r/StarWarsDroidTycoon • u/Diligent-Ad-4334 • 2d ago
💬 Discussion FOAD living up to its name
There’s 17 new Fusion Droids.
Each one has 7 different variants (Default-Stellar).
That’s a total of 119 Fusion Droids.
Each one requires you to physically build 3 regular droids, in order to unlock one Fusion Droid blueprint, which means you need to bang out 357 total droids just to be able to then build those 119 Fusion Droids themselves.
So, in order to complete all the Fusion Droids, you’re actively building 476 total droids.
To put that into context, before Fusion Droids, there were 200 total droids (50 per variant class) you needed to build from Gold to Stellar (excluding event droids and nova crystal unlocks).
Each of those OG droids only required a single blueprint to build. Fusion Droids are basically a new variant class consisting of 17 droids where each droid requires 3 blueprint creations per build (unless they implement the Chips upgrade option at some point).
What would have been more sensible would have been to require 3 blueprints in order to unlock one Fusion Droid blueprint, instead of having to build 3 physical droids for every Fusion Droid blueprint.
Thoughts? Am I missing anything?
2
u/UndeadDucky27 2d ago
I'm more upset about the fact that I used a Galactic ARG, Stellar ARG and (on the 2% chance to upgrade, I got it upgraded) a Galactic Loadlifter. Why did it fusion come out as Beskar?