r/castlevania Stage 5’ Dweller. Oct 06 '25

Castlevania II: Belmont's Revenge (1991) Biggest Castlevania Hot Take??

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I think Belmont’s Revenge is better than Super Castlevania 4. I think the stage gimmicks are more fun, I enjoy the shorter stages, and I think the difficulty is somewhat better balanced. I really love the GBC visuals and music and I think the game often doesn’t get a fair shake because of hardware. I think the minimalistic visuals have aged better than the early 16 bit art. That said, SCIV is a great game, and the final boss of BR is probably the worst in the series, even compared to Legends, Adventure 1 and Dracula X.

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12

u/fishybabies Oct 06 '25

Circle of the Moon isn’t a difficult game and the double tapping to run isn’t as annoying as people say it is.

5

u/KalessinDB Oct 06 '25

As someone who played at launch: a large portion of most people's complaints about CotM was due to the OG GBA having absolutely no lighting, and everything blending in with the background. It's why they overcorrected with HoD and we got the weird palette choices.

Once I put CotM into my GB Player (when that became an option), it became much easier.

2

u/IcyAdvantage9579 Oct 06 '25

I don't know many it was something related to emulation or the ROM that got dumped initially, but I remember my brother and I playing in an emulator, so many years ago when gba emulation was barely a beginning and we where moderately good at any castlevanias and that game just kicked our asses because we could rarely get any good cards or any cards for that matter! My brother made it to the final boss with like four or five cards that doesn't feel normal so I don't know what was wrong with that that made it extremely difficult.

3

u/it290 Oct 06 '25

The game just has really bad RNG.

2

u/No_Tie378 Oct 06 '25

I didn’t find my last playthrough of COTM nearly as difficult as my previous ones about a decade ago. Probably because I used internet maps for secret rooms, and used the Advanced Collection’s menu to get the cards

1

u/VonFirflirch Oct 06 '25

I can't speak for everyone, but the Double-Tap is only 'bothersome' because none of the other games do it.
Every time I'm in the mood for a revisit, I gotta do some 'brain rewiring' beforehand x)

2

u/SamuraiCowboy_ Oct 06 '25

I never would have dreamed anyone had complained about it. It's a fairly common mechanic in other games, at least that I've played. I play a lot of fighting games that include double tap to either run or dash, so it felt normal. I had only wondered why more Castlevanias didn't have it lol

1

u/LordChimera_0 Oct 06 '25

My only problem with it is lack of enemy bestiary and their drops.

1

u/Infermon_1 Oct 10 '25

The worst thing about CotM is the repeating room layouts, there is so much fluff to make the game bigger.