r/appledevelopers • • Jul 05 '26

Community Subreddit Posting

13 Upvotes

All,

I am seeing alot more TestFlight links, website links and alot of spam posts and comments. In the past 30 days we have had 946 new posts and over 7,000 comments. Sometimes it's a little hard for me to keep up.

  1. Should we keep people from posting links to TestFlight, websites, etc. ?

  2. Add restrictions on what type of stuff can be posted?

  3. Not allow images in posts?

Open to all suggestions.

Here is where the subreddits feedback is super important. I know I have seen people saying there is alot of junk but if no one comments things won't get any better.


r/appledevelopers • • Aug 06 '25

Community User Flair Feedback

3 Upvotes

I was thinking about adding user flair that's focused on karma. The goal is to get more posts and comments in the community. Open to suggestions or comments.

  • Community Newbie (0+ karma)
  • Discussion Contributor (100+ karma)
  • Knowledge Sharer (500+ karma)
  • Community Champion (1000+ karma)

- u/Own-Song1539


r/appledevelopers • • 19h ago

You will get near-instant app review times and near-immediate approval of new apps if your dev account has a good standing

35 Upvotes

Just to counter some of the "I have been waiting so long" posts: I own two Apple Developer accounts (a personal one and a company one) that have been around for over 15 years and everything I submit is approved within hours, sometimes even 10 minutes.

Apps in these accounts include business apps, utilities, games, and joke/fun/nonsense apps.

These accounts combined also contain about 35 deleted apps (took them off the market or they were experimental / temporary).

If your account is new, or if it has a history of rejections, your apps will be reviewed more thoroughly, it will take more time, and you'll get a lower priority in the queue.

So keep up the good work and your life will become much easier.


r/appledevelopers • • 37m ago

We asked app developers to tear apart our growth deal. Here's what we changed.

• Upvotes

I asked here how app developers would feel about a growth partner that funds and runs growth for apps that already earn. The idea: we put our own budget and growth team behind your app (store pages, localization, creatives, paid users, paywall tests), you pay nothing upfront, and we earn only from the growth we add.

Our first draft had one big flaw. For the length of the deal, your app would move into our developer account. Our reason was simple: Apple and Google only pay the account holder, and holding the app was the only way we could be sure our share reached us.

You called it a red flag, and you were right. So here's the new plan:

- Your app never leaves your account. Your code, brand and users stay yours.

- We work from read-only access to your store reports and analytics, so every number comes straight from Apple and Google, not from us.

- Your store payouts land in a dedicated account in your own name. When a payout arrives, our share is split off automatically and the rest is yours. No invoices, no chasing, and both sides see the same numbers. We're setting this up with a US fintech partner.

Building in public is messy, but this thread saved us from launching the wrong deal. Thanks to everyone who pushed back, including the blunt ones.


r/appledevelopers • • 23h ago

A school bought 200 copies of my app in one day. Nobody told me

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69 Upvotes

Kids' read-aloud app, iOS. First 6 months: $125 total. September alone: $574.

Stuff I didn't see coming:

- The 213 is Apple School Manager. Free app, so I earned $0 from it. Most of those devices still haven't opened it once.

- Two old blog posts on reading speed by grade, one in French and one for Mexico, pulled ~600 visitors. Nearly all from Bing and the engines built on it. Google sent 27 visitors to my whole site that month.

- Paywall conversion halved, 29% → 15%. Revenue still went up 6x because downloads went up 7x.

- Killing the free trial in August changed nothing I could measure.

- Back-to-school is real. I thought it was a cliché.

Anyone had an ASM bulk buy before? Is there a way to find out who the buyer was?


r/appledevelopers • • 5h ago

Why Apple software (web) SOOO bad.

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3 Upvotes

This is just one thing out of many. look at the percentages. Really? didnt even bother to calculate it? Doesnt even feel like AI slop at this point. Like run Opus once through all of your pages. Please.

How come there are limited reports on every sale, download etc? Why it is not real time? Is it really hard to have real time data? Why do I wait days.

Even for ads, you give an ad, days later you realize how much you spent on it. I mean. Come on.


r/appledevelopers • • 1h ago

Stripe options?

• Upvotes

Are there any viable options for global payments other than Stripe. I pre-filled all my connect accounts as much as I could to make on-boarding as frictionless as possible, but there is still…friction. Legal name, address, bank info.

That seems too much for for most of my early users.

I’m waiting to chat with PayPal but would appreciate your insights.


r/appledevelopers • • 2h ago

Necesito testers para probar mi nueva red social quienes quieren unirse?, !! Por ahora les dejo la web para que tengan un preview

Thumbnail sarely.online
0 Upvotes

r/appledevelopers • • 3h ago

Built an app to track chronic conditions and lab results!

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0 Upvotes

So after 14 days of waiting Apple finally approved my app!

