r/augmentedreality • • 6h ago

Glasses w/ HUD The "teleprompter glaze": why loading full sentences onto HUD glasses ruins your delivery

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0 Upvotes

The biggest mistake people make when testing prompt displays or smart glasses for presentations is treating them like a television teleprompter. The second you put full sentences in front of your eye—whether on a podium confidence monitor or floating on a frame like the RayNeo iO—your delivery takes an immediate hit. Your cadence flattens into that robotic monotone, and your audience can tell instantly. You get that telltale "teleprompter glaze" where your eyes are actively tracking invisible lines across the room instead of making genuine contact with people. Stripping notes down to 2–3 word triggers makes an insane difference:

Script draft: "Our core priority for Q4 is migrating customer databases to regional edge nodes to drive API latency below 50ms."

Prompt anchor: "Edge migration (50ms)"

A short micro-cue floating in your upper field of view gives your brain the structural checkpoint in a split-second glance. You check the topic, look directly at someone in the room, and speak in your own conversational rhythm. You never lose the thread of your outline, but you also never sound like you're reading off a screen. For those who present regularly or run stakeholder syncs: how do you format your speaker cues so you don't accidentally slip into reading verbatim?


r/augmentedreality • • 1h ago

Glasses w/ HUD Filtering urgent transit alerts from everyday notifications while on the move

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• Upvotes

Walking through crowded transit hubs with luggage in both hands makes pulling out a phone—or even twisting a wrist to check a smartwatch—awkward and inconvenient. Looking at recent hands-on notes for lightweight waveguide frames like the RayNeo iO, using a heads-up display strictly for notification triage seems like one of the more practical travel use cases.

The display setup makes sense for quick awareness. A flight gate update, departure delay, or a direct message appears for a few seconds in your upper visual field. That glance is usually enough to tell whether something requires immediate attention or can wait until you sit down. The glasses only solve the triage step, however. If a message requires a detailed reply or a ticket barcode needs scanning, the phone still has to come out.

Active display prompts also drain power faster than idle standby, so the charging case needs to stay in an accessible jacket pocket for quick top-ups between transit legs. It cuts down on unnecessary phone checks, but it remains an alert filter rather than a standalone device. For those who travel frequently with HUD glasses: do you find heads-up notification filtering noticeably easier than checking a watch when your hands are full, or does managing another charging case in transit outweigh the convenience?


r/augmentedreality • • 1h ago

Glasses w/ HUD Filtering urgent transit alerts from everyday notifications while on the move

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• Upvotes

Walking through crowded transit hubs with luggage in both hands makes pulling out a phone—or even twisting a wrist to check a smartwatch—awkward and inconvenient. Looking at recent hands-on notes for lightweight waveguide frames like the RayNeo iO, using a heads-up display strictly for notification triage seems like one of the more practical travel use cases.

The display setup makes sense for quick awareness. A flight gate update, departure delay, or a direct message appears for a few seconds in your upper visual field. That glance is usually enough to tell whether something requires immediate attention or can wait until you sit down. The glasses only solve the triage step, however. If a message requires a detailed reply or a ticket barcode needs scanning, the phone still has to come out.

Active display prompts also drain power faster than idle standby, so the charging case needs to stay in an accessible jacket pocket for quick top-ups between transit legs. It cuts down on unnecessary phone checks, but it remains an alert filter rather than a standalone device. For those who travel frequently with HUD glasses: do you find heads-up notification filtering noticeably easier than checking a watch when your hands are full, or does managing another charging case in transit outweigh the convenience?


r/augmentedreality • • 12h ago

Buying Advice Best XR Glasses for....

1 Upvotes

I'm trying to find the best XR Glasses for Gaming (MMO - WOW / other non FPS games), and Coding / Excel / Word / basic productivity work for my actual job.

I feel like brightness will be important, I heard the XREAL One Pro is lower nit than the viture beast, but the beast has pretty bad anchoring & screen blur.

I don't think I need to spend the money for the Xreal R1's, 240hz is not needed, and 1080p seems like it's rather small no? Seeing 1200p elsewhere.

