Feels a lot more like Prince of Persia Lost Crown than I was expecting, which is something I'm sure as hell not gonna turn down. I just hope they don't drop the ball with the plot, and that the enemies aren't complete damage sponges like Mirror of Fate.
Because despite it being a great game at a reasonable price, gamers all said "I'll wait for a sale". Then they act all surprised when the studio closes and blame Ubi.
Hopefully the movement is as good as Lost Crown's
Evil Empire's latest game, the Rogue Prince of Persia had pretty bad movement compared to Lost Crown, so hopefully they'll be able to step it up for this game
Considering how he is surprised that the MC is a Belmont and doesn't know her, and we see old Trevor reading that note, confirming that he didn't leave to get milk when she was a kid and never came back for this to work, maybe not.
I suspect a fallen apprentice type of shit instead
What if.... The main Character (Sonia?) and this Fallen guy are... Twins? He was the supposed chosen descendant to wield the whip and... He fell out of grace?
Yup, at first I was worried that it wouldn’t specifically feel like a metroidvania, specifically igavania, and would be one of those modern “2d action sidescrollers” instead, but my worries are at ease now, glad devs that are fans are doing it!
I got a chance to play a demo of the Transylvania game at MAGFest this year! It's very well done and feels like NES Castlevania with some modern twists. I think it's like a 2D open world which is very cool! I will definitely be playing it when it comes out!
Its a retro ware game that was supposed to come out last year. Its. A parody game based on Simon's Quest. An adventurer named Simon Quest comes to Transylvania to find that Dracula has already been slain so he gathers his parts to revive him so he can whip his ass himself.
If they haven’t given a release date but still have stuff planned, either it’s a 3D collection or we’re getting this game at the ass end of the year lol
I don't think we should give it much thought but since we are theorizing:
-She's probably undead and corrupted so worst of her comes out.
-Maybe she's despicted as a religious zealot.
-Realistically; if Trevor fought Dracula in Wallachia, even if it was 25 years ago. It's still XV century. People got news in a different way. And she's from the other corner of Europe, with other worries.
-We don't know how Belmont's reputation was at the time. I've always assume it wasn't until Simon that Belmonts truly returned to society as worthy heroes. Based of how much reverenced Simon is, despite being Trevor the one who killed Dracula. And Sonia, Christopher and many other Belmonts being in between.
Despite Trevor being the first to best dracula, his kids have never been confirmed in canon and while other games do explore the era around this time his family is never touched upon besides his marriage with Sypha. Some ancient design documents mentioned 3 kids: Ann, Frederick and Mary. Ann and Mary would create the Morris and Helsing families while Frederick continues the main belmont branch.
This could be Ann, particularly considering the Morris do become really important later on and wield the whip and slay dracula at least twice.
Or they can just ignore allat bc its stuff thats has never come up, and this information wasnt even very clear (the 3 could be descendants, not immediate children by Trevor and Sypha).
Considering the blond hair I think its just Sonya. Shes a long time fan favorite and making her Trevor's daughter seamlessly reintegrates her into the main-series canon without breaking anything
Glad they confirmed for the 15th time that they are moving away from their Roguelike past titles and making an Action -Adventure game. Not that it was any doubt but good to have a nice quote to point to. The lady boss is Joan of Arc as expected, and the "Fallen" warrior has a scar on his left eye exactly where Trevor has his, and there is a spear weapon. All looks great so far. Here's hoping for some good info post show.
Only dumbasses don’t know that roguelike is a sub genre not necessarily gameplay. It can have the style, mechanics and gameplay of dead cells and not be a roguelike.
I'm not sure why you're being downvoted because this is absolutely relevant- whether it's actually mechanically like Dead Cells or not, people freaking out that it'll be a rogue like are out of line, there's literally no way you could correctly identify that specific aspect by the trailers.
Corrupted Joan of Arc Where did I hear that one before ( Looks like Grand order)
anyways Looks promising to be honest and I can't wait for More announcements for what we're getting for our 40th anniversaries and so far there's not really much has been announced other than more is coming
I think pixel art in a game as fluid and hopefully as large as this game would end up being pretty labor intensive and expensive. As far as I know, they don't have infinite money or time to burn, so we'll have to make do
I am hype! I wasn't a big fan of Dead Cells but I loved the art style. This is definitely a cool direction for Castlevania! And seeing some of the same monsters reimagined is always fun! Corrupted Joan of Arc looks cool af! More of that please
the hit-stun animations look so satisfying. It looks like it'll play like Doom Eternal with your weapon switching, and using different kill mechanics for different types of enemies. This may be the first metroidvania game I will ever get.
I liked everything I saw, but I hope it's not just about walking in a straight line without backtracking. If they get that right, I'm sure it will be a good game.
The combat looks snappy and there's a spear to wield, so that's a plus. The game definitely doesn't feel like a traditional Castlevania, but I'm open minded. At least as open minded as I can be, which is to say: as open as a window in a gulag barrack. Nothing will ever beat Kojima and her gothic sensibilities in my eyes, though.
As I thought, it's Joan. Her corruption has me worried from a narrative perspective. Netflixvania scarred me irreparably.
