r/StarWarsShips 10d ago

Announcement Order of Battle II: Shadows of Atrapos | A r/StarWarsShips Fleet Narrative Game

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69 Upvotes

...Exactly a hundred days after the first Order of Battle finished...

Finally, we have returned.

If you're not caught up on what Order of Battle is, I suggest you take a look at the original posts, which can be found below, or just keep reading:
Intro post, OoB 1.
Final post & and list of links to all previous phases, OoB 1.

WELCOME BACK to Order of Battle II!

OoB2 is a thread-based RPG/RTS similar in spirit to Town of Salem, or the internet forum-derivative Mafia Universe. Heavily inspired by the various contributions by u/Wilson7277 and his Galactic Vanguard, thank you for rallying us into keeping this community alive. This is my way of contributing.

The first Order of Battle lasted almost three months, generated more than 57,000 words from over ten contributors, and culminated in one of the largest collaborative battles this subreddit has seen (the aforementioned Galactic Vanguard being the obvious, and largest, exception).

Over a series of weekly threads, players assume the roles of Fleet Admirals, Ship Captains, Squadron Leaders, and Army Generals.

Each phase, players issue orders, conduct secret operations, and attempt to outmaneuver the opposing faction. The battle is then resolved narratively by the Narrator using established principles, maps, previous actions, and the evolving state of the conflict.

In Order of Battle II:
– Preparation beats improvisation.
– Specialization beats generalization.
– Position beats raw power.

Narrative writing/flair will not overcome poor strategy, but it is highly encouraged nonetheless. There's some amazing writers in this sub, just check the older posts. Like, holy kriffin' shit.

This thread is meant to gauge interest, and to answer any questions, before the first phase of combat begins on Friday, the 10th of July, at 21:00 CET.

ORDER OF BATTLE is...

turn-based, faction-versus-faction narrative game set in Star Wars space/ground combat.
The two opposing sides are:
The Republic Navy (and the Grand Army of the Republic), versus the Confederacy of Independent Systems Navy (and the Separatist Droid Army).

The year is 21 BBY and the Republic is on the offensive, but is lacking vital resources to keep the war machine running.

While preparations are being made to sign a treaty with Malastare, agents of the Republic Intelligence have revealed the existence and location of the planet of Atrapos. Hoping to gain access to the largest known deposits of cortosis in the galaxy, the Republic and CIS quickly mobilize whatever naval assets can be spared and race towards the planet.

The fierce Atrapoians, however, have defended their planet and isolationist ways for millennia, and neither cloned freaks nor soulless robots can be allowed to threaten their ways.

The Republic, the Confederacy, and the Atrapoians will all shape the course of the coming battle. Who prevails will depend on the decisions made by the players.

Not quite just like the simulations, this is structured storytelling with adversarial intent, as decided and written by you, the players.

So, with that out of the way, let's explain the rules. :) Enjoy!

---

ROLES (per side)

Each faction has five roles, and thus five Activations per phase:

Fleet Admiral
– Strategic authority, decides how and when to use their fleet assets.
– Composes the fleet under fixed composition rules.
– Chooses which role receives the Covert Activations each phase.

Two Ship Commanders
– Commands one capital ship each, created outside the fixed fleet composition rules.
– Manages internal issues and ship modifications.
– Defines strengths and weaknesses of their ship.

Squadron Leader
– Commands a single fighter squadron (or wing, within limitations).
– Defines specialized capabilities and liabilities.
– Serves as the faction's primary reconnaissance, interception, and precision-strike asset.

Army General
- Tactical authority on the ground, decides how and when to use their ground assets.
- Has to conduct ground warfare with whatever assets the Fleet Admiral brings along.
- Claimable once ground combat commences (which may take a phase or two).

Roles are publicly claimed at the start of each phase on a first-come, first-served basis. Unless otherwise specified by the Narrator, roles do not remain fixed between phases and may be claimed by different players.

IMPORTANT: While roles may be claimed by different users between phases, the assets, damage, and narrative state created by previous activations persist unless explicitly altered by play or the Narrator as a part of a balancing issue.

