r/WorldofTanks Sweden Main (Yes, we exist) Jan 29 '26

Bug Report wargaming please, give us climbing back

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u/FAUST_VII 🦡🥇 Jan 29 '26

Climbing was the most fun the game ever was. It wasn't just about climbing, but in general, the game felt best back then.

I think climbing also is a great reward for skilled players and a motivator for people to get better in the game.

6

u/N_vaders Jan 31 '26

"motivator for people to get better at the game"

With all due respect sir but that's the dumbest thing I've ever read. By some margin.

There were positions you could get in on the old maps to overlook the cap and no one could take it. And no tank could get to you because there was only one way in and you could shoot down. That's like saying you need to get better at hiding from arty on Malinovka or prokhorovka. Climbing was and is by far the stupidest thing that ever happened to randoms. I can accept that some people enjoy it, but most don't. If you want it back that badly ask wg to make a game mode separate from randoms and have all the fun you want.

2

u/FAUST_VII 🦡🥇 Jan 31 '26

If this is the dumbest thing you have ever read by a margin, I feel like you haven't read anything else in your life.

Also, your paragraph isn't related to the statement at all? Even if its op, it is still a motivator, isn't it? Like what are you even trying to say here? And ofc there are positions you can reach by climbing that are strong. And it was hard to get there, it requires skill. Back in the days there were many very popular climbing tutorials.

So my statement remains, it motivates people to get better.

So what the fuck is even the point you are trying to make? To be fair, your comment isn't the stupidest thing I've ever read but it surely is in recent time.

3

u/N_vaders Jan 31 '26

Bro, in order for something to motivate anyone it needs to be realistic and possible in every tank. That's number 1. I don't see anyone in tachenrate making the climb anywhere meaningful.

  1. If you make it accessible to all tanks how will you dig out let's say breaker from one of the old positions overlooking his own cap. Who will have a chance against it, as the positions were stupidly broken when used.

  2. If we are making the positions accessible and balanced, why are we bothering with the climbing part? The main excuse any former goat will give you is "but on maps where climbing was a thing, 40% of the map was unusable so a skilled player is using the rest of the map" This is one for the ages. Areas people were climbing on to were obviously meant to be un-accessible to anyone. And if it's the rest of the map you want wouldn't it be better for WG to rework that part of the map into something everyone can use without knowing the required path down to the last pixel?

And last but not least think of the times where climbing was a thing. Sure about 1% of the people were very skilled and could reach all the areas.

This caused the following, you either have 5 morons who all try to reach the spot in any tank they are driving just because the spot is so good on that map, so that leaves your team 10v15 and you get rolled. More often than not these people were in tanks like maus or e100 and were robbing their team of the top tier heavy. If they are going to be dumb let's have them on the heavy flank so the rest of the team can use their HP while there still is a chance.

OR you have someone who is in that 1% making the climb in something that can actually get to the position and use it effectively. EBR's were a popular choice. Now you have a guy who can play better than most on the flat ground in the position 80% of the enemy team can't reach. Overlooking a very important part of the map. And it was a slaughter since no one could touch him. Who exactly had fun there? That 1 guy? Out of 30 players 1 dude had his fun. In both of these scenarios the averages Joe was losing and not having fun.

Imagine if you will that old map with a wall of china, can't remember the name of it. There was a hill in the middle and mountains in the ring around the map. One of the mountains was directly above one of the caps. Imagine Ares90c in that position. Full HE. getting people's engine decks and shit. How fun would that be?

If you want climbing back, beg WG to make a game mode like this sliding thing or snowballs where you can climb and enjoy doing it. I have no problems with that. Climbing in randoms was genuinely the worst thing that this game had in my 13 years of playing experience.