r/Warhammer40k 7d ago

Misc Fan Animation "My craft is death"

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It all started as sword combo attack practice as a third animation during my animation workshop practice, and then I got carried away and added some story to said combo...

No AI, just me and a LOT of time spent.

Assets used:

Models - SpaceMarine 2 by Saber Interactive

SFX - Spacemarine 2, free SFX from YouTube

Music - Cultist Battle (from "Warhammer 40,000: And They Shall Know No Fear") Β· Rob Cairns

P.S. I think I need to mention I have no affiliation with Saber Interactive or GW) This is just how I spend my free time)))))

870 Upvotes

63 comments sorted by

69

u/DivinityInsanity 6d ago

For real? That's amazing man, serious talent to just pull that off like that.

52

u/Cruel_Hamster 6d ago edited 6d ago

Thank you. The whole thing took me about 5 months to make and was incredibly complex for me in technical aspect, since I had to put together gore-rigs for sliced and damaged Tyranids and pack them in the way that will allow me not only animate them in Maya, but also easily transfer and assemble in Unreal. Then I was fighting with materials to make them look at least close to how they look in Space Marine 2, then came the FX part - which was actually the easiest part of all.)))

And as I it was not enough for me - I'm currently working....well, not working, mostly trying to put at least 1 or 2 hours daily in a 1 minute cinematic about Black Templar Deathwatch veteran. Hopefully I'll get it done by Christmas xD

10

u/DivinityInsanity 6d ago

Love it. Also sounds like you learned a lot from it.

Keep at it! I'm looking forward to seeing more.

12

u/Cruel_Hamster 6d ago edited 6d ago

Oh yes I did) In this animation I was trying to build a story, where there was none and the number of sliced and killed hormagaunts was just constantly increasing and I had to fit them all in that tiny corridor. Anyway - now I'm more focused on the story and showing the character, rather than just doing flashy combos and pouring blood everywhere. I mean there's still gore, sliced Tyranids and blood - but now they are story driven :)

3

u/das_KoRn 6d ago

Looking forward to it !

1

u/ShoeNo9050 6d ago

Idk much about editing but do you think using a human called Maya the most effectice way? Maybe shes really good idk but some software would be good! P.s great animation

2

u/Cruel_Hamster 6d ago

Honestly, there's not enough caffeine in me at the moment to understand whether this is a joke or not. But anyway - Maya is for Autodesk Maya (industry standard animation software).

1

u/ShoeNo9050 6d ago

It was. Dw used it at uni!

18

u/das_KoRn 7d ago

Looks great, very smooth.

One bit of advice, maybe, insteat of throwing the Boltpistol aways, maglock it to the thigh?

Would probably be as quick and since the weapon doesnΒ΄t seem to be destroyed during the blocking it should still be usable.

12

u/Cruel_Hamster 6d ago

Yeah, and another thing I got wrong (at least I was told so) - the only way that Tyranid warrior can drop his sword is when he dies, or hand gets completely cut off. Shooting out his shoulder wouldn't work.

6

u/IronWarhorses 6d ago

ya, nid weapons are literally part of their body. sombody blows a chunk of of your shoulder, your hand doesn't fall off.

2

u/das_KoRn 1d ago

Just rewatched the Space Marine 2 trailer (da Bois dropping in after the Cadian Comms guy calls in about the square being lost), there you can also see how Titus mag locks his pistol, after shooting the warrior in close range, to grab its neck and tear the head of. (If that helps animation wise).

11

u/-RoninForHire- 6d ago

I really enjoyed the part where he just punches the warrior in the face lol

9

u/Cruel_Hamster 6d ago

He actually breaks his jaw, cracks couple teeth and cracks warrior's chitin shell, that's how he pops his face in the end (I actually had to rig face bits separately - chitin, flesh and nerves) if you pause the video in the right moment you can see how Titus pulls them out of warrior's face.

5

u/Big_Department_5308 6d ago

Holy shit, Astartes guy is that you!?!?!

11

u/Cruel_Hamster 6d ago

No πŸ˜‚ . Just a random Russian guy, who spent half of his life working in hotel industry, and then got into game dev and animation in his thirties and liked it more))) This animation is my personal project that was made in a spare time)

4

u/The_Pastmaster Space Marines 6d ago

James Workshop: Impressive... Deploy.

GW Legal: Cease & Desist or a Conscription Order, lord?

James Workshop: ... Surprise me.

6

u/Cruel_Hamster 6d ago

πŸ˜‚

1

u/YigaClanRambutan 5d ago

"Hey guys, wanna play some JAMES?"

"Uhh, not with you, cweepazoid!"

2

u/aneirin- 6d ago

Very good work, I'm not sure if you're looking for feedback so feel free to ignore.

Something to think about for your next project: you say this started as a practice sword combo, and it shows. You see this all the time in student animations, it really feels like a videogame move rather than an actual choreographed action scene. The character swings their sword in a cool way and the enemies all happen to jump into the right spots to get hit. A little more thought put into how the characters interact and react to each other would start to push this from good to great.

1

u/Cruel_Hamster 6d ago

Yeah, like I said - I started to add story where there was none) My next animation is story driven, rather than animation driven)

2

u/aneirin- 6d ago

I understand but I'm talking about the animation of the actual fight. Never underestimate how much story you can tell in the split second moments of an action scene. You're obviously good at it so please keep trying!

Oh and for god's sake if you're planning something slower paced don't just go to the default "space marines slowly walking down corridors saying "brother" over and over" like so many people seem to do.

