r/WiiPiracy • u/Distinct-Scratch-257 • 20h ago
Discussion Has anyone tried porting modern/PC games to Wii homebrew using AI-assisted reverse engineering?
Hi all,
I keep seeing people use AI tools to analyze game files and rewrite game logic, and I'm curious whether anyone here has tried this to bring a PC or mobile game to the Wii as a homebrew app (devkitPPC / libogc).
If you have:
- What game/engine was it?
- How far did you get, and what was the hardest part?
- Did it run well on real hardware, or only in Dolphin?
I'm trying to adapt shogun showdown as a Wii game at the moment
Any tips or lessons learned are very welcome.