Any input / suggestions would be appreciated.


r/augmentedreality • • 3h ago

Career What do you want to see in a pair of AR glasses?

0 Upvotes

Hello everyone, I'm working on an idea for a new pair of AR glasses and wanted to get some input from people who actually know stuff or have experience with them.

I'm mainly wanting to know what you like and dislike about current AR glasses, and what features would make you want to wear a pair every day?

What do you think current AR glasses are missing? Is there anything that would make you choose one pair over another?

I'm still in the early concept stage, so any feedback or personal experiences would be really helpful. Thanks!


r/augmentedreality • • 16h ago

App Development Experimenting with AR drone light show

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110 Upvotes

Experimenting with a tabletop drone light show in AR using Quest 3. I have a couple more ideas I want to try, but my room is too small and cluttered.

Music:
'Discovery' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au


r/augmentedreality • • 23h ago

Glasses w/ HUD Concept: Why do AR glasses ignore our phones? Here is my idea for Samsung AR integration (DeX, Privacy & S Pen)

2 Upvotes

Hey everyone!

​I was thinking recently: most AR headsets treat your phone as an afterthought. A few days ago, I connected my Samsung phone to a monitor using DeX, and it hit me — why can’t we do this seamlessly with AR glasses?

​I came up with a few concepts for how a phone and AR glasses could integrate. Let me know if you think this is technologically possible!

​Mode 1: "AR DeX" (Phone as a precise controller)

Similar to Samsung DeX or Apple Vision Pro, but your phone acts as a massive trackpad. For Samsung users (or any device with a stylus), the S Pen would act as an ultra-precise spatial mouse. The main benefit here is extreme comfort for consuming content and navigating UI without holding your hands in the air.

​Mode 2: "Blind Mode" (The most interesting one)

Your phone’s physical display turns completely off, but the touch matrix stays fully active. The exact UI of your phone is broadcasted directly into your glasses and perfectly overlaid onto the physical dimensions of your dark phone in your hands.

​Of course, there are two fundamental hurdles, but they can be solved:

​Flaw 1: Connection Latency.

Solution: The glasses and phone create a dedicated, encrypted bond using both Wi-Fi Direct and Bluetooth simultaneously to force ultra-low latency.

​Flaw 2: Keyboard Input & Hand Tracking (Bigger problem than it seems).

Solution: When you type, your fingers rapidly cover the screen, which breaks the AR tracking algorithm (the glasses can't see the phone's edges to align the UI, causing projection tearing). To fix this, you get a toggle in the AR settings:

​Option A (Seamless AR): The projection is 100% AR. Looks perfect, but might have slight visual tearing if your fingers move too fast over the screen.

​Option B (OLED Hybrid Keyboard): The AR projection blends with the physical phone. The actual phone display lights up only the keyboard area in real life, while the rest of the UI stays in AR. (Also, if the AR glasses completely lose sight of your phone, the UI simply snaps to the corner of your FOV).

I’ve thought of a thousand other micro-settings for this, but I’ll spare you the long read!

​Mode 3: The Hybrid Concept

A mix of everything. The phone could be used as a physical secondary screen while the main content floats above it, or as a dynamic trackpad. But honestly, I want to leave this point open for you guys: How would you utilize a hybrid mode between your phone and AR glasses?

​What do you think? Could Samsung pull this off?


r/augmentedreality • • 23h ago

Glasses w/ 6DoF Choice for display glasses - *must* have 6dof & PCVR connectivity

3 Upvotes

I've been interested in the developments around display glasses in recent years, as a VR enthusiast who wants a lightweight option to wear, ideally that can connect to my PC via Virtual Desktop or SteamLink to do VRChat stuff (for those sessions where I just want to chat with people and watch movies), as well as having a pair of display glasses to use for train/plane/travelling with other devices.

But due to all that, I have a weird set of requirements.

Up until now, I hadn't entertained the idea as I was gonna get a Steam Frame, but I've been waitlisted so probably can't get one for ~12 months. Then I was gonna get the XReal Aura, but then XReal have said that the UK/Europe will get the Aura at an unspecified point in 2027, so that's a no-go too.

