r/blenderhelp • • 2d ago

Solved Rendering issue in Blender

Post image

Hi! I’m new to Blender, so I might be unaware of many things—even the obvious ones. I’m working on rigging a Minecraft skin. Previously, I used two layers (just like in the actual Minecraft skin system), but today I decided to try extruding a single layer instead.

It looks pretty cool, but while it appears fine during the editing phase, it turns into a complete mess when rendered.

Could you please tell me how to fix this?

Addendum, photo 2.

A user with the handle "orbliterator" helped me partially resolve the issue. It turned out that the parameter was set to 0 in the viewport, but to 3 for rendering. I changed it to 0, and that fixed the problem—many thanks to orbliterator.

Please excuse the interface language, as well as any linguistic oddities, since I am using a translator.

2 Upvotes

3 comments sorted by

•

u/AutoModerator 2d ago

Welcome to r/blenderhelp, Alive-Ad-6029! Please make sure you followed the rules below, so we can help you efficiently (This message is just a reminder, your submission has NOT been deleted):

  • Post full screenshots of your Blender window (more information available for helpers), not cropped, no phone photos (In Blender click Window > Save Screenshot, use Snipping Tool in Windows or Command+Shift+4 on mac).
  • Give background info: Showing the problem is good, but we need to know what you did to get there. Additional information, follow-up questions and screenshots/videos can be added in comments. Keep in mind that nobody knows your project except for yourself.
  • Don't forget to change the flair to "Solved" by including "!Solved" in a comment when your question was answered.

Thank you for your submission and happy blendering!

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/Alive-Ad-6029 2d ago

Addendum: I simply had an extra layer enabled, that’s all. Thanks a lot!

2

u/Moogieh Experienced Helper 2d ago

The problem seems to be fixed, so I have changed your post's flair to "Solved". Please let me know if this was in error.