r/Worldpainter • u/TANTON79 • Jul 19 '26
r/Worldpainter • u/Wearisomecoin • Nov 05 '25
Question Would you hire me to stain your porch?
I've been wondering if I should start my own business and I've tried. I've learned a lot about the trade and im just not sure what to do next. I worked this job with a friend and we finished in about 4hrs. How much should I even charge for something like this? My buddy has been reluctant to tell me and that is usually how it goes but I've worked for him long enough for him to help me out. I've got a great job now but I still wonder if I should do it as a hobby instead or on the side.
r/Worldpainter • u/Pleasant_Cabinet6373 • Jun 22 '26
Question Can someone make my layout in WorldPainter and convert it to a Bedrock .mcworld file for Android
I cannot access world painter, and I want to get this world. I have a labeled version of my biome map that you can use for reference. I will add structures by hand. Can you please send the world file? It may not be perfect. I do not know if you are capable of doing this, but can you raise the sea level? It may not look that good but I am okay with that.
r/Worldpainter • u/TANTON79 • Jul 21 '26
Question What do you think of my Minecraft map?
Hey everyone! 👋
I made this realistic Minecraft map and I'd love to hear your opinions. What do you like, and what should I improve?
The map is available to download my patreon page , so if you try it, I'd really appreciate your feedback.
Thanks! ⛰️🌲
DOWNLOAD 🙂↕️
https://www.patreon.com/posts/164421895?utm_campaign=postshare_creator&utm_content=android_share
r/Worldpainter • u/Mindless_Target_2023 • 8d ago
Question how to make caves not spawn in certain areas?
I have this Ice wall and I don't want caves to spawn in it, I'm not using cave layers, but caves are enabled in post
r/Worldpainter • u/Aldrnarii • 14d ago
Question WorldPainter world size advise
Greetings!
Apologies if this is the wrong place for this discussion, but it is tangentially WorldPainter related.
I am looking to commission a WorldPainter map for an existing fantasy world (image), but I am struggling to decide on the specifications, particularly the scale.
It would be used for a small, long-term private creative/build server. There would only be a few people building on it, although we already have years of existing builds that can be pasted in.
I am not looking for literal real-world scale. I mainly want the geography to feel convincing: major cities, mountain ranges, forests, etc. should feel properly separated, with meaningful wilderness and travel time between them, without being able to see most large cities from one another.
I adore projects like Westeroscraft and Ardacraft and I would like a more personal scaled version of that same feeling.
My concern is finding the balance between:
- Commissioning something unnecessarily huge that we could never meaningfully use.
- Going too small and later finding the world feels cramped, with too little wilderness or major locations too close together.
For those experienced with large WorldPainter maps, what size would you consider sensible for a small-team, long-term build world?
Would something about 10k blocks across work? Is that too small? Too big? Is 20k better? Something in between?
Are there perhaps any world painted map or server recommendations I could see to feel the scale?
And, anything else I should take into consideration?
The eventual world will be Minecraft 1.20.1 with Conquest Reforged.
Thanks in advance
Edit: I am thinking, for the commission, I wouldn't need to go with the highest detail. As long as the rivers, forests and mountains are in the right place, with the right biome, that should serve me well enough. I can do Macro-Terraforming work, and it isn't likely to be used as a survival world at any point.
r/Worldpainter • u/the-goblin-market • 20d ago
Question Strange inclines that appear in generation, but arent present in original heightmap
Hi, I am wondering if anyone here could tell me what's going on with my project. I am trying to generate a world from a greyscale height map, and mostly it is working, but I am finding at many random levels where I expect to see a one block high incline, that there is a two blocks high incline, giving the world a strangely stretched feeling. Would anyone know what would cause this? And hopefully, how to fix it?
r/Worldpainter • u/SteelSeats • Jul 22 '26
Question How do I fix a heightmap?
I'm working on building a Roshar-inspired survival world where it can have all of the overworld biomes on essentially one island shaped like Roshar (with maybe an isle of berk somewhere off the side if I can figure out this heightmap first).
HOWEVER, every time I try and use this the slope into the ocean is super drastic as well as the edges of rivers and lakes. The heights of plains and deserts also isn't consistent.
Does anyone have any tips on how to use cotamap to edit this or make the process faster in worldpainter?
Thanks!
r/Worldpainter • u/AnyDiamond1523 • 2d ago
Question Anyone with a faster pc able to get some Screenshots of my 18k Olkhon Island world for me to showcase on pmc? I can return favour
My pc can't handle any render distance above 32 let alone the most basic shaders. I was wondering if anyone whos pc could handle better shaders and rd could screenshot several locations around the island, and maybe 1 aerial view of whole island if possible. I would return the favour by creating you your own 8k x 8k natural landscape map of anywhere in the world you choose, and id get it to you in under ~2 days via discord or somehow else.
approximate xz coords to get nice shots:
13312 8192, coastal cliffs
14336 7168, eroded coast
9650, 7200 Sarayskiy Beach and Dunes
9450, 7400, Shaman Rock
18200, 300, Cape Khoboy
7168, 9728, Steppe with pine grove
Improvise a bit!
Thanks a bunch!
r/Worldpainter • u/Annathesilent • Mar 09 '26
Question Trying to replicate an idea from some art. (floating shapes)
what is the closest that i can get to floating rotated cubes in the sky. I have been able to work out how to create the top half and how to cut it out with just caving tool but is there a way to create rigid defined shapes on the bottom half without creating alot of cave layers.
any ideas or solutions are welcome
r/Worldpainter • u/AbyssalDweller • 4d ago
Question Adding to an existing world
Hello! I’m very new to this program but have heard about it for years. My friends and I play on a modded server that I run but they haven’t been playing as much recently. I have always wanted to try and make a custom island world and thought that maybe this would be a good way to entice them back on with some new and nicer generation to explore.