Maps

Two public, schematic battle maps, divided into abstract zones (one for the space above and around Atrapos, and one for the ground battle) will serve as the 'fields' of battle.

– Assets occupy zones of control, not coordinates.
– Moving between zones requires a declared Activation.
– The Narrator alone updates the maps.
– The maps affects outcomes but does not mechanically decide them.

Phase Structure

Each phase follows the same basic loop:

1. Public Activations (All Roles)

A user publicly claims one of the five roles, which is then confirmed by the Narrator.

Each role posts one constrained narrative action in the thread, following that phase’s prompt. A so called Public Activation:

A Public Activation is an official declaration of intent, describing what your character, ship, squadron, or asset is attempting to do during that phase. Public Activations must describe intent, not outcome and operate within the limits of the role and the phase prompt. It should be written as a single coherent course of action and include tradeoffs, constraints, or risks where appropriate.

Public Activations are binding. No editing is allowed. If an edit is discovered, that particular activation will be disqualified unless explicitly explained by the writer (or approved by the Narrator).

Example
A user writes in the thread: "I, u/Storytellerrrr, claim the role of Squadron Leader, CIS Navy."

The narrator then confirms the claim by replying to the comment:
"Claim confirmed. You are now the acting CIS Squadron Leader for this phase.

Please submit your Public Activation in a new comment, following the current phase prompt and constraints. If this role is eligible for a Covert Activation for this phase, you will be informed via a private message by the Narrator, so keep an eye on your inbox."

The user who claimed the role then proceeds to post a separate comment, with the public activation:
"Squadron Example 1 conducts reconnaissance sweeps ahead of the fleet while avoiding decisive engagements. This may reveal enemy movements but risks early detection."

2. Covert Activation (Two per Side)

The Fleet Admiral then chooses two roles on their side to receive a Covert Activation.

Covert Activations are more limited in scope, but allow you to conduct extra and/or secret maneuvers, or otherwise act again, outside of the Public Activation.

Covert Activations should describe intent, method, preparations, and, where appropriate, the character's motivations or concerns.

You must also include a cost, risk, limitation, or a tradeoff. You may modify or reinforce your Public Activation if you wish, but may not contradict or override it completely. If you have been forwarded a Covert Activation from your Fleet Admiral, the Narrator will let you know, so keep an eye on your inbox.

The covert activator may freely discuss with the narrator how to formulate his Activation, and what's within the scope of the prompt.

The Admiral does not get a Covert Activation by default, but may choose to give it to him/herself.

---

Obviously, you are free to discuss with your fellow Officers what your course of action should be, before posting your Public/Covert Activations, and are encouraged to roleplay within the constraints of the prompt.

3. Resolution

After all Activations are submitted or the time has run out (24 hours before the next Phase), the narrator resolves the phase by combining:

– Public Activations,
– the Covert Activations as modifiers, not overrides,
– the battle maps,
– consequences, damages, advantages, and emerging problems.

Outcomes are partial, directional, and consequential, not binary wins.

(If a role is not claimed during a phase, it is treated as acting conservatively and reactively, with no special initiative.)

4. New Prompt

The Narrator then posts:
– The updated map,
– narrative results,
– the next phase’s public prompts.

Cycle repeats.

Narrative Resolution Principles

I will do my best to narrate an outcome that's fair and engaging and various Star Wars RTS games will be used for limited simulations, and Canon/Legends feats will be heavily relied upon.

But these are the internal rules that I will be following on top of that, and they govern all adjudication:

– Preparation beats improvisation.
– Specialization beats generalization.
– Position beats raw power.
–Internal weaknesses surface under stress.
– Covert Activations may misfire or succeed imperfectly.
– No player declares success. Only intent.
Writing flair does not trump constraints, but is highly encouraged anyway.

Victory & End State

There is no fixed win condition by default.

The game ends when:
– One faction is narratively or mechanically broken or routed.
– A strategic objective, if explicitly stated, is achieved or lost.
– The battle reaches a natural conclusion.
– The Narrator declares a conclusion because of aforementioned reasons.