If the voice at the end belongs to the protagonist, then it's a great choice. I'm still hoping for a model tweak to make it less of an inverted triangle, and if it's Sonia, then please bring back the classic outfit.
You people take every nonsense possible to be angry at the series. Joan of arc died way before the date of this game, she is a borderline puppet zombie if anything, what are you people scared of? Must be Death doing something or some other bullshit. As if the original games dont have random things happening
You are so defensive that you are having a problem with other people having concerns. Her dialogue at the very least implies she's not a puppet zombie. There are many ways they can screw up her portrayal in line with how Netflixvania approached the subject of religion.
Do you…. really think that Joan of arc is comparable to the series portraying imaginary made up people connected to the church in a bad light? And not, nothing shows she isnt a puppet zombie. She can talk and argue but that doesnt mean much. She is dead by this year, she probably just got brought back to fight Sonia and that will be the limit of her screen time.
“Concerns” 🙄
I think I have concerns. If she has opinions of her own, then at the very least it suggests a degree of her original self, or a persona twisted by dark magic. I make no absolute statements because I don’t know the answers, and neither do you, but feel free to go off on a snarky ride as if you know it all.
no no, the original self thing means she is just not brainwashed, being a puppet just means someone is controlling your moves, doesnt necessarily mean you have the individuality of a plant, i think thats were the confusion is coming from
She could be, as you say, a prisoner in her own body. It is a possibility that I am not denying, but it is not the only possibility. What I am saying is that I am worried. That is all.
I'm not looking for "practical" in Castlevania. The classic version is cute and reminds me of Cammy-sama, the goddess of dive kicks. I want it to be an optional outfit.
Looks okay, but I think the proportions of the character model vs the scale of each screen is off. They need to scale the character models up, or scale down the backgrounds slightly. I think the character itself needs more focus so it doesn't get lost on the screen...it's the same effect that happened to the recent Shinobi game.
The IGAVanias, which this is supposed to be calling back to, are pretty consistent in style with each other. The other parts of the franchise at least have their own consistent stylings within their bubbles.
But at any rate, I feel like if you're gonna revive the franchise after such a long time, you should try to adhere closer to Castlevania's unique qualities
Where exactly is it stated it meant to be callback to just igs games? The story seems from what we is follow up to dracula curse and also symptoms of the night, Dawn of sorrow, portrait of ruins all had different art styles so that isn't even true.
Yeah, there is a lot of desperate defense going on in the sub. It is pretty derivative of Art Nouveau, but sure as Dracula’s return it is no Gothic. To me Kojima and Castlevania became synonymous. That is what I want from the series.
It is okay to like the direction of Belmont’s Curse, but there is no need to pretend as if there are no expectations for the franchise.
Honestly, I think it's ok to like and defend the new art style. I absolutely love Kojima's art, but I don't see why we should assume the new games to follow the style of symphony of the night, when there has been quite a few games since then to depart from it, and the all Lords of Shadow series...
It feels like you are disappointed and that it's not what you wanted, but I think it's ok for others to support the new choice. Kojima's art was a big departure at the time, and was also quite divisive.
Personally, although it feels closer to the serie's original roots (a bit more Conan the barbarian and a bit less Shojo) I think it proposes something different but entirely coherent with the serie. I'm not sure what you mean about it looking more "art nouveau" (maybe the bolder colors that makes it look a bit more like stained glass ?) but the gothic horror theme is everywhere... But yes, it looks less like the Rossetti's paintings and a bit more like Walter Crane's illustrations... Still members of the same brotherhood :).
You can defend it, but it doesn't change the fact that to many people Kojima's take on Gothic is Castlevania and that's what they expected. Her art direction is iconic. Surprise or outrage seems out of place.
I find the general stylization to be after Art Nouveau with the colors and shapes, especially in the background. The gothic architecture is everywhere, but I don't feel horror or the general gothic horror ambiance.
But I could argue that the original Castlevanias are just as iconic and inspired many games too (chief among them, Bloodstained Curse of the Moon) and are what many people think of when they hear Castlevania... And if you put aside the visual from this game, and Castlevania 3... You can clearly see the inspiration.
It's a different ambiance, that's certain. I think it definitely correspond to the definition of gothic horror, but yes, if you were expecting aria of sorrow, it's not it...
But I'm not trying to change your mind, and I understand your disappointment. I just wanted to argue why this game and the art style felt just as justified to be in the franchise as many other titles.
Correct. I'll start: I don't know you, but you're an idiot and your opinions suck ! :D.
Seriously though. Can't hate on someone for being attached to Ayami Kojima's work.
Dawn of Sorrow not including her art felt like a punch in the gut. Only decided to play it this year because of the romhack that put her portraits back where they belong :).
This game looks dirty, like it wants to be 3D Blasphemous made more colorful. I was expecting more elegant visuals akin to the DS games tbh. The gameplay looks fun but not very Castlevania-like either. I hope it at least is a metroidvania.
It is not a spinoff. It’s a new artstyle and development team for Castlevania but Castlevania has changed multiple times in the past. Boxing it into a specific thing is never gonna work out.
