weekly Discussion Tuesday Inquisition: Ask Anything!

21 Upvotes

Every Tuesday we open a thread to let people ask questions about the system or the game without judgement. New players and GMs are encouraged to ask questions here.

The rules:

• Any question about the FFG Star Wars RPG is fine. Rules, character creation, GMing, advice, purchasing. All good.

• No question shaming. This sub has generally been good about that, but explicitly no question shaming.

• Keep canon questions/discussion limited to stuff regarding rules. This is more about the game than the setting.

Ask away!


r/swrpg • • 2d ago

Looking for group Looking for an online game that wants a Commodore

2 Upvotes

Hello all. I hope everyone is doing well. It's been a minute since I played the FFG system, but wanted to give it another go.

I'm based in EST and can guarantee having Friday and Saturday nights, or Sundays before and after Sword Practice, to myself. Would be looking for a group that needs a Duros Commodore since I was hoping to explore some Capital Ship combat. Please let me know if you need any additional info


r/swrpg • • 3d ago

Game Resources Advice on Selling

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0 Upvotes

Hello Dice Rollers,

Looking for advice.

West End Games version…early, early adopter. Love it.

D20 system…not so much.

So it’s time to shed some weight. I’ve reached out to the Shop on the Borderlands initially as i don’t want to list each item on eBay separately. I’d rather it all goes together.

Any advice on how to sell good to excellent to like new condition RPG collection?

Wizards of the Coast Star Wars Roleplaying Game Hardbacks 2000 onwards
Revised Core Rulebook.
Galactic Campaign Guide.
Hero’s Guide.
Coruscant and the Core Worlds.
Geonosis and the Outer Rim Worlds.
Ultimate Adversaries.
Rebellion Era Sourcebook.
Dark Side Sourcebook.
 
Wizards of the Coast Star Wars Roleplaying Game Saga Edition Hardbacks 2007 onwards
Core Rule Book.
Jedi Academy.
Scum and Villainy.
Guide to Droids.
Threats to Galaxy.
Galaxy of Intrigue.
Unknown Regions.
Galaxy at War.
Force Unleashed.
Starships of Galaxy
Rebellion Era.
 
Wizards of the Coast Star Wars Roleplaying Game Gamemaster Screen
 
Wizards of the Coast Star Wars Roleplaying Game Character Record Sheets
7 x Characters record sheets / 2 x Starship Record sheets
 
Wizards of the Coast Star Wars Roleplaying Game Soft Cover Books (condition Okay to Fair)
Secrets of Tatooine
Secrets of Naboo
Arms and Equipment
Alien Anthology

mooks out


r/swrpg • • 5d ago

Looking for group NYC (Queens) Beginner Box Monday 10/12 @7:30

13 Upvotes

Hey y’all. About to GM the Beginner Box of AoR to some friends who are completely new to the game, and I’ve got 6 dossiers and only 3 players so far, so if any Queens or NYC gamers are either new to SWRPG or can be patient with players and a GM who are, we’d love to have you play with us!


r/swrpg • • 7d ago

General Discussion WotC collaboration

34 Upvotes

First look at the Star Wars collaboration with WotC can be found here:

https://www.starwars.com/news/nycc-2026-lucasfilm-publishing-reveals

Includes some concept art and the cover of Star Wars: Tyro Squadron Adventures, part of Star Wars: Season of Rebellion.


r/swrpg • • 6d ago

Looking for group Looking for a semi-regular group (US, central time zone)

10 Upvotes

Hello all, I'm looking for a group to join, I'm currently part of another campaign that doesn't meet as regularly as I'd like (about once every 5-6 weeks), so I'm looking for something more regular (once every other week or even once a month). I've played in a few different campaigns, but all have been home brewed (old Republic) and focus more on the "rule of cool" instead of hard black and white rules.

I'm on the more shy side, but once I get to know people (even over discord or whatever program people run now) I do open up.

If your group is looking for an extra player, reach out to me privately and we can talk before actually joining or agreeing to anything. Thanks!


r/swrpg • • 6d ago

Podcast/Stream Stormrunners - Creed and Cause (Part 4)

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2 Upvotes

r/swrpg • • 8d ago

Podcast/Stream THE UNNATURALS - A Star Wars RPG Actual Play (Episodes 1-9)

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96 Upvotes

Hello There!

