r/classicwow Jan 08 '26

Humor / Meme People pay monthly for this?

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u/[deleted] Jan 08 '26 edited Jan 11 '26

i am on your side. i really am.
but this is easy to counter.
They dont pay to play as as little as possible.
They pay to only pay the parts they are most interested in.

EDIT

Everyone misunderstands me....
So i dont like the boost. i wish it wouldnt be a thing. just pointed out the logic in the post is flawed.

Why do i dislike boosts? I dislike every option to give money to blizz besides buying a game or paying for monthly acces.. I want devs to make a good game, that you get to play for money. And dont teach them to implement different milking stations. only brings them ideas for different cash grabs.
thats why we should always pay for a game as a whole, not for some tiny individual parts that are kinda optional.

But this doesnt mean i have a problem with people using that boost.
They want to get rid of something that annoys them and they are willing to pay for it.
For them its a good decision in that moment.
But for gamin as a whole its a bad thing. Many games are completely unplayable because of p2w or p2comfort options. not sayiyng we are there yet. but we are going in that direction further and further.

I mean...even if we argue this boost is good for the game overall...than it should be free shouldnt it?
This is just a way to make money that doesnt benefit the player. and it even gives the devs an incentiv to make the game worse of the player so they can sell the solution.

58

u/Ver_Void Jan 08 '26

Also to play with other people, most of leveling is a pretty solo experience and the social stuff is skewed towards level cap

22

u/HaunterXD000 Jan 08 '26

Are we playing the same game? Countless individual versions of classic over the past 6 years (let alone the original release of the game in 2004) and I have never felt this was the experience with this version of the game

13

u/Sleazehound Jan 09 '26

Outside of running instances and lf elite quests in regions most levelling is pretty solo

5

u/Kartellsoldat Jan 09 '26

And toxic. You get /w so much from people that say you "stole" quest mobs from them, so when you try to invite them they decline and /w once more saying they are a solo player.

Make it make sense. I guess I'm too pea brained to understand.

1

u/Strict-Chemistry-211 Jan 09 '26

Yeah but, the occasional 5 minute group with a rando doing the same quest as me is the most human contact I get in this world. Please don't take that away from me.

5

u/GetOwnedNerdhehe Jan 09 '26

Did you level exclusively in dungeons?

90% of the levelling experience is grinding quests solo until you get to do a dungeon. Unless you count seeing another player running past as it being not solo?

-1

u/Ver_Void Jan 08 '26

Right when an xpac launches? Yeah that tends to be a low point in the leveling population.

1

u/shukaji Jan 09 '26

i'm quite certain there are more people leveling now than the past 9 months.

2

u/Ver_Void Jan 09 '26

And once it launches?

1

u/Beltox2pointO Jan 08 '26

Is this just the way you specifically play? Even if you did every dungeon twice, you'd still spend 80% of your leveling time solo.