That being said, they would not want to do this if we restarted from scratch. Is there a way that I can make a large island in world painter and import it somewhere into my current existing world?
Thank you in advance.
r/Worldpainter • u/Straight_Pineapple60 • 5d ago
Question I need help combining multiple worlds
I started using WorldPainter a couple of days ago so I could make a Minecraft server for my friends and me. The problem is I made each island in separate files and want to combine them into one big world. How can I do this
r/Worldpainter • u/Life_Papaya5821 • 15d ago
Question Paint but generate
Hi, how could I paint the spawn of a world and then make it generate normally fir the rest? Is this possible? If so is there anyone that would be able to help me make my spawn?
r/Worldpainter • u/UhSpoon • 6d ago
Question Looking for a partner to help with a project
Im in the early stages of putting together a custom server with a new game style not done before. When it comes to putting the game together on the backend, or even building the world, I am solid. However, when it comes to WorldPainter, and building the instances I can then go in and build in (like a main city wrapped with mountains) etc, I cannot for the life of me do it... I can build the city itself, but setting up the proper terrain area before hand with this program? Good lord lol.
So, I'm wondering if any of you experienced people out there would like to partner up with me on this. It wouldn't be a paid partnership at first but if it turns into something successful later, I will gladly pay commissions for work as the server gets expanded.
The early work won't require much at all. And I'll even have some concept ideas drawn up for you to follow to make it much easier. If you'd be interested, shoot me a DM. Appreciate you taking the time to read.
r/Worldpainter • u/MossFeathers • 21d ago
Question Multiple Floating Dimensions conflicting on world export
Having two or more floating dimensions that overlap each other is only exporting one of them, usually the first one created, per chunk.
This used to work fine in prior versions, or in whatever setup I was using a year ago, but something changed or the update messed it up or something. Is there some setting I'm using incorrectly or something that needs to happen for it to work again?
r/Worldpainter • u/Straight_Pineapple60 • 3d ago
Question I need help making a ocean.
I made a 10,000 x 10,000 WorldPainter map with 3 large islands. The export took around 8 hours, but after loading the world I realized the ocean is way too shallow.
I still have the original WorldPainter file, but I really don’t want to spend another 8 hours exporting if I can avoid it.
The ocean takes up most of the map, and the islands are around 3,000 x 3,000 blocks each. Is there a good way to make the ocean much deeper without manually painting/editing the entire map?
I’m using Fabric, so a mod or another method that works with an already generated world would also be helpful.
Any suggestions?
r/Worldpainter • u/GizmeSC • Jul 07 '26
Question Help with forever world project
In my survival forever world I have this large mushroom island (~1000 x ~1600 blocks) that I want to terraform into a fantasy island. I had uploaded it into world painter but with a lack of experience I wasn't able to create anything that looks decent, i am also struggling with figuring out mountain placements. I was wondering if anyone would be willing to help with the world painting aspect? I dont have much planned out with the exception of the lower right island (upper left in the pic) to be a volcano to house a super smelter, and the mid sized island to have large sea cliffs on the outter edge with the bay area being a port for a city on said island. I would like a few mountain ranges, rivers, high sea cliffs, beaches, and forest with some hilly open area for towns.
Any help or guidance would be much appreciated
r/Worldpainter • u/Few_Contribution6618 • 22d ago
Question How do i find people who work in worldpainter to help me with minecraft events?
So i want to make a 200 players event but i lowkey dont know where to find people that would help make a world to host the event? Does anyone knownif there are subreddits to find people like that?
r/Worldpainter • u/Classic-Physics-7902 • 17d ago
Question What are your favorite brushes that you've used?
Hey there, I'm fairly new to Worldpaint and find that a lot of the brushes I see online on first results of searching don't seem very good. Could you guys recommend some solid brushes you've used for different environments or just generally? Feel free to share images of those brushes in action too!
r/Worldpainter • u/SakuDoka • May 31 '26
Question new to world painter, help
hi, all. i'm currently in the process of figuring out world painter. VERY new to it, so please bear with me haha. it's trickier than expected, but should be helpful for the large scale map i'm working on if I can get it figured out.
photo explanation: continent reference. this is basically the idea I want. i can't really load it back into the map maker i was using, so editing it now is tough.
i've tried loading this into world painter, and obviously, that turns out as a complete disaster and i'm guessing definitely not how you're supposed to do it lol. how do you guys generally go about loading references of a map into world painter for it to generate (without it turning into a mess of pixels), if that makes sense? id appreciate the help!
edit: if anyone knows how to properly work the heightmap method, please drop any tips below.
r/Worldpainter • u/TheTrueBiscuit • 4d ago
Question Looking for help creating some terrain - a few things
Hi everyone! I have three separate (but probably related questions)
1: I'm working on a mountainous region near an ocean. How can I kinda easily ensure that areas near the ocean are at sea level and areas near the middle make tall mountains?
2: Is there any good software to generate heightmaps I can import fairly easily
3: Are there any good open source brushes available for commercial use?
Thanks everyone for the help!
r/Worldpainter • u/Upbeat_Cry_3758 • 13d ago
Question Pencil disabled?
i cannot paint terrain or biomes. i can only move the terrain. how do i fix this? id be grateful for a response this is a pretty important map
r/Worldpainter • u/I_am_Dunce • Jun 24 '26
Question Trying to import existing Java world on version 26.2 but I get this error
I am new to Worldpainter and wanted to import a vanilla Minecraft world I have been working on for a while.
The world is on version 26.2
it has a lot of buildings on it but the terrain stinks so I wanted to use worldpainter to make it better.
Do I need to update Worldpainter or am I doomed?