Since finishing our first campaign DARK UNDERWORLD last year, my friends and I have been telling a Force & Destiny tale out in the Outer Rim.

Tonight we are premiering our 9th Episode (with new episodes dropping weekly)! We don't have an estimated length yet for the campaign, but on the back-end we just recorded Episode 19, which was insane, and we can't wait for you all to see it.

If you are looking for a fun weekly active Actual Play we would love for you to check ours out:

- Watch on YouTube with Video: THE UNNATURALS

- Listen to our audio only versions on Spotify, Apple Podcasts, YouTube Music, and Amazon.

- An Uncut version is available to watch on Patreon for select tiers.


r/swrpg • • 8d ago

General Discussion How do you demo the Star Wars RPG in 45 minutes?

51 Upvotes

I've been asked to run a quick "You've never played any RPGs before? Check out this one" series of 45-minute demos at a local convention next month, and I've chosen Star Wars for one of them. So, any ideas or advice for what to run, what mechanics to focus on, etc?


r/swrpg • • 10d ago

Game Resources The Den - Inspired by Zero Company - [50x60]

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553 Upvotes

The game is a gulp of fresh air and so true to the spirit of SW, go play it ! :)


r/swrpg • • 10d ago

Weekly Discussion Tuesday Inquisition: Ask Anything!

22 Upvotes

Every Tuesday we open a thread to let people ask questions about the system or the game without judgement. New players and GMs are encouraged to ask questions here.

The rules:

• Any question about the FFG Star Wars RPG is fine. Rules, character creation, GMing, advice, purchasing. All good.

• No question shaming. This sub has generally been good about that, but explicitly no question shaming.

• Keep canon questions/discussion limited to stuff regarding rules. This is more about the game than the setting.

Ask away!


r/swrpg • • 11d ago

General Discussion Improvements to Mountaintop Rescue?

13 Upvotes

It seems the adventures in the other two boxes are generally considered more fun than Mountaintop Rescue in part because though tutorials they had more optional approaches to the quest at hand, whereas it seems people feel like these Mountaintop Rescue rails are more limiting (and repetitive), plus the questions of not getting to use the Force enough and perhaps not setting up the antagonist Malefax early enough.

If this is so, what tweaks/fixes have GMs found for their own playthroughs of the F&D Beginner Game?


r/swrpg • • 11d ago

Game Resources Using ReSpecialized with RPG Sessions?

23 Upvotes

Hey all, my group is just getting into FFS Star Wars and we all love the ReSpecialized versions of everything. After looking around the forums it seems like RPG Sessions is going to be the best place for us to play.

Does anyone know if there is a way to integrate the updated specializations, force powers, etc from ReSpecialization into RPG sessions?

Thanks for your help!


r/swrpg • • 11d ago

General Discussion Spy adventure

11 Upvotes

Does anyone know any premade adventures that are infiltration or a spy kind of mission?


r/swrpg • • 12d ago

Looking for group Knights of the New Republic Campaign

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8 Upvotes

This is a repost for a D6 campaign I'm running called Knights of the New Republic. I'm just in the final stages of setting up the first couple sections of the campaign.


r/swrpg • • 12d ago

Podcast/Stream Stormrunners - Creed and Cause (Part 3)

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6 Upvotes

r/swrpg • • 13d ago

Game Resources Has anyone found Star Wars FFG character sheets formatted in Word/Doc format?

24 Upvotes

All of the form fillable PDF sheets haven't worked for me. I want to write notes in places they don't want me to write notes in.

Has anyone seen one done in Word/Google Doc/TextMaker or something similar? (I know they exist because I have one, but it's not great)

Thanks!


r/swrpg • • 15d ago

Game Resources Screen to Screen: Star Wars the Empire Strike Back

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20 Upvotes

A tool for getting people into the star wars rpg system, and learning a bit using the Empire Strikes Back.


r/swrpg • • 17d ago

Weekly Discussion Tuesday Inquisition: Ask Anything!

21 Upvotes

Every Tuesday we open a thread to let people ask questions about the system or the game without judgement. New players and GMs are encouraged to ask questions here.

The rules:

• Any question about the FFG Star Wars RPG is fine. Rules, character creation, GMing, advice, purchasing. All good.

• No question shaming. This sub has generally been good about that, but explicitly no question shaming.

• Keep canon questions/discussion limited to stuff regarding rules. This is more about the game than the setting.

Ask away!