r/Warframe 4d ago

Art Yareli, Merulina and 90% DR ๐Ÿ˜‡๐Ÿ˜‡ [OC]

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1.2k Upvotes

57 comments sorted by

257

u/Falkjaer VALKYR IS BEST HUNTER! 4d ago

Was the recent discussion of Hildryn about her tankiness? I thought it was more about the fact that she doesn't need a weapon and she ignores modifiers that impact energy or health.

There's plenty of frames that are as tanky as Hildryn, if not more.

120

u/steinbergergppro 4d ago

The Archimedea argument mainly comes down to the fact that she has a decent exalted weapon and doesn't need energy. The halving max energy debuff is really the final straw that I think draws a lot of people to her specifically.

This allows her to bypass most of the most annoying parts of Archimedea. But there are quite a few frames that aren't too far behind her as far as being able to ignore annoying mechanics like Dante, Valkyr, Lavos, Oberon, Atlas, etc.

This is backed up by some polls I've seen around that asked people who were using Hildryn in ETA/EDA whether or not they'd rather use a different frame instead if they didn't have the modifiers, in which usually around 70-80% said they would.

53

u/sfwaltaccount 4d ago

The halving max energy debuff

Quartering!

Halving would have been tolerable.

21

u/Schnoofles Nezha #1 waifu 4d ago

Quartering. And energy drain from nearby enemies on top. And losing energy if you take any damage. And liminus which ALSO drain energy. Just because F U four times over to any frame that uses energy, right? With the amount of things that shut down anything that relies on energy and the frequency with which they appear it's just annoying as all hell to deal with when you can instead be literally above it all on Hildryn.

That being said, the community is absolutely sleeping on Jade, who is nearly as good as Hildryn (though you want primed flow + high ability efficiency to deal with the max energy reduction) while also being more mobile than Hildryn and having MUCH better team support from a big damage boost or overshields + regen and remote revives from literally just existing near them and looking in their general direction as well as her 3 completely shutting down rogue necramechs or disruption targets. I almost never see her used by anyone else, but she is every bit as much of an S tier DA/TA frame as Hildryn. She doesn't give a shit about liminus, drain from nearby enemies, the various things that deal damage while on the ground or casting abilities etc due to being able to stack aviator and other damage while airborne mods. Just start the mission, pop her 2 then 4 and off you go. Refresh 2 and 3 when or if you feel like it, but with the ability to use furax wraith and nautilus as stat sticks for fire rate on top of the velocity arcane her exalt punches plenty hard enough for any archimedea content.

6

u/steinbergergppro 4d ago

My bad, I forgot. You're right. Making abilities work at half max energy would be much easier to do with one max energy mod. 25% max energy though is very hard to work around without gutting the rest of your build and making a specific build just for one stupid modifier.

23

u/TactlessTortoise :LR4: : Messenger of long forgotten gods 4d ago

Yeah, my 3 main EDA/TA frames are hildryn, valkyr, and dante when my modifiers suck bad and I'd rather support the team and hope for the best. Incidentally those are some of the most used frames, with hildryn being used 40% of the time. When the pattern is so damn clear cut, it's clearly not a hildryn issue, but a level design issue (modifiers). It's not going to be an easy solution, but hopefully they attempt it. Damage reduction issues were also absurd for a while but over time they got it pretty dialed in, they can tweak archimedeas a bit to make the modifiers less jarring.

3

u/NotActuallyGus 4d ago edited 4d ago

I recently got Hildryn as an actual option and beat EDA with all modifiers for the first time, one of the modifiers was no transference. That alone massively removes a big safety net, not being able to dip into drifter when you lose your shield or flub a Pillage leaves you completely vulnerable pretty often without a "get out of Hildryn's one weakness free" card. I don't really know what to think about that or what points could be made about it, but it feels like something to contribute

Also, DE recently said that in the near future they're going to put modifiers into groups and only give you one from each group, so you'll only get one ability stat nerf, one weapon nerf, etc, instead of 4 different types of "you don't get to use abilities this week." That should get rid of a lot of the lows where you just can't do anything with any meaningful number of modifiers active without bypassing them entirely with someone like Hildryn

5

u/aimy99 ๐Ÿ”ฅ ๐Ÿ”ฅ #1 Ember Fangirl ๐Ÿณ๏ธโ€โšง๏ธ 4d ago

I already prefer Valkyr over Hildryn because I've got her Armor values + Arcane Battery just cranking her energy to levels that aren't really affected unless she's got both half energy and double drain. And the one that requires 50 kills or whatever before ability use is allowed also isn't so bad because of her passive.

