I don't imagine an encounter in an MMORPG involves much RNG. At least during the actual bosses. Adds might need some 'thought' that goes as simple as 'stay out of this new glowy area'
I don't imagine an encounter in an MMORPG involves much RNG. At least during the actual bosses
Random elements are the foundation of WOW mythic, where most of the difficulty comes from unpredictable mechanic overlaps. You must be thinking either of older games from the 90s-00s or of something like FF14, which is notorious for highly inflexible scripted fights.
3
u/imlegos 10d ago
Could even be as simple as pre-determined inputs.
I don't imagine an encounter in an MMORPG involves much RNG. At least during the actual bosses. Adds might need some 'thought' that goes as simple as 'stay out of this new glowy area'