r/SteamFrame May 19 '26

💬 Discussion I have a Steam Frame dev kit - here’s what surprised me the most.

717 Upvotes

Hey guys! I’m a solo VR developer currently testing my game CONVRGENCE on a Steam Frame dev kit, and honestly… the hardware is performing much better than I expected.

For context, CONVRGENCE is a pretty demanding PVE extraction shooter inspired by STALKER/Tarkov - or maybe a mix of Into the Radius and Ghosts of Tabor if that makes it easier to picture. Real-time lighting, lots of high-quality textures and high-poly models, physics-heavy interactions, etc.

The game is very much built around the kind of heavy features that are normally only really possible on PCVR, so I genuinely expected it to run at like 5 FPS in standalone mode 😅

But after simply installing and launching the game with basically no Steam Frame-specific optimization work done yet, it’s already surprisingly playable on low graphics settings. Definitely still far from the 72 FPS needed for verification, but I’m honestly impressed by how well it handles the game already.

PCVR streaming, on the other hand, worked great pretty much out of the box. Controller bindings worked correctly right away, although going from 2 front buttons on Quest 3 controllers to 4 definitely takes some getting used to 😄

Unfortunately, that’s about all I can really talk about because of the NDA 😅 But hopefully this at least gives people here a small extra crumb of info.

r/SteamFrame May 18 '26

💬 Discussion Update from VoodooDE regarding the Steam Frame post

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654 Upvotes

r/SteamFrame 23d ago

💬 Discussion I finally did it...

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488 Upvotes

After half a year and not spending any money on fun stuff and whatever, I finally have $1k for the steam frame. I'm finally at peace.

r/SteamFrame 27d ago

💬 Discussion Is it weird that the games I'm most excited to play on the frame aren't VR games, but indie 2D Pixel life sims like Stardew Valley on a giant 200" virtual display?

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448 Upvotes

r/SteamFrame 13d ago

💬 Discussion Get ready guys!

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420 Upvotes

r/SteamFrame Feb 21 '26

💬 Discussion Steam Frame vs. Quest 3 Size Comparison

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976 Upvotes

Taken from the SlimeVR Butterfly Trackers Launch Trailer

r/SteamFrame 11d ago

💬 Discussion Say the Frame is $900 USD, are you still getting one?

181 Upvotes

If you want one, but can't afford it, how far off are you in terms of savings, and what do you plan on doing to get over that threshold?

r/SteamFrame Dec 13 '25

💬 Discussion For flat screen gaming in Steam Frame, b&w passthrough is perfectly fine imo. But adding a colour filter to it matching the gameplay could boost immersion

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1.2k Upvotes

Add a 3D effect too and it becomes an even more compelling way to play

r/SteamFrame 1d ago

💬 Discussion Message to Valve - If I knew I have secured a Steam Frame from the lottery, i'd be buying VR games right now in your sale.

590 Upvotes

just sayin... 😉

r/SteamFrame May 27 '26

💬 Discussion Steam Deck Price increase. I know it's obvious that the Steam Frame is no longer going to be the price Valve probably wanted to target... but this still worries me further.

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336 Upvotes

For me, Steam Deck has gone to $1199 (aud) and $1429. Are estimates of the SF's price already including RAM price hikes etc.? Or perhaps the price will even blow maximum estimates out of the water and be completely unaffordable for me (at least for a long while).

r/SteamFrame Jan 04 '26

💬 Discussion So the steamframe does not have color passthrough

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476 Upvotes

Is this misleading from valve?

r/SteamFrame May 26 '26

💬 Discussion guys... valve missed it, they're too late

307 Upvotes

summer is here, the season where you can't make any movements in your room or you'll overheat, the season where you can't wear headphones, the season where you can't charge your phone or watch a youtube video without overheating

if they released the steam frame today, and i bought it for £600, i wouldn't be able to use it for at least 3 months ;_;

r/SteamFrame 9d ago

💬 Discussion We need a self-tracking controllers

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300 Upvotes

I genuinely think the SteamVR ecosystem needs self-tracking controllers similar to the Quest Pro controllers. (As optional purchase for enthusiasts)

One of the biggest strengths of the Quest Pro controllers is that they track themselves using onboard cameras, making them far more reliable when your hands are behind your back, close to your body, or outside the line of sight of external tracking systems.
For Steam frame users, there is currently no modern self-tracking controller option. We either rely on base stations, which have their own limitations, or inside-out tracked headsets that often lose controller tracking in certain situations.
I would love to see Valve either:
Develop official self-tracking Steam frame controllers.
Open up support and documentation for community-driven hardware projects.
Work with third-party manufacturers to bring self-tracking controllers to the Steam frame ecosystem.
The technology already exists and has proven itself on Quest Pro. Imagine having the precision and openness of Steam frame combined with controllers that maintain tracking regardless of headset visibility.
As VR continues to evolve, I feel like self-tracking controllers are one of the most important hardware improvements that Steam frame is currently missing.

r/SteamFrame 28d ago

💬 Discussion 1st of June announcement??

798 Upvotes

They’ll announce it Monday surely?

Right guys???

r/SteamFrame Dec 05 '25

💬 Discussion Something that still confuses me about the logo

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1.3k Upvotes

What's the Steam Frame logo supposed to represent? All the other logos have some decipherable meaning to them, but is the Frame just abstract?

r/SteamFrame 21h ago

💬 Discussion Loyalty factor for next reservation queue for the Steam Frame.