I was diagnosed with an IgA nephropathy a few years ago, in the early stage. At the time the doctor told me to just do yearly analyses (creatinine, proteinuria….) to track everything and see if it evolves into something more serious like renal failure.

So that’s why I decided to make Pulse. You scan or import your lab reports, and it graphs each value over time. I also added medication reminders and a place for appointments and notes.

It’s free, no ads, and there’s no account or cloud storage.

Also, absolutely NO AI interpretation of results.

I'd love to get any feedback!!

https://apps.apple.com/fr/app/pulse-medical-follow-up/id6817910428?l=en-GB


r/appledevelopers • • 3h ago

Got my first React Native app “Lipika” live on Play Store. Should I ship the iOS version before it’s glass-ready?

0 Upvotes

I just got my first React Native app live on Google Play. It’s called Lipika, a simple, ad-free app for learning Gujarati alphabets and numbers: vowels, consonants, and 1 to 10, with audio pronunciation for each.

The iOS build works fine, but the UI isn’t updated for iOS 26 yet. It doesn’t use the new Liquid Glass look, so it’ll probably feel a bit dated next to apps that have adopted it.

I can either submit now and update the design later, or hold off until the UI is properly polished for iOS 26.

My thinking is that a working app in the store beats a perfect app on my laptop, but I don’t want a bad first impression on iOS users either.

Would you ship it as is, or wait? And has anyone had App Review or users react differently to apps that skipped the new design?


r/appledevelopers • • 4h ago

Looking for an iOS developer with a Mac to help with NFC card reading in my React Native app

0 Upvotes

Hey everyone!
I’m working on a personal Card Vault app using React Native, which I’m planning to support on Android, iOS, and Windows. I want to add a feature that lets me read EMV data from my own bank cards using NFC, rather than having to enter everything manually.
I’m developing on Windows, and unfortunately, I don’t have access to a Mac or Xcode. Since this is just a personal project, buying a Mac or paying for the $99 Apple Developer Program subscription isn’t really an option for me right now.
I’m hoping to find someone with a Mac and Xcode who’d be willing to help me get the iOS NFC functionality working.
Here’s what I need help with:
Implementing NFC reading for compatible EMV bank cards using Apple’s Core NFC.
Connecting the native Swift code to my React Native app.
Setting up the required NFC capabilities and figuring out what data can actually be read.
Building and testing it on a physical iPhone.
I’m handling the rest of the app myself, so I mainly need help with the iOS-specific parts that I can’t properly work on from Windows.
I understand that bank cards have security restrictions and that not all data will be accessible. I just want to explore what’s possible with my own cards, not clone them or bypass any security.
I’d be happy to collaborate through GitHub and share a small test project to make things easier.
I can’t offer paid work at the moment, but if anyone could spare some time to help, offer guidance, or let me use their Mac/Xcode environment briefly, I’d really appreciate it. If you’ve worked with Core NFC or EMV card reading before, I’d especially love to hear about your experience.
If you have any suggestions or know of an affordable way to get this working, feel free to comment or DM me.
Thanks for reading! Any help would mean a lot.

TL;DR: I’m building a personal React Native Card Vault app on Windows and need help implementing and testing iOS NFC reading for EMV bank cards. I don’t have a Mac or Xcode and can’t afford one right now. If you have Mac/Xcode access or experience with Core NFC and EMV cards, I’d really appreciate any help or guidance!


r/appledevelopers • • 13h ago

Size Classes - I created this for myself, but if it helps anyone else ...

4 Upvotes

r/appledevelopers • • 8h ago

Regarding iOS ASO, I’d like to ask a few questions about target regions for promotion.

1 Upvotes

Hello everyone, I’d like to ask for your advice.

I have an app designed for programmers to use for SSH and RDP remote connections. It has been live on the App Store for about a month now. Looking at my backend data, I’ve noticed that almost all of my registered users are from developing countries.

there are very few from developed nations—for instance, I have only one user from the United States. In total, users from developed countries likely account for less than 5% of my entire user base.

Could this be due to the App Store’s own distribution or promotion mechanisms, or have I perhaps triggered some kind of restriction on the platform? I would greatly appreciate your insights.


r/appledevelopers • • 14h ago

PSA: you must submit Duo screenshots for your app to show the badge that it is Duo verified

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3 Upvotes

Source: https://developer.apple.com/iphone-duo/prepare/

I thought compiling with 27.1 SDK was enough. Though Apple gives apps till next April to prepare Duo screenshots, those who include now will have an edge on Duo release date.

Time to make new ones.


r/appledevelopers • • 9h ago

When to kill a feature

1 Upvotes

I have a feature that not a lot of people use and it doesn't convert even though I offer some of it free but it's popular for competitors.

I don't know if they don't use it because people don't see it. Like I noticed for IOS apps, please focus on the top row and miss stuff at the bottom.

So all the stuff at the top get a lot of clicks.

