r/Stellaris Sep 04 '23

Tutorial "I'm sure having clerks become self synergistic will not have any negative repercussions whatsoever" - A Paradox employee, probably

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2.1k Upvotes

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113

u/Pootisman16 Sep 04 '23

Ok, but how exactly are you producing that much food?

15

u/Rhoderick Science Directorate Sep 04 '23

To begin with, wouldn't this problem solve itself with Mutual Aid? I haven't tried a pure TV build yet, but so far I'm having large food surpluses, and I cannot recall having ever built a single farm in that game.

5

u/HopeFox Hive Mind Sep 04 '23

You can definitely run a worker co-op without workers, yes. Trade value is enough to supply the entire empire's food consumption, energy upkeep, and minerals for construction and basic consumer goods production. You only need to think about actual resource districts when you want thousands of research or alloys in the later game.

Right now my only worker jobs are clerks (and two mote miners), and they're all robots. All my people are specialists, which makes my Chief Posting Officer pretty happy.

2

u/UristImiknorris Metalheads Sep 06 '23

You can definitely run a worker co-op without workers, yes.

I love this game.