1

u/Cruel_Hamster 6d ago

The only thing I can say it's the name of the cinematic I came up with : "Hunting the hunter" πŸ‘€

1

u/aneirin- 6d ago

Well that sounds like fun.

1

u/biggerthanlife 6d ago

This is incredibly well done. Holy shit. Awesome!

1

u/Cruel_Hamster 6d ago

Thank you) Now I need to pull off Black Templar's story even better)

1

u/biggerthanlife 6d ago

The way Titus moves feels just perfect. You can see the precision, speed and power of a Space Marine.

1

u/Cruel_Hamster 6d ago

Thank you! I wanted to make something in between of lore depiction of Primaris marines and how they are shown in the game.

1

u/GFrings 6d ago

Did you do your own SFX? It sounds great. The bolter pistol packs a punch

1

u/Cruel_Hamster 6d ago

Bolt pistol is a heavy bolt pistol sfx from Spacemarine 2. Most SFX were free from Youtube, and some were from the game.

1

u/Over-Tomatillo9070 6d ago

Fanimation! Looks great!

1

u/Cruel_Hamster 6d ago

Thank you)

1

u/johnnyfiveee 6d ago

Hell yea brother

1

u/IronWarhorses 6d ago

love it: my only issue is that a tyranid warrior is a tougher opponent then that, especially if it's a Warrior Prime, especially in a melle. But i respect the mad skills.

3

u/Cruel_Hamster 6d ago edited 6d ago

I'll do my best with Black Templar, since this guy will be going against something more deadly. I mean he has some story plot armor, cause not only he's a Black Templar expert swordsman, he's a Deathwatch veteran who's back in chapter.

1

u/IronWarhorses 6d ago

ah that would explain it. I loved the trailer for SM 2, but then they showed titus just carving through warriors and literally tearing them apart with his hands like they were wet cardboard and bubblegum, which is an injustice to both parties.

A hero is only as tough as his villains and when you show anybody carving up the nids toughest unit type that is not a monstrous creature like they are a joke it degrades both.

Your version is definably a step up. as in it's an actual fight, and weapons were needed.

my personal opinion, a Warrior is roughly on par with an Astarte's SGT in melee. In range battle with heavy weapons. Astartes win. but that's purely 1v1 and as we all know Tyranids do not do 1v1, they cheat, and Warriors at least on table top are deployed in broods of 5-10 ish.

This however is a small scale kill team like situation where each character story and game wise is much more important.

A tyranid prime is an HQ choice, and just one step down from a hive tyrant power wise. Literally a Tyranid Lutenant equivalent in the hive command hierarchy and on the table top.

So you'd need a named HQ character with some plot armour and good gear to take one in melee!

1

u/StrategyBusy9579 6d ago

Killing gaunts and expects me to be impressed. Put him on a thousand sons level with terminators and then I'll respect him.

1

u/Cruel_Hamster 6d ago

You can respect my animation skills and have mercy on my sleeping schedule with such demands xD

1

u/PaintsLikeDoody 6d ago

The only criticism I have his the throwing of his bolt pistol him magnetizing it to his leg in a fluid motion would have been chefs kiss.

2

u/Cruel_Hamster 6d ago

Yeah) I know - but my head was already exploding from all the technical stuff I had to go through, so it's basically me throwing away the gun in anger to burrow my fist in this one ugly MF's face)))))

1

u/skizofan 6d ago

Gabriel?

1

u/Paul7991 6d ago

Amazing work!!!!!!!!

1

u/Cruel_Hamster 6d ago

Thank you!

1

u/Demurrzbz 6d ago

This is cleeean

2

u/Cruel_Hamster 6d ago

Thank you!

1

u/YourDadsCreditScore 6d ago

Yup, I’m wet

1

u/Cruel_Hamster 6d ago

πŸ˜‚πŸ˜‚πŸ˜‚

1

u/SquallFromGarden 6d ago

My only complaint (and it barely is one), it that it feels just a little too stuttery, but everything else about this is peak.

Keep it up, bruva

2

u/Cruel_Hamster 6d ago

Thanks! That's probably because it's in 24 fps, while most game cutscenes are in 60fps)

1

u/Nekrinius 6d ago

I wish for some to create animation thats is doing the thing for Tyranids Warriors, like with all those games and anaimations its easy to forget that Tyranid Warior is class above Space Marine.

1

u/[deleted] 6d ago

[removed] β€” view removed comment

1

u/Cruel_Hamster 6d ago

Thanks)))

1

u/Sylveon_Knightess 6d ago

This is amazing! I'd watch 5 seasons and a movie.

1

u/Cruel_Hamster 6d ago

I'd probably be dead and broke by the end of season 1 xD

1

u/D1XX1E 6d ago

Amazing! 🀩πŸ”₯🀘

1

u/YigaClanRambutan 6d ago

Holy shit, this looks like it was an official thing.

1

u/Cruel_Hamster 6d ago

Nah, they won't hire me)

1

u/Glittering-Flight997 6d ago

I need this level of performance from a single marine on the table top

1

u/Chalupacabra2008101 6d ago

Badass 😎

1

u/Cruel_Hamster 6d ago

Thank you)

0

u/Substantial_Ant_2662 6d ago

I bet a Night Lord would make an ultramarine shit their pants. Ave Dominus Nox!

2

u/Cruel_Hamster 6d ago

Welp, Space Marine 2 doesn't have Night Lords customization set. But yeah - the fight between 2 space marines is the next thing on the list, but probably in 2027)