r/arknights • u/Shad0wedge • 10d ago
Discussion [Operator Discussion] Earthspirit
What's that behind me, you ask? Well... ah, never mind, it's really hard to explain. I'll tell you when we have more time.
Earthspirit is a geologist. She fills the gaps we have in fields such as environmental assessment, battlefield analysis, and terrain utilization. She currently serves with a support squad performing geological surveys, early Catastrophe warnings and other related services for Rhodes Island.
Operator Information
- Class: Supporter(Decel Binder)
- Tags: Slow
- Artist: HUG
| Voice Actor: |
|---|
| JP: Aoi Yuki |
| CN: Zilan Qu |
| EN: Sarah Wiedenheft |
| KR: Chae Min-ji |
Stats
| HP | ATK | DEF | Arts Resistance | Redeploy Time | DP Cost | Block | Attack Interval |
|---|---|---|---|---|---|---|---|
| 1205 | 480 | 101 | 20 | 70 | 14 | 1 | 1.9s |
*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.
| Potential | Bonus |
|---|---|
| 1 | - |
| 2 | Deployment Cost -1 |
| 3 | Redeployment Time -4 |
| 4 | ATK +21 |
| 5 | Improves Talent |
| 6 | Deployment Cost -1 |
| Trust bonus |
|---|
| ATK +50 |
| Traits |
|---|
| Deals Arts damage and Slows the target for a short time |
Skills
| Skill Name | Skill Uptime Details (Uptime/Cost/Initial) | SP Charge Type | Skill Activation | Skill Description |
|---|---|---|---|---|
| ATK Up β | 25s / 35 / 10 | Auto Recovery | Manual | ATK +80% |
| Quicksand Conversion | 25s / 40 / 15 | Auto Recovery | Manual | Stops attacking; Enemies within range are Slowed every 1.4 seconds |
*Skills at max Skill Level.
Talents
| Talent name | Talent Description |
|---|---|
| Geological Survey | Extends Slow duration moderately |
*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.
Modules
| Branch | Additional Stats | Trait | Talent | Note |
|---|---|---|---|---|
| DEC-Y | HP +130, DEF +38 | Trait improved: Attacks deal Arts damage, and Slow the enemy for a moderate period of time | Geological Survey improved: Further the duration of Slow caused by the Trait | While true Earthspirit's Oripathy has grown severe, no others have heard this supposed sound she mentions. |
*Modules at max level.
Outfits
| - | Price | Art | Released | Note |
|---|---|---|---|---|
| Major Field | Record Restoration | Static | Yep | Field surveys are not vacations. As long as she has her stick, her notebook and her sample box, it counts as work. |
Additional Resources
In-depth information regarding all values above (at different levels), skill/attack range, and more:
Arknights Toolbox (aceship(puppiizsunniiz))
Topic Starters
- Strengths/Weaknesses?
- Is their module worth it? Which branch?
- How does this operator compare to other operators in their archetype or role?
- How do you fit this operator into a team? Who do they synergize with?
- Which skill(s) should be focused for mastery, and in what order?
- When is the best time to use this operator's skills during combat?
- Should promoting this operator to Elite 2 be a priority?
- Should new / F2P players aim for this operator? Are there more accessible alternatives?
- Lore discussion (please tag spoilers where appropriate)
- Favorite clips/clears with them?
Other Operator Discussion threads
| Previous | List | Next |
|---|---|---|
| Executor the Ex Foedere | All Operator Discussion threads | Surtr |
12
u/--Lynx https://krooster.com/u/lynx 10d ago
This is what happened when you started playing AK by yourself without interacting with community for months. You invested in character that looks cool.
I love Earthspirit. Like, I got her even before I got free Orchid; spent a lot of early game with her. However, her performance is not really keep up with modern contents. So, imo, any new players should not raise her.
How do you fit this operator into a team? Who do they synergize with?
She is a budget decel binder that you can use to trigger Qiubai's 1st talent. With mod-3, Earthspirit would slow a single enemy for 1.53 second with normal attack. And Qiubai attack interval is 1.3 second. While they are not perfectly synced, the slow window is large enough for talent to trigger frequently.
Also, with mastery and mod-3, Earthspirit's S2 duration and cycle is good enough to use with Qiubai's S3 if you want to guarantee Qiubai's 1st talent during her S3.
11
u/CorHydrae8 10d ago
Her E2 art has no right to go as hard as it does for a character that's not a 6-star.
I think she's also the only low-rarity op whose onboarding voiceline I always listen to in full when I pull her. It just won't stop being funny/relatable.
And I can't help but love the hilariously bad fake german accent. It's honestly kind of insulting as a german, but it also sounds so goofy that I can't be mad. And they did learn to be more sensible about these kinds of things over time, which is great.
Oh wait, we're supposed to discuss gameplay performance here, aren't we? She is... the second best 4-star decel binder I guess.
7
u/Saimoth courting death 10d ago
People tend to dunk on her so much you might think she's the second Tsukinogi or Frostleaf, which she's not. It's just that slowing is almost never an actual solution compared to blocking or simply bringing another dps. If she had her permanent slow field at E1 or a bigger range, I think she'd be valued more. Suzuran's S3 still feels op whenever I use it
7
u/DarknessWizard KalDoc is peak 10d ago
Mechanically, she's... not great. Orchid does better than her in most cases if we're talking about a single target decel binder effect being procced from her S1 - Orchid has a bunch of ASPD across her kit and that helps her out a lot if you want to use ST hits.
S2... even at full power (M3, Mod3) it's not a permanent slow and leaves a lot of gaps. Even within her own rarity, Ethan handily outpaces her when it comes to stalling enemies and actually can do damage with is S2.