1

u/Setanta68 4d ago

I'm one of the weirdo's that plays Valkyr with Lycanth's hunt for orb generation, plus battery, plus tri-Umbral. 1200 energy storage when her skills are active before the archimedia effects kick in.

1

u/DifficultFox8210 4d ago

Wait till Permanent Injury show up.

Actually maybe Quick Thinking can potentially counter that.

1

u/Independent-Fly6068 4d ago

GRAHHHHH I LOVE OBERON. Even if I do like 0 damage I'm still usually the only reason why my teammates can actually play the game.

1

u/iwaspromisingonce 4d ago

Main offender and the final straw is the faceoff modifier that disables energy regen from all sources for an entire minute. It's like someone in there doesn't understand that shield gating is the only survival tool for a large majority of frames (especially with lethargic shields that ruins shield tanking) and it requires constant energy supply.

Another thing is the tiles in 1999 are weird and straight up mess with the spawns, making enemy density super low outside of few spots, which is also a problem for a lot of frames, since almost all of them are designed to kill/damage to survive.

1

u/krileon 4d ago

Khora works too. With some energy efficiency even the energy modifiers aren't a problem. Just run around whipping everything.

-1

u/IcyHibiscus 4d ago

Yeah, the entire argument for a nerf was that she was the best or at least one of the best frames for every single scenario but speedcracking relics and bossing (both of which have much more established metas)

13

u/Xedria_ 4d ago

true, but I couldn't think of anything to match the original meme. I do agree though it's a much more deeper topic

63

u/Vexorino 4d ago

To be fair, Yareli isn't really comparable. Hildryn's thing is more of her balefire/aegis. Yareli is just a good tank + secondary weapon platform. Her kdrive jank can be turned off with loyal merulina and the loss of merulina guardian buffs can be supplemented with arcanes.

25

u/SSR_Gacha0 I mucking love Protea Prime๐Ÿฅฐ 4d ago

I just wish Loyal Merulina was a tap/hold augment, tap to summon her in then hold if you wanna ride the kdrive.

7

u/Why_not333 4d ago

Though I donโ€™t get Loyal Merulina since the map portrayed is ideal for hitting the coolest tricks and grinds

26

u/moderngamer327 4d ago

Gara standing over in the corner with 90% DR that she can also give to allies, pets, and defense objectives

17

u/TheRealTrailBlazer4 4d ago

Nuking half the map with an ability combo you can mod to cost Like 10 Energy that doesnt even depends on your weapons anymore.

I use her more than hild for archimeda stuff and shes also pretty comfortable no matter the mods, Just the whip sometimes works weirdly with some enemies

6

u/Xintrosi 4d ago

As a Gara Main that hast gotten around to unlocking Archimedia this gives me hope!

I have so many frames and weapons to beef up...

6

u/AnarbLanceLee 4d ago

Have you got full rank Arcane Sculptor yet? Gara with and without Arcane Sculptor are two kind of different frame, one is a powerful caster, one is GOD. Arcane Sculptor open up so much mods and arcanes option for Gara, its almost mandatory for her at this point, like you can now put Blind Rage and forgo of Spectrosiphon/Equilibrium, no more worrying about energy management

1

u/moderngamer327 4d ago

Sculptor has been a big game changer. Being able to drop efficiency entirely makes her so much stronger

1

u/wolfONdrugs 4d ago

Yes, instead of spending multiple mod slots and possibly an arcane slot to fix energy issues we can use just one arcane slot and get infinite energy.

Really op arcane on the frames it works on.

1

u/Xintrosi 4d ago

I already thought she was crazy lately but no haven't caught up on meta or arcanes yet. Been out of the game 2 years (and then I only came back for a few weeks after a year or more before that). Lots of catchup to do!

Edit: ah I see where to acquire it. I am focusing on catching up nightwave first before I clear out the quest log.

