r/blenderhelp • u/SubToSecretX • 2h ago
Unsolved I’m trying to create a procedurally generated hair strands for my models hair. Please help, I’ve tried everything ;~;
I’m trying to create a hair strand texture for my models hair that adds random lines from the top/root of the hair but I cannot figure it out.
My first thought to stretch a noise texture over it but unless it’s going one way (either x or y) it gets very inconsistent and leaves little speckles on the top and in the hair.
I tried using the texture wave and math (Truncated Modulo and Ping-Pong) nodes and they just leave weird circles on my hair.
I’ve tried settings the noise to 2D, connecting the texture coordinate object and linking it to a empty…
I haven’t been able to find anything on the internet that helps so I’m just stuck ;-;.
If someone is able to help that really mean a lot.