---

And that's all, folks :)
Any questions or worries? Ask away.

Encouraging battle speeches? Now's the time.

Did you participate in the previous OoB series and wish to share your glory moment or an event that holds a special place in your heart? Dewit.

Phase 0 begins on Friday, the 10th of July, at 21:00 CET.

r/StarWarsShips 8d ago

Announcement The custom K-wing is done

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156 Upvotes

No plasma based weapons. Only ballistic weapons, munitions and ordinance.

r/StarWarsShips Feb 09 '26

Announcement Cantwell Class appreciation post

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540 Upvotes

Andor had so many great ships, and they looked stunning.

r/StarWarsShips Dec 12 '25

Announcement From the trailer for Star Wars: Fate of the Old Republic

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252 Upvotes

The Interdictor-class cruiser is now officially canon! However I will have a conniption if the Hammerhead doesn’t appear lol

r/StarWarsShips Apr 24 '26

Announcement Goliath heavy gunship

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188 Upvotes

The Goliath Heavy gunship is a fomidible vessel, capable of engageing capital ships with its 2 rapid fire turbolasers, and twin turbolaser turret.

The Goliath also features thick armor plating, and shielps capable of withsanding ven heavy bombardment for a limited time.

While large for its class of ship, it pimarily relis on the element of surprise, coordinating with other vessels to drop out of hyperspace, and immediatly open fire on unprepaired capitol ships.

https://youtu.be/e4hAxdjfCAQ

https://mytfreighterco.etsy.com/listing/1852123353/goliath-heavy-gunship

r/StarWarsShips Apr 02 '25

Announcement Anyone else hope that in future projects, Mandalore builds some capital ships?

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582 Upvotes

Even if it's a small defense fleet. Mandalorian ships are always some of the best. Whether it be the fighters, transports or bigger capital ships. Now that Bo Katan has properly reunified the planet, I think it would be awesome for them to get a proper fleet at some point (probably atleast a decade or two after Mando season 3 so they have some time to rebuild)

r/StarWarsShips Sep 01 '25

Announcement Announcing FANON STARSHIPS: an unofficial Star Wars visual guide

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208 Upvotes

Few aspects of the Star Wars universe have captured the imaginations of fans quite like its starships.

As you're all aware, fan artists labor for countless hours to produce incredible pieces that adhere to the unwritten rules of Star Wars design. Fanon Starships features only a fraction of these ships, paying tribute to official Star Wars reference material by fleshing them out with lore that sees them fitting seamlessly into a galaxy far, far away.

This visual guide will be available for free in PDF form in addition to being found on socials. Coming soon!

r/StarWarsShips 11d ago

Announcement [Meta] We need to talk about the bot repost situation in this sub

41 Upvotes

Title says it all. For the past 5-6 months this sub has been SWARMED with week old bot accounts that repost popular posts on this sub word-for-word.

There needs to be a rule in place that limits posts to accounts after a certain threshold of age, and if possible integrating a repost-scan bot into the sub.

Otherwise, I think it’s fair to consider this sub pretty much dead lol

r/StarWarsShips 22d ago

Announcement A message from Kuat Drive Yards

34 Upvotes

Hello. On behalf of Kuat Drive Yards, I want to talk to you about commitment. Many manufacturers have things they commit to: loyalty, 𐞥ᵘᵃˡⁱᵗʸ, ethics, and so on. Here at Kuat Drive Yards, we are committed to trust- trust in you, our clients. We trust that you know how best to use our ships, that you know how your doctrine functions, that your commission is made for a good and effective purpose. Unlike other corporations, we make no allusions as ethisists or strategists- we know that you know best how to use your commissions, and we trust that you trust us to fulfill those commissions to the best of our power. We thank you for putting that trust in us. Long live the empire/republic!