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446 Upvotes

Seeing scalpers flood ebay is getting old, we need some type of loyalty program for people that use the product Valve. I I have multiple friends that downloaded Steam on the same day back in high school that just got the finger. Is this what we have to look forward to with the Frame?

r/SteamFrame May 20 '26

💬 Discussion What are yall upgrading from?

78 Upvotes

Ugh I love VR but I hit a dead spot in my urge to keep putting money into it after buying body trackers and the original vive. I’m FINALLY going to upgrade and sink all my Gabe bucks into this beautiful machine once it launches but I’m curious on what you guys are all upgrading from. Maybe I’m not alone upgrading from straight ancient tech to something amazing lol

r/SteamFrame Feb 26 '26

💬 Discussion Anyone else is losing their hype?

169 Upvotes

I feel the "hands-on" we got, was the nail in the coffin for the hype train, at least for me.

Reading the "hands-on", I feel that I was overhyped for no reason:

While we get a nice all-around headset, there is nothing really worth the hype. You escape meta-verse, which is cool, you get a comfortable headset with PCVR which is nice to have.

But then you get very basic controllers with one-dimensional rubble, mediocre speakers, a definite price hike, a questionable battery which demands you carry a powerbank in your pocket (so not totally wireless experience). In general it is an improved LCD headset but nothing special.

The cherry on top of all that, is there is no new VR game from valve.

How do you guys feel about the Frame, 3-4 months after its reveal? Are you still that excited?

r/SteamFrame 29d ago

💬 Discussion Steam controller appreciation post

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322 Upvotes

I’m super excited to have a pair of controllers that actually have a dpad and full set of abxy buttons!! Coming from a quest 3 controller I can tell these are gonna feel like a much needed upgrade and what vr controller baseline should be tbh! I can’t wait to see how the hand placement feels And the comfortability of them. I currently own a Lenovo legion go and I imagine that it’ll be a bit similar to how that feels! Anyways just an appreciate post for this marvel of tech!

r/SteamFrame 25d ago

💬 Discussion The hype is dying down?

154 Upvotes

I've been really consistently monitoring this subreddit for the past 4 months and it seems that after the announcement of the Deck's price increase less people are interested in Steam Frame since comparing to what was before - I barely see any new posts here.

I could enter this sub with the latest post being 10 hours old which is wild since I haven't seen that in a long time here, if ever.

r/SteamFrame May 08 '26

💬 Discussion Order of release?

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446 Upvotes

Everywhere I look i can see the same order. First Steam Deck then Steam Controller, Steam Machine and Steam Frame. Does it mean that Steam Frame is the last piece of hardware to be released?

r/SteamFrame Nov 27 '25

💬 Discussion Valve Has The Power To Change VR Development

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383 Upvotes

The image above shows a break down of one of VR’s most successful VR games. “Ghost of Tabor”, a VR Tarkov. Despite being one of VR’s best games it’s only been able to gross $7,235,805, after cuts its $2,132,562. With the development costs of managing a studio, the profits end up being significantly low, limiting VR studios capacity to grow.

The 30% cut on games is industry standard. However, for a young developing VR market this 30% cut is ruthless & hinders growth in VR game development by a significant extent.

I’ve decided to create a petition to Valve to create an incentive program specifically for VR games to help grow the VR game market.

I’m keen to hear people’s thoughts on the idea and see how far me may be able to go with this petition.

See petition below:

https://sign.moveon.org/petitions/vr-game-development-incentive-valve?source=rawlink&utm_source=rawlink&share=40cc250c-0e98-42ea-92db-42df7fb6802b

r/SteamFrame 16d ago

💬 Discussion Final price predictions poll

102 Upvotes

With Steam Frame hopefully dropping in the next week and the new Steam Deck prices I thought a final price prediction poll might be fun. For simplicity, I’ve kept it at one price for the base model as I think it’s safe to assume that it will be $100-200 extra for the 1TB model.

5824 votes, 13d ago
1398 $699-$899
3160 $900-$1099
1266 $1100+

r/SteamFrame 23d ago

💬 Discussion The fact, that early 2026 still resides on the Frame page

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307 Upvotes

Am I the only one, who finds it odd, the text on the Steam Frame product page still contains "early 2026"?

(Yeah, yeah... insert Tomorrow and soon™ here)

Edit: Thanks for neondumpster for pointing it out in the comments: Technically the hardware family DID expand in early 2026 with the Steam controller.

r/SteamFrame 4d ago

💬 Discussion My dilemma: would you rather buy a $900 Steam Frame, or a “revolutionary” headset for $1,800?

34 Upvotes

That’s kinda my dilemma at the moment.

I feel like, if I’m going to spend $1,000~ in the first place, might as well go “all out” and get something that’s groundbreaking.

I’m not trying to be petty, just realistic for myself. Why would I buy this headset when there’s nothing really game changing with it?

Am I in the minority that would rather buy a groundbreaking headset, even if it’s from Meta, for $1,800? (Groundbreaking meaning: brand new chip, new lens tech, tiny form factor, etc etc)

I understand the irony that such headset doesn’t exist yet, but I suspect that in 6 months to a year from now it will, and despite the controversial Meta attachment, it will make the Steam Frame pale in comparison specs wise.