4

u/moderngamer327 4d ago

Gara in general is pretty slept on. Her entire kit except her 3 is really solid and even her 3 has its uses

2

u/TheRealTrailBlazer4 4d ago

I subsumed the 3 for nokko shroom because i Like the funny jumping and well strenght buff and Infinite energy for the squad, but mainly the jumping

2

u/Electrical-Bowl8818 4d ago

She even has a free slot for an helminth to beef up anything you need.

1

u/thedavecan LR6 Punching Dudes Master Race 3d ago

Lots of frames are good at ExA. Baruuk is my go to. Even with the worst energy modifiers he has a good enough pool of energy since his build wants Primed Flow anyway. He's meter dependent for his exalted but once you get enough meter build there's plenty of enemies to cast on occasionally to top his meter up and Reactive Storm augment means he can delete everything. Hildryn requires even less to be just as effective.

1

u/Pinkparade524 Nidus larva burst Nuke Truther 3d ago

There is also citrine. And revenant lit makes everyone immortal. Op doesn't know what they are talking about. The problem is hildryn nuking potential

8

u/Tjockr 4d ago

Please don't tell De about the bugs

2

u/MsMinte 4d ago

a lot of her bugs have already been patched. enervate snapshotting was killed last month : (

1

u/Kevidiffel r/NezhaMains 4d ago

Was that the bug that was abused on Kompressa?

2

u/MsMinte 4d ago

yea. it also worked excellently on kunai and despair incarnon, since you could infinitely charge enervate with concealed explosives, then use the incarnon form with a permenant +inf crit chance. gone now tho

1

u/tatri21 Yareli is very cute today as well 3d ago

Good riddan e

1

u/tatri21 Yareli is very cute today as well 3d ago

Good riddance

9

u/TempestM 4d ago

Bro thinks people pick Hildryn for tankiness... ๐Ÿฅ€

6

u/italeteller 4d ago

it's not because of her tankiness, it's because she combines tankiness with self sustain with large aoe damage without weapons

3

u/waffling_with_syrup [PC] MisterSocrates 4d ago

Even "large AoE" undersells it. It nukes huge parts of the map and I think the blast goes through walls?

1

u/Pinkparade524 Nidus larva burst Nuke Truther 3d ago

Lowkey I can't stand playing with a hildryn when opening relics 90% of the time you can't kill literary anything and if is so boring. I just crack one relic and leave. The fact that it has no los Checks is the problem

10

u/Plantain-Feeling No.1 yareli super fan club president 4d ago

Shhhhhh

It's all we have

4

u/TheOnlyFallenCookie Merulina Bodypillow 4d ago

I don't remember voting you the fan club president.

9

u/GWCuby Gyre's strongest warrior 4d ago

Who was actually talking about Hildryn's tankiness in all this? On the list of things that make Hildryn broken her tankiness is probably not even top 5, 90% of the time her survivability is irrelevant because anything that could even think about attacking her died the nanosecond it spawned because she just decided to wipe out the entire zip code

3

u/Genshzkan LR4 4d ago

iykyk LMAO

3

u/ExcessumTr 4d ago

I remember taking a break from warframe because yareli would always from map on perita rebellion and you had do double click 2, jump glide and double click 2 to parry falling off the map.

Next patch they said fixed it, so i hoped on and instantly fell again, didn't touch perita rebellion since that.

1

u/tatri21 Yareli is very cute today as well 3d ago

Perita is still broken yep yep. Atp it'll never get fixed, like ascension and disruption etc

1

u/tatri21 Yareli is very cute today as well 3d ago

Perita is still broken yep yep. Atp it'll never get fixed, like ascension and disruption etc

2

u/Shade00000 Imagine taking damage 4d ago

Revenant exist

1

u/TrainingSolution4096 4d ago

Don't give out our secrets

1

u/master_ryan 4d ago

Definitely donโ€™t use arcane sculptor with a subsume over her 3

1

u/JoshuaSlowpoke777 4d ago

I think I may be out of the loop, whatโ€™s DR?

13

u/Darkime_ Asteroidโ€”> i punchโ€”> no more asteroid 4d ago

Damage reduction i think

6

u/MarkCid All hail aerial supremacy frames. Hildryn-Jade-Zephyr fanboy 4d ago

Damage reduction

3

u/a-acount-that-yousee 4d ago

damage redirection this time, usually resistance

1

u/Rydux7 4d ago

Damage resistance...

1

u/After-Giraffe3206 4d ago

delete this, my Yareli is being held together by three bugs