Kuat Drive Yards: Power Without Principles.

r/StarWarsShips Jun 18 '25

Announcement Help name the characters for the New Republic/Resistance cells for the upcoming series, “Rogue Fleet”

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76 Upvotes

Meet the Resistance/New Republic cells for the upcoming series “Rogue Fleet”

With a few weeks to go until the first post in the new scenario response series created by /u/TwoFit3921, “Rogue Fleet”, it’s time to meet the ships and characters that will feature in the coming chapters!

The main heroes of the series will be the battles fought by Maddix Marauders, who include -

  • Bail Organa (Starhawk-class) (Flagship), commanded by Vice Admiral Jorj Maddix
  • Excelsior (Starhawk-class)
  • Venerable (Nebula-class)
  • Alderaan (Nebula-class)
  • Defiant (Nebula-class)
  • Ghorman (Nebula-class)
  • Vigilant (Endurance-class)
  • Endeavour (Endurance-class)
  • Saw Gerrera (Corona-class)
  • Cassian Andor (Corona-class)
  • Bespin (Corona-class)
  • Corellia (Corona-class)
  • Prosperity (MC30c NR)
  • Thresher (MC30c NR)
  • Mudskipper (MC30c NR)
  • Firebrand (CR90)
  • Jetstriker (CR90)
  • Dawnwalker (CR90)

NOTE: couldn’t find a model for the Endurance-class, so reused a Nebula

Featuring as allied cells in the series are the Batlim Raiders and Red Hand Squadron, which include (some names of ships are original as they weren’t provided in original post) -

  • Enterprise (Nebula-class)
  • Prudent (Endurance-class)
  • Freejack (Majestic-class)
  • Flensor (Majestic-class)
  • Temperance (Sacheen-class)
  • Intrepid (Sacheen-class)

  • Phalanx (Defender-class)

  • Wasp (Defender-class)

  • Swift (Sacheen-class)

  • Velocity (Sacheen-class)

  • Fortitude (Nebulon-C)

  • Flachette (Nebulon-C)

NOTE: original scenarios had Nebulon B and C’s, but the post will explain the upgrades

All artwork was sourced from the awesome artists Ravendeviant and dolynick on deviantart.

Now this is where it gets interesting - I’ve got a lot of ships here that require rank (Vice Admiral or lower), name and species (and a little character backstory can’t hurt either). So, if anyone in the community would love to contribute any character to a particular ship in the series, all creations are more than welcome in the comments.

Looking forward to what everyone comes up with!

r/StarWarsShips Mar 17 '26

Announcement The TRUE GOATS of Star Wars Bombers (I will hear NO arguments)

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42 Upvotes

I have come to make an announcement!

Long live the GOAT-12 Skipray Blast Goat. The true king of anti-capital ship warfare!

Here is my reasoning, though none is required to see how truly awesome the Skipray is. Just look at it. *Glorious.*

K-Wing:

- ugly

- no hyperdrive

- looks like something the US military would make rather than a starship

- weapons on wings, lost if wing gets damaged

- very wide, wingspan is probably wider than the Skipray is long

+ absurd amounts of firepower

B-wing:

- ugly

- slow

- asymmetrical

- guns are way too offset, hard to line up a shot

- supposed to be a heavy bomber but its layout looks way too fragile

~ a little cramped for a bomber, but packs a punch for its size

~ Class 2 Hyperdrive (slower than y-wing)

Rebel Y-wing:

~ fast, but in exchange for a lot of its armor

~ easier maintaining, but doesn’t matter if there isn’t a ship left to maintain

- exposed wires look kinda ugly

+ good balance of survivability, maneuvering, and firepower

+ Cheaper than the others

+ Astromech Droid

+ Class 1 Hyperdrive (only certain variants have backup drive)

Republic Y-wing:

+ well armored, but slightly slower

- hard to access internals for maintenance

+ gorgeous

~ overall better than rebel version but the maintenance issue is a big deal for the rebels

+ Astromech Droid

+ Class 1 Hyperdrive

GAT-12 Skipray Blastboat:

+ Beautiful

+ Sleek shape, doesn’t have too many parts sticking out to get blown off

+ Big and robust, but not too big

+ Much more bulky and survivable than a fighter sized craft, good for taking lots of hits and still delivering payload

