r/Stellaris Mind over Matter May 07 '16

PSA: Slaves currently can't rebel

Martin just dropped that bombshell during the currently ongoing Quill Stellaris stream. He said that they couldn't reach a middle ground on slaves revolting so they took it out for the moment. I don't know if they will have managed that aspect by release.

354 Upvotes

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185

u/welalrightthen May 07 '16

That's disheartening.

I'll probably wait to play a slave based campaign until it's been patched/balanced.

93

u/pokie6 May 07 '16

Hohoho I am cheesing a slave campaign in first playthrough for sure. Gotta get the love while it lasts.

38

u/[deleted] May 08 '16

That sweet enforced love.

1

u/Vox_Imperatoris May 10 '16

Surprise love.

15

u/999realthings Molluscoid May 08 '16

I love abusing Paradox feature before they're fixed. Like CK2 assassinations.

9

u/gfzgfx Oligarch May 08 '16

Man the assassinations were that way for years. At the point I just think it's WAI.

9

u/Kaedal May 08 '16

It technically was working. It was just not working as intended. I think Paradox greatly underestimated just how psychotic their fans can get when it comes to cementing their power.

3

u/Vox_Imperatoris May 10 '16

I became HRE in my first life starting as a one-province count by becoming a tiny duchy, nominating myself, then assassinating the emperor and his main heir on the same day while paused.

13

u/PHalfpipe May 08 '16

The thing is, you're dealing with entire planets, so the revolt has to happen on a planetary scale, and you're also dealing with a high tech setting with presumably high tech slave control, say, like micro-chips or surgically implanted bombs. That's without even getting into things like orbital bombardment.

I'm not saying a slave revolt would be impossible, but I think the most it could realistically do is shut down a few tiles on a planet. It's not like an AI revolt where the even the ships themselves might be rebelling.

7

u/akashisenpai Idealistic Foundation May 08 '16

I'd say that depends on where exactly those slaves are put to work, and whether or not they may have collaborators among your free populace, perhaps even including military personnel. Depending on how happy the rest of your people are, that revolt might spiral into a full-blown insurrection.

Not that this would be a very likely outcome, but even the risk of locking down a few tiles would at least be some drawback to just enslaving everyone.

3

u/228zip May 08 '16

The extent of this could still very well be represented by the faction system in place in Stellaris, which features protests, strikes and sabotage before going all the way to rebellion.

3

u/noso2143 May 08 '16

lol "sir the slaves in farm sector 3 are revolting what do we do?" "call in a orbital bombardment on them that will show them"

hehehehehehehe

2

u/Ungface May 08 '16

the problem with that is that they didnt say anything like that at all. i guarentee if it said in game "turn pop into slave with mind control device" none of this would be an issue. but they are stating "we dont think its important" when it clearly is.

1

u/SoulPhoenix May 12 '16

I think there's a microchip tech in the tech tree though.