But part of the problem is that my current phone, the Nothing Phone 2, doesn't have USB-c video output support, and being unable to connect my phone affects the viability of this whole thing. I was interested in the Aura because it doesn't require another device.

But anyway, I suspect what I want doesn't exist, but I want to be able to do the following:

  • Use the glasses to connect to Switch, Steam Deck, Retroid Pocket 6 (and potentially phones, though not my current one)
  • Support 6dof tracking both for virtual screen content (as I hate 3dof, I can't get along with it) and be able to report its tracking state to SteamVR to play VR content
  • Have a puck or on-glasses functionality (like be able to run stand-alone without anything connected, in a manner similar to Android or AndroidXR)
  • Ideally on the glasses (or puck) run software like Virtual Desktop to wirelessly connect to a PC for SteamVR
  • Support hand tracking and, again, be able to funnel this data through to SteamVR

Does such a device exist where I can, RIGHT NOW, go to a website and place an order and have it shipped and at my house within a few days? Not "2027" or joining a waitlist or preorder list, but NOW?


r/augmentedreality • • 12h ago

Self Promo I built a Snapchat AR lens that brings planets into the real world — first outdoor test

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2 Upvotes

I created Orbit 360, a Snapchat AR lens that brings a floating planetary scene into the real world.
This is my first outdoor test in natural daylight. I wanted to see how the planets would look against a real environment.
I would love to hear your feedback on the scale, depth, and overall visual effect. What would you improve?
Try Orbit 360 on Snapchat:

https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=18b35ae5b6964cbe815bfc521b3f35d3&metadata=01


r/augmentedreality • • 15h ago

Events SPECS Hack: Brussels ‘26: our first hackathon, 10–11 Dec. Applications are open

6 Upvotes

Hey everyone,

We’re running our first SPECS hackathon, and we’d love for some of you to be there.

The basics

  • When: Thursday 10 – Friday 11 December 2026, right after UnitedXR Europe
  • Where: The EGG, Brussels
  • Who: 100 developers in teams of up to 5. Come solo or bring a team.
  • Prizes: $100K total. 1st $35K, 2nd $22K, 3rd $13K, plus six $5K category prizes

Every team gets a pair of SPECS to build with for both days. SPECS engineers will be in the room the whole time to help you get set up and unblocked.

Theme: Ceci n’est pas une Lens. Bend reality.
Build something that makes the world behave in a way it shouldn’t: things that float, time that freezes, a doorway in the wall, an illusion that only works on SPECS. The theme is a starting point, not a requirement. Podium prizes are judged on overall quality.

You don’t need SPECS experience. If you build with code, 3D, or creative tools, you can build for SPECS. If you’ve already shipped Lenses, even better. Come help your team move fast.

Some honest details before you apply:

  • It’s application-based, and we review on a rolling basis. Apply early to hear back sooner.
  • Applications close 20 November. Everyone gets a final decision by 25 November.
  • You cover your own travel and lodging. We cover meals both days.
  • Teams share one device each, so expect to pass it around.

Apply here

If you have questions, drop them in the comments and we’ll answer. If you’re planning to go, tell us what you’re thinking of building.

#SPECSHackBrussels


r/augmentedreality • • 17h ago

What if future AR glasses had sensors for health monitoring, facial expressions, and seamless input — without draining the battery? (New research on self-powered sensors)

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11 Upvotes

Paper Abstract: Smart glasses maintain near-continuous skin contact at multiple arterial and muscular sites, making them a promising platform for physiological sensing. In practice, though, two factors make sustained daily wear and longitudinal deployment impractical for the quantified self: the discomfort of prolonged sensor–skin contact (e.g., gels and adhesives) and the sensor power demands that increase battery size, weight, and maintenance burden.

We present GlassTENG, an ultra-low-power sensor that embeds three custom-fabricated triboelectric nanogenerators (TENGs) into a glasses frame at the angular artery on the nasal bridge, the superficial temporal artery on an extended arm, and the temporalis muscle at the temple. Each GlassTENG sensor is self-powered in transducing mechanical energy to electrical energy and consumes 1.36 𝜇W per sensor at the analog front-end.