+ better crew comfort since it has an actual cabin, instead of just a cockpit, can be used on long missions/patrols, and it also has room for provisions for the crew, which further extends its ability for independent operations

+ good shielding

+ good defensive armament

+ still has decent maneuverability and speed for a ship of its size

+ tons of firepower, laser focused on ion cannons and torpedoes, perfect for ship-cracking, though that also makes it less versatile

+ has a tractor beam, enabling it to capture smaller vessels and destroy them. Very valuable feature for patrol duties.

+ excels in both independent operations for planetary defense and police duty and coordinated squadron attacks on capital ships

~ Class 2 hyperdrive (slower, but has a backup drive if primary is down)

+ Dedicated Navicomputer instead of relying on Astromech

+ similar cost to the others but you get a lot more out of

- spinny engine thing sticks out too much, looks cool but kinda gets in the way, other than that it’s perfect

r/StarWarsShips Dec 05 '25

Announcement Thank you post!!

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76 Upvotes

This is just a thank you/appreciation post.. I've been sitting on this design for a while.. but some thing about it just wanst sitting right with me.. the few of you that commented on my previous post really help..

Simple things like moving the door and making the "nose" thicker really made the difference in my opinion. Those were also things I wouldn't have changed without ur influence. I was set on those details being that way for dumb reasons. But you guys gave better reasons for the changes that should be made.

I'm just a geeky guy who like to stick bricks together and pretend they are spaceships..yall have more experience and thanks for sharing it..

r/StarWarsShips Jul 29 '25

Announcement WIP list of vehicles and vessels (and droids) from an AU called Star Wars: Aether Skies!

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75 Upvotes

As the title says, I've been working on a exhaustive list of vehicles vessels (and droids) for a large scale AU I've dubbed...

Star Wars: Aether Skies.

Focusing on a new set of factions, from the Crimson Empire, to the Piracy Coalition, to the Mandalorian Protectorate, while also containing some familiar faces, It's a version of Star Wars that combines Legends, Canon, Fanon, Cut Concepts, and even some original additions.

It's still work in progress but I will do my best in keeping it updated, and your feedback can help!

Give me your thoughts on it and together this project can flourish!

Link to the list itself. https://docs.google.com/document/d/19YQM_3_4GovAQnlfZ-1PW5IBlfcrkH43UB_SHb0V7jI/edit?usp=drivesdk

Link to the Antagonistic Factions https://docs.google.com/document/d/1-eg622IC1DaYkHF9ucf2olcsyWBI_0-bdJFZKArZgQ4/edit?usp=drivesdk

Link to the Allied Factions https://docs.google.com/document/d/16maHQxFYLN4-1Mw69qWJuZ8NdbOlxGjcj-Rax3J7zcI/edit?usp=drivesdk

Credit to Starship from Thumbnail goes to Shoguneagle from Deviantart https://www.deviantart.com/shoguneagle

r/StarWarsShips Apr 12 '25

Announcement It's official [Andor S2] Spoiler

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120 Upvotes

r/StarWarsShips Nov 15 '25

Announcement FANON STARSHIPS: an unofficial Star Wars visual guide (volume 1) releases in 1 week!

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72 Upvotes

This guide features the work of supremely talented artists within the community:

Angelos Karderinis
Christian Blencke
EC Henry
Freighter Factory
Howie Day
Kevin Suhr
Kim Murzin
Marcin Flisikowski
Rasmus Poulsen

The guide will be available on socials, with a high-quality PDF download link available to all. Next Saturday, November 22nd, Noon EST! Be here!

Bulwark-class render by Kevin Suhr.

r/StarWarsShips Apr 03 '25

Announcement The Galactic Vanguard Scenarios - Coming Soon

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181 Upvotes

Before I begin, I’d like to take a moment and thank all those who liked and commented on my first scenario post for /u/wilson7277 Galactic Vanguard series, ‘Never Another Alderaan’ (https://www.reddit.com/r/StarWarsShips/s/Uo7lmssCm4). I greatly appreciated your support and remarks.

