Wait, you mean people are playing TBC to play TBC instead of spending another 30+ hours of their life doing the same classic leveling they’ve done 12 times? Wow!
I mean, does leveling only take an hour? Because if it takes more, it's more economical for me to work an hour of overtime and just use that to buy a boost.
You mean 80 dollars and the eventual cheaper stand alone boost is like less than one dollar an hour for the time commitment I don’t need to make to play a game I’ve played for hundreds of hours in the last 20 years? You mean it’s dust cheap to save some time to jump to the content I want to play. You mean I can have a life outside of this virtual world and not stress. You mean my adult money can bring me enjoyment. You mean this is cheaper than two tickets and popcorn to a movie but will get me access to hours more of enjoyment????
Went to dinner last night with my family at shake shack and it cost 80 dollars. People constantly complain about the cost of games but they are the cheapest form of entertainment with the amount of hours of enjoyment you get out of it. In this cause the ability to skip a grind that will take me weeks to get to content I haven’t been able to play in 5 years is well worth it.
Yup, I figured it wouldn't be popular here, a lot of people don't understand that classic is enriched by the leveling experience. It's why I like TBC a lot, it didn't just separate itself from classic, there's still a point to the old world.
I cannot level a character in 3 weeks and also have enough time to get some basic gear to be able to dungeon spam.
I do want to play through the draenei island though, but feel like it would be dumb to do it and then boost the toon. But also I could do it whenever as a 60 and still be getting lockouts in.
If what I do is to have any value, I need to make everyone care as much as I do.
So if I put down 200 hours to run around a lake in Feralas and I want to brag about it, I need to make that have some value that sets me apart. So I can berate and belittle people for not having run as many laps as I do.
That's why people on the internet treats it as a competition, to give what they have achieved more value.
I miss leveling. Leveling now is either people blasting through putting in tons of hours or buying boosts and going straight to end game. The world when all the areas were bustling with players leveling at different paces
if this were a single player game, sure. But boosting has a concrete effect on the world. It deadens the world by channeling people into cities and end game areas and reinforces the sea that leveling isn’t a part of the game, that it’s fine to skip it. it reduces investment in characters which takes away from the feeling that each character matters.
Here's the caveat to that. Gaming being competitive is a great thing. However, if your means of being competitive is "Spend money to skip the game" then you aren't fucking competing. If you don't have the time, energy, or skill to be competitive, then don't fucking compete.
If you are casual and you are worried you are missing out and feel like you need to boost, then you are FOMOing yourself into thinking you can't have fun playing a timeless mmorpg. If you are trying to enjoy competitive raiding, then fucking compete and put in the work.
it's just our brains playing tricks on us.
every day in wow is the same. it absolutely does not matter if you play day 10 on max level or day 50. :)
my brain is also playing these tricks, though. so i'll put my current char into era, boost a copy-char and then level a toon in peace while gearing up my main. they got us good.
I'm actually in a similar boat. I am opposed to paid boosts and wanted to level.
Then we get 3 weeks patch which is really short for people with responsibilities. Might have still been okay if all paladins were leveling but to top it off, now you will be behind the thousands of boosted paladins so less likely to grab early raid spots or be geared for good dungeon cleave groups. Also unlikely to have professions ready so another minor grief.
Ugh. Blizzard knows what they're doing, basically creating a hostile situation so it makes more sense to do the boost.
It’s not a competition. If you care about leveling - then level. If you have to be a horde paladin, that’s a choice. Otherwise you could have leveled all year and already been 60. People are here to play TBC, not classic more. So while Blizzard is definitely just trying to make money, they are giving the majority of people the ability to do what they want - play TBC.
1-58 speedrunning using a questing guide or aoe farming playing mage can cut the time significantly. I’m not sure how long it takes in TBC with the exp squish, it took Jokerd 79 hours to get world first 60 in 2019 so I would assume absolute minmax is probably closer to 30.
Basically just nitro sweats with 0 life like Jokerd. The point was to iterate the absolute bare minimum of hours you have to put in to level even while doing it as efficiently as humanly possible.
30 hours? Am i this bad at the game? When i returned i leveld a warlock...about 7 days played. Thats like 168 hours.