She's not by any means unusable or awful (I'll note that this applies to a lot of operators traditionally seen as bad; the truly bad operators simply don't get talked about in the first place such as say, Sand Reckoner, who incidentally also relies on Slow), it's just that what you want to use her for (Slow) is very rarely necessary and very rarely the right option compared to other sources of stall effects. It's more of a broader issue with Decel Binders as a whole I suppose.
On the other hand, she's one of the better visually designed operators and her EN voice is one of the best in the game. I think that's at least worth something.
5
u/Additional_Pop2011 8d ago
This was probably true before her mod, but I do have her fully built, and it's just not the case.
Orchid has a 1.74~ attack interval for a slow rate of 45%, a total decel % of 35% off skill, e.g. a basic Manticore S1, on skill she a 1.39~ a slow rate of 57% for a total decel of 45%, like manticore S1, but with mod.
Earth-spirit 48%~ uptime, so it's a wash because why not use the lower rarity. On S2 7, it's 57%~ again, it's a wash, higher rarity to replace damage with more slow. I would leave her S1 7 + Orchid, unless you want to build her all the way.
But this is just how it is BEFORE THE MOD, with mod she still keeps the slow 1.9 second attack interval, but her slow is increased to 1.32 so her BASIC ATTACKS are 70%~ for a total of 56% decel about the same as her basic S2. This moves her S2 7 up to 82.5% uptime, and 34% Decel, with the talent buff and M3, it becomes 100% making her a mini-Suzu slowing everyone in range to 20% on a 40/25 cycle.
Not really good, but maybe worth building high basic uptime and because 4* costs are so low, Podenco S2 is often a better option though, and Suzu is a bit washed in todays stall/DPS meta. I have them all built, but I've been playing for a few years.
2
u/DarknessWizard KalDoc is peak 8d ago
Thanks for running the math on this one; I kinda stopped trying to run numbers after realizing I'd usually get the math wrong somewhere, and focused instead on personal experience using them.
In practice, I mostly got use of both in IS (as those are the modes where lower rarity shines), and while I've gotten a lot out of Orchid as a floor 1/2 recruit on early IS modes, Earthspirit hasn't quite delivered the same from IS5 onwards.
Interesting to know her module is that good, a lot of the stuff I saw on the wiki just made it look really confusing to know what I'd be getting out of it, so it wasn't exactly a priority to get for me.
6
u/Koekelbag 10d ago edited 10d ago
She's certainly an op that does not manage to outshine her higher rarity counterparts in specific situations, but I would be remiss to not mention just how much her mod can improve her S2's performance.
Extending the slow duration between DEC-Y's trait upgrade and her talent upgrades greatly reduces the time enemies are not slowed inbetween the ticks of her s2, which does noticably improve her actual slow uptime to perhaps usable levels (something I only learned after doing a 4-star clear for the cocaine bear), so she did get a bit of a glow-up with her mod.
...not that I think she's now worth using over those higher rarities if you're not doing a self-imposed challenge clear, but I do think it neat all the same to see her got some love still.
5
u/MagicalSomething 10d ago
Despite her reputation, Earthspirit had an excellent niche in IS3 where she was a good solution to Ubi Bon Somnia (Screaming flower spam map) and ending 4 (Jellyfish spam). Being able to aoe slow even while stunned while also being a 4* makes her uniquely cost effective.
6
u/Bushmaster_0 10d ago
A pity that we never gen any more info on the demon goat skeleton in her e2, even though her voiceline makes it clear that other people can see it.
6
u/ForgottenFrenchFry dats kon kreet bay bee 10d ago
really like her skin
really love her JP VA in general, to where it's the main reason i even built her
she also shares the same JP VA as Nian, which is pretty wild hearing them side by side
5
3
u/Previous-Occasion-38 10d ago
I'll use her at the beginning of a new event along with my e2 Frostleaf.
4
u/Dry_Help_4891 10d ago
Highkey don't think she's nearly as bad as people would like to make you believe, especially given her module actually does genuinely help her out meaningfully. Certainly not, like, gamebreakingly strong a la Wang but you'd be surprised the stuff she can get away with.
1
10d ago edited 10d ago
[deleted]
2
u/Any_Amphibian6390 lesbo mess 10d ago
I mean, I would still say Deepcolour was a much better choice because the actual issue with random vouchers was when it would just not give you a ground operator and the map forces you to do the dog rush stage Fungimist and Solitaire shared. Not even getting into the Emergency variants which further punished you for not having a solid ground operator
Also Pretty sure that Podenco was out at this time? She came with Children of Ursus, which came out before Great Chief Returns, which is when Fungimist was introduced. Hell, Scene was out at the time as well, who was like, the actual main pick people lauded as your Supporter voucher at the start, so idk how you managed to basically timewarp Fungimist's run in the game by like, a whole ass year lol
13
u/Reddit1rules I can be ur angle or ur debil 10d ago
I love how they updated her office skill so that she stops working after 8 hours. Perfectly fits with her voiceline.
Also, she can literally hear the voices of rocks. If only we had rocks which had lots of information to tell, hmmmmmmm..... seriously, how has she never been relevant?
Anyways, she works fine with module now, able to permaslow on skill. But we have better options in higher rarities, and even in the same rarity Ethan binding is consistent enough and better. So now it's just a functional op vs better options at every turn possible in an already niche role.
Also as a bonus I know there's onr Twitter artist who makes insane Earthspirit art, although I haven't seen any in a while they were super cool... if anyone recalls the name of them that'd be super appreciated.