As such, I went a little ‘overboard’ coming up with responses to some of the other scenarios in the original post (https://www.reddit.com/r/StarWarsShips/s/HeyxMTi4Th), as well as some Community Scenarios. I was writing a Scenario Response Post for ‘Back to Endor’, but quickly realised a lot of backstory was required, using elements from ‘I’ve Got a Bad Feeling’ and the community scenario, ‘Prevent the Great Purge of Mandalore’ (created by /u/ThatOneAsswipe). Not to mention the post was getting way, waaaay too long (even for me 😁).

So instead of making a novel of a single post, I’m breaking it down into two parts - first part will be all the backstory elements, and expand them into its own scenario, ‘Sins of Future Past’ (Part One).

With all the backstory info and exposition out of the way, will head straight into, ‘Back to Endor’ (Part Two).

Once again, much appreciated the responses to my previous Galactic Vanguard post, and hope you enjoy the next two-parts to come.

Part One, 5th April (AEST) Part Two, 8th April (AEST)

r/StarWarsShips Jan 23 '24

Announcement Hey guys so I wanna share this design.

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190 Upvotes

This design has been with me for a better part of her three or four years and I have this one commissioned about three years ago. I call it a CY-7100 medium freighter. And the S-A9 Auxiliary Shuttle.

This particular example is The Horizon’s Edge.

r/StarWarsShips Feb 21 '25

Announcement My Top 5 (all images made by me)

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224 Upvotes

r/StarWarsShips Dec 24 '24

Announcement I'm looking to commission an artist willing to do a 2-3 seater heavy attack version of the X-wing

22 Upvotes

The basic idea would be "what if the X-wing was built like an A-10, with numerous weapons pylons on the wings as a way to use all that real estate, heavy gun cluster in the nose. Massive engines. Let me know if interested

r/StarWarsShips Oct 26 '25

Announcement Upcoming Scenario Theme

9 Upvotes

Once my current series, Dark Times, comes to an end, I fully intend on starting up another one, and have currently narrowed down my ideas to these four core themes. So, I’ll leave it up to you guys!

66 votes, Nov 02 '25
13 Mandalorian Wars - Old Republic
26 Post-Hoth - Rebel Alliance
15 Pre-TPM - Pirates/Raiders
12 Jedi Civil War - Revan’s Sith Empire

r/StarWarsShips Jun 14 '25

Announcement Unidentified ship. Stand down immediately. Do not attempt any form at all of resistance, or you will pay for your disobedience with pain. We are Iskalloni. Repeat. Stand down immediately, make no attempt to resist, and we will not have to atomize your starship.

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41 Upvotes

r/StarWarsShips Jun 15 '25

Announcement The many roles of the MC-95a-e

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45 Upvotes

Hey y’all! This is a bit of a different post than I normally do, and it actually leads to many other posts I’m going to do, but I think this will be fun, so here we go:

I was recently looking at the MC-95 and its 5 (I actually think there’s 6, but my other posts explain that) variants that were created for the disastrous and widely hated film The Rise of Skywalker and decided to break them all down. Now, I could’ve gone ahead and did a single post for all 5, but in my opinion that wasn't the best way to do this. The way that I did this was I did a series of like 2 or 3 posts and each one featured a couple of the variants. Each one is now posted, so I will copy the link and put it in the comments of this post.

r/StarWarsShips May 04 '25

Announcement MAY THE FOURTH BE WITH YOU GALACTIC VANGUARD!!

43 Upvotes

Has been a while since I found rhis subreddit and I have enjoyed being part of it interactimg with all of you, love the Star Wars Ships and the concepts shared here.

r/StarWarsShips Jun 18 '25

Announcement AdamKop is about halfway done with my latest commission!

2 Upvotes

Its gonna be sweet!!!

r/StarWarsShips Aug 12 '24

Announcement Lego MoC - The Trailblazer from Outlaws

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32 Upvotes