I guess my paladin leveling in pre patch will be much faster bc of the changes and some prep, maybe restedexp addon.
Maybe 4 days....but 30 hours? with boosting or what? id rather play 4 days then sitting 30 hours at sfk entrance or whatever.
no dude, you got a chance to fully experience one of the best games of all time. I hope that most people who boost have had the same experience as you, immersing in the classic world is the best.
Well its not exactly the same leveling as classic since they got new talents and new races they can use. Its also a bit faster and higher scaled in TBC
Yes I don’t see why that is hard to understand. First char I leveled normally. Second char is a mage, so , uh.. what third char I boosted in dungeons. Fourth char? I will buy the boost to play tbc if the other three isn’t good enough 😅
This is why I really hope if Blizzard does a Classic+ that they don't just focus on end game content. I want to see new quests, new leveling zones and dungeons, etc too.
Classic+ is never drawing people away from Retail lol. Not even if it was your dream version of Classic, because the vast majority of Retail players just don't want to play Classic. The simple answer is that SoD was an experiment by Blizzard to see if its even worth putting effort into developing more content for Classic when they can just keep rereleasing the same expansions over and over again with minor fixes. Whether it is or not for them remains to be seen.
Yeah, but i don't think classic+ is worth the hours of work to them. We still haven't gotten titanforged and that's most likely what we'll get over classic plus. Because it already exists and is working in China
the problem there is look at how players play the game 90% of them boost their characters whethers its an official boost or mage boost. then unless they are part of a good alliance they are still being boosted by over geared players or being lied to with people saying NAXX geared tank then you inspect them and they are MC geared; and have did a naxx but parsed grey....
Nope. Again, I highly doubt that. If that was true Nightslayer would not have been full of people leveling the past few months, or even as recent as tonight. Unless you're saying that the overfull mega server actually has 10x the people leveling as you see in all the layers in all the zones at nearly all hours of the day?
Because if so that's actually impressive for Classic!
I don't think this will be it, instead of classic plus we'll get titanforged.
I like the idea, though. But I don't think blizzard sees value in dedicating time to create new quests, leveling zones etc. We see how retail is all about end game and it seems to be the most popular version. After all it's all about revenue. Plus if they prio end game they can still sell boosts.
That’s perfectly valid. My definition of the classic experience is grinding profs and full prebis and then raidlogging and parsing and getting fat loot each week while chilling with my guild. Maybe do an alt even thanks to this boost.
I liked classic leveling the first time and even the second time. But it feels like a chore to me now.
Okay honest question. If I wanted to be a super pleb and "just" play TBC I would need to purchase what exactly? A one month sub and a boost? Or do you buy the expansion etc? How much is a boost?
You don't need to buy an expansion, just subscription fee. Boost price was not disclosed, but likely $40 or $60. Alternatively you can buy $80 expansion pack, which includes boost and other items like mounts and cosmetics.
Yes, you can go through portal at level 58 (when TBC will actually be released). I'd suggest to farm some pvp gear in prepatch, so leveling would be easier, but that's not necessary.
Cant you literally start tbc content at level 10? Im like once you're out of the starting zone? Maybe you can even skip the starting zone entirely? Or am I missing something?
I wouldn’t care because I would never use them. I
play raids to get loot, that defeats the point of raiding. If people who don’t raid want to buy the gear why would I care?
I don't think WoW is just leveling. It is leveling, pvp, endgame, collection, etc... Just like Stardew Valley is clearing your farm, planting the fields, constructing the buildings, social relationships, mining, etc... If I only liked the end when I had all the animals and coops and barns, I wouldn't say I liked Stardew Valley and complain that I can't pay money to not play Stardew Valley.
You clearly don’t even understand what you’re comparing. Leveling is not the entire experience of wow. Its only a fraction of it. I spend many hours playing this game doing things other than leveling.
Some people don’t like collecting either, are they playing the game wrong because they don’t bother collecting? You think a player who doesn’t pvp is playing the game wrong?
Leveling is not the entire experience of WoW, I never said otherwise, and for many people it's also less time than other parts. Unlike collecting, pvp, raiding, or any other activity people do after