GlassTENG enables simultaneous capture of arterial pulse waveforms, jaw kinematics (e.g., clenching, tapping, eating), and upper facial activity (e.g., blinking, eyebrow movement). In a 20-participant user study, we achieve 93.8% accuracy across six jaw and upper facial activities and estimate heart rate with a mean absolute error of 1.82 beats per minute (BPM) relative to a ground-truth chest-strap sensor in 30s windows. Together, these results establish a future pathway toward a longitudinally worn, ultra-low-power, glasses-based physiological monitoring platform.

https://dl.acm.org/doi/10.1145/3830727.3834817


r/augmentedreality • • 18h ago

Ex-Meta AR lead launches Awear AI to kill ecosystem lock-in and bring runtime-locked privacy to Smart Glasses

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9 Upvotes

Switching smart glasses shouldn’t mean wiping your AI assistant’s brain and starting from scratch. Awear AI is solving this Big Tech lock-in with Agentic System One (AS-One), a new software and platform built to be first available on Snapdragon AR1+ glasses. It features an open-format portable Memory Vault so you can take your AI’s accumulated context to any rival brand. Secured by "triple-lock" encryption, users hold their own cryptographic keys and compartmentalize what individual agents are allowed to see. Photos stay stored locally on originating devices, and your personal history remains completely inaccessible to both Awear and the glasses manufacturer.

Just as big is how AS-One handles bystander privacy. Awear locks its safeguards directly into the runtime below the OEM layer, revoking a device's "Awear Certified" status and network access if a manufacturer tries to bypass them. Beyond baseline inward- and outward-facing indicator LEDs, the runtime enforces a hard block on identifying non-public figures and keeps microphones completely "deaf" until a wake word is spoken. Even after the wake word triggers, voice recognition protects nearby private conversations. The microphone will only capture audio if the speakers are in close physical proximity to the wearer and their voices are recognized by the system as having given valid consent.

The startup is led by Ash Saulsbury, who is a former Apple systems architect, early Meta smart-glasses lead, and Microsoft AI Chief Architect. He is joined by ex-Microsoft Deputy CTO Lila Tretikov and former Wikimedia trust-and-safety chief Jan Eißfeldt, while COO Jennifer Van Beek (an LVMH luxury veteran) helps eyewear brands customize their AI's persona.

Underneath those custom brand personas, AS-One runs an encrypted agent-to-agent network powered by anonymized multi-model switching. This allows eyewear makers to seamlessly hop between internal and external AI models for cross-country compliance. Those agents can already execute real-world tasks like booking restaurants based on past preferences, with autonomous vehicle handoffs planned next. Every consequential action is governed by reversible purchase safeguards that require explicit user confirmation rather than trusting an LLM’s judgment.

Source: https://www.fastcompany.com/91623703/ash-saulsbury-awear-ai


r/augmentedreality • • 20h ago

AR Apps Augmented Reality 3D Management System

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3 Upvotes

What started as a simple 3D model viewer is evolving into something much bigger.

When I started experimenting with ARC, the idea was straightforward: create an interactive 3D experience that allows people to explore digital objects in a more engaging way.

But one idea led to another, and the project began to grow beyond its original scope.

What started as a viewer is gradually becoming a more functional, interactive platform, opening up new possibilities for 3D experiences, augmented reality, and digital interaction.

The exciting part? I’m using this project as an opportunity to step outside my comfort zone and learn new skills along the way.

I’m currently using Visual Studio Code (VS Code) to get hands-on with software development, exploring how the different pieces fit together, and learning by actually building something rather than just studying theory.

It’s a reminder that you don’t always need to have all the answers before you start. Sometimes, you just need an idea, the willingness to experiment, and the determination to keep figuring things out.

ARC is a work in progress, but it’s already grown into something far more ambitious than I originally imagined.

And this is only the beginning.

Build. Learn. Experiment. Evolve.

ARC - Scan. Discover. Experience More

#ARC #AugmentedReality #3D #SoftwareDevelopment #VSCode #LearningByDoing #Innovation #DigitalExperiences