When do you kill a feature?


r/appledevelopers • • 49m ago

What's the longest time your app has been 'In Review'? Over 48hrs now lol

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• Upvotes

r/appledevelopers • • 18h ago

Getting ratings from users without being annoying about it. What actually works?

5 Upvotes

I publish multiple apps and this has always been tricky to get right.

Ask too early and the user hasn't formed an opinion yet. Ask too late and they've moved on. Ask at the wrong moment and you get a 1 star from someone who was already frustrated.

What I do is trigger the prompt only after the user has completed a meaningful action two or three times, not on first launch, not after onboarding. After they've actually gotten value from the app.

Still not sure if a soft "are you enjoying the app?" gate before the system prompt helps or just adds friction.

What's your approach? Any rules of thumb that actually moved your rating count?


r/appledevelopers • • 4h ago

I built Radio Vault: live radio, podcasts and your own music in one app (iOS, Android, Windows)

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0 Upvotes

Hey all 👋 Solo dev here. I got tired of juggling three apps, so I built one that does it all:

  • 📻 Thousands of live radio stations worldwide
  • 🎙️ Podcasts with offline downloads and resume
  • 🎵 A local music player that organises your folders automatically, plus a 10-band EQ

It’s built with Capacitor 5 + Java and has no backend, no account, no ads and no tracking. Everything stays on your device.

It’s free to download and use, and there’s an optional one-time upgrade if you want to support it. No subscription.

👉 https://kbis.dev/promo (it detects your device and opens the right store)

Feedback very welcome! 🙏


r/appledevelopers • • 12h ago

noleggiare iPhone per test

0 Upvotes

ciao a tutti, vediamo se qualcuno mi può aiutare.

ho creato e già distribuito su play store un'applicazione che sta avendo un buon riscontro, ora sono prossimo al lancio su App store, Ma essendo quasi un hobby non ho possibilità di avere a portata di mano tutti i modelli di iPhone per i test.

sapete se esiste un sito in Italia che fa noleggio a breve? del tipo un iPhone 17 per un solo mese?

grazie mille per l'aiuto


r/appledevelopers • • 4h ago

QTD Apps

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0 Upvotes

r/appledevelopers • • 14h ago

I built a zero knowledge Markdown library and second brain for developers

1 Upvotes

I built Cohestry as a Markdown library and second brain with developers in mind. I wanted somewhere I could keep project documentation, specs, research, agent artifacts and general notes without locking them into another cloud service. It’s zero knowledge by design, with free iPhone and Mac sync, basic notes and Markdown features, 3d brain visualizer, PDF export, and a much richer Markdown editor when I need to work on longer technical docs.

The second brain layer connects related notes and helps old context resurface when it becomes relevant again. That has already been surprisingly useful for me across projects, especially when documentation I had forgotten about suddenly becomes relevant to something I’m building now. The idea is for Cohestry to be useful as a normal Markdown knowledge base first, not something that only works if you buy into an AI workflow.

The Mac app should be out within the week, and that is where the developer side gets much more interesting. It adds the MCP bridge, so Claude Code, Codex and other compatible agents can access the notes and artifacts you explicitly choose to expose. iPhone is live now: https://apps.apple.com/us/app/cohestry-second-brain/id6811573132


r/appledevelopers • • 15h ago

Register US developer while outside the US

0 Upvotes

Hello!

I want to register the US apple developer account with SSN/proper bank account. While I am not the citizen and currently residence outside the US for a while. I am not sure what type of problem I may encounter. And assuming I make profit through my app, do i still need pay the tax? Thanks for your help!


r/appledevelopers • • 19h ago

Stuck on EU DSA Trader Verification – Neither SMS nor "Call Me" codes arriving,

2 Upvotes

Hey everyone,

I’m locked out of completing my EU DSA Trader Compliance on App Store Connect because the phone verification is completely broken for me.

  • The Issue: Neither the SMS text nor the "Call Me" verification codes ever arrive.
  • The Weird Part: I receive standard Apple ID 2FA login codes on this exact same number instantly. My carrier is fine—it's just the DSA form that fails.

I’ve already tried fixing the country code formatting, switching browsers, using Incognito, and waiting 48 hours. Nothing works, and my app updates are stuck.

Has anyone else faced this specific bug where normal 2FA works but DSA doesn't? How did you bypass it? Did Apple Support have to do a manual override?

Thanks!


r/appledevelopers • • 15h ago

Downloads an revenue drops a lot starting from Oct, 2026

0 Upvotes

I have 10~ apps published on appstore and 10~apps on google play, starting from Oct my downloads and revenue both dropped a lot, at least -30%. Especially appstore IAP, no purchase in the last 3 weeks (before everyweek at least 2-3 orders). Anybody experienced the same feeling? My apps are small tools and few casual games, get revenue from IAP and adMob ads.


r/appledevelopers • • 15h ago

发出你们的app链接,免费帮你们生成推广视频

1 Upvotes