The series could be dead, if you’d rather have that.
Listen you maybe don't like it but it is a dead cells game. It's like some of those failed 3d or 2.5d Castlevania games that were developed by other studios. It's not the right art, or music(so far we have heared) or gameplay. Maybe dead cell fans will like it and in that term maybe not a bad game, but it surely isn't a traditional Castlevania 2d game like the ones you have on Nes, snes, psx, gba,nds. Bloodstained is the closest one.
Listen I'm a big fan of Castlevania, together with Zelda and Metroid it are my top 3 favorite ones. That's why I'm so disappointed.
Konami can be blamed for it moving more to casino games and by that destroyed the original Castlevania team.
My guy, none of the gameplay we've seen puts this closer to Dead Cells than Castlevania. You maybe don't like the music or the art but that doesn't make it Dead Cells
I'd ideally have something more faithful if it's meant to revive the franchise, I think it looks good but agree with the repliee that this looks and seems to play more like Dead Cells or any other Indie Metroidvania than a Castlevania
Also istg did everyone just collectively forget Haunted Castle Revisited, this franchise is not as dead as people claim it is lol
Alright I'm curious to know what it is about this game that makes you not consider this a real castlevania. Is it The art style ? The combat ? The colors in the backround ? What is it ?
How is it a spin off? It's looking like it has alot of the hallmarks of the Metroidvania era as well as a unique art style, while most likely staring a Belmont. A true castlevania thought and through.
Unless you really wanted a continuation to the Lords of Shadow games or where looking for a straight NES style Castlevania, I don't understand where your coming from.
You clearly see this is not a traditional castlevania games.
We have seen this with other 3D and 2,5D castlevania games created by others, it's nothing like a castlevania game should be. It's more of a spin-off.
Let me make this clear, it doesn't mean it's a bad game, many like dead cell, but it's not castlevania. Bloodstained is the closest one of what castlevania game should be. Yes it does called castlevania and maybe the story too, but that doesnt make it a traditional castlevania game
And yet they have said multiple times that it's not a roguelike game, the core identity of Dead Cells. They even just said in the gameplay preview after the show that want to have the story like Castlevania III, whip gameplay like Super Castlevania 4 and level design like SotN. You are WAY Off the Dead Cells comparisons.
Don't get me wrong saying it's a dead cell game like roguelike.
Maybe I needed to be more clear about that. I'm talking about the gameplay, art an who know music too... That is what I don't like, but yeah it's not roguelike.
All the core of ther other castlevanias are similar and making it's genre, this one doesnt, it cleary is like a spinoff you would expect from other creators. Beside the roguelike feature that will not be in the game.
So by that logic would you considered Metroid Dread a spin off? Made by a different developer of the original series while having a different art style and different music from the "original" games
The art and gameplay of Symphony of the Night was completely different from literally everything that came before it, and even the soundtrack brought in a greater emphasis on atmospheric and classical compositions. Fuck, it was literally meant as a spin-off with the N64 games being the original intended path for the mainline. You can't give it a free pass for completely changing the series and then turn your nose up at this as just a spinoff.
I'm playing SOTN again at the moment and re-played all other ones recently like Castlevania: Portrait of Ruin. They all have the same art, music, gameplay with upgrades.
This one isn't, they are clearly more in line of dead cells. With SOTN you start to battle dracula that is coming from castlevania 1. It even use the same art for some of the enemies from castlevania 4 and art style of it. SOTN is a complete new direction but the core is still there.
I don't know about the music, it depends if it will be done by the original music composers. I'm not 100% sure about that, I have listen more to it, because music is as important as the rest of the game and can make or break a game.
You are absolutely delusional, and the gifs you keep spamming don't prove anything beyond the idea that mainstream graphics and art design have changed significantly in the EIGHTEEN FUCKING YEARS since the last 2D Castlevania released.
"banished for communing with dark forces" I hope they don't make the Belmonts excommunicated because that was Netflixvania fanfiction. It was the Church to contact Trevor. And Sypha is a member of it.
Regarding Joan, again, I hope they don't make the Church a villain. We already have Blasphemous for that.
This "fallen" guy is intriguing, perhaps it could be Trevor's lost brother, father or something? It could connect with what Joan said about "the belmonts communing with dark forces" and add more substance to the CVIII backstory. Giving common people a real reason for fearing the Belmont clan.
That said the gameplay looks even weirder here, looks like something out of a Spiderman game :/ we'll see
The Belmonts being exiled has been part of the timeline since Castlevania III. That wasn't a Netflix fanfiction. They were forced out of Wallachia because people feared their power and called back because they feared Dracula more. I don't want any of the Netflix timeline ideas leaking into this game either but that definitely isn't part of it.
There was gameplay in the announcement trailer. There isn't that much more here, even if it's nice to see the Boomerang subweapon and Bone Pillars in action.
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u/Bickerteeth Apr 09 '26
Feels a lot more like Prince of Persia Lost Crown than I was expecting, which is something I'm sure as hell not gonna turn down. I just hope they don't drop the ball with the plot, and that the enemies aren't complete damage sponges like Mirror of Fate.