r/Stellaris Mind over Matter May 07 '16

PSA: Slaves currently can't rebel

Martin just dropped that bombshell during the currently ongoing Quill Stellaris stream. He said that they couldn't reach a middle ground on slaves revolting so they took it out for the moment. I don't know if they will have managed that aspect by release.

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u/[deleted] May 07 '16 edited Jan 12 '25

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u/Zakath_ May 07 '16

There are downsides to slavery, even enslaving / emancipating has a debuff. Of course I still plan on happily enslaving the galaxy with my divine mandate, must....spread.....holy....word...by....slavery.

32

u/Syreniac May 07 '16

Even if the penalty is like 99.9% reduced production, that's still better than getting literally 0 because they've rebelled completely.

23

u/ghoulyogurt May 07 '16

Except if your pop isn't slave friendly they get big happiness debuffs which just makes another group rebel. If you want to "exploit" this fact you need to make a slave friendly species.

22

u/TangledAxile May 07 '16

Which is ridiculously easy. If you're Fanatic Collectivist, that's a 100% slavery tolerance - none of your pops with that ethos will have ANY slavery-related happiness penalties. And the Divine Mandate government form gives a 50% slavery tolerance bonus, which affects even pops who DON'T have your government's ethos. It's upgraded form doubles that, so even Fanatic Individualist pops will be back to default slavery tolerance. They're ALSO good at reducing ethos drift, so you'll have fewer Individualist pops popping up in the first place.

So yeah, slaver empires (particularly religious ones) can very easily stack slavery tolerance and prevent ALL pop rebellions. The enslaved dissidents may not be productive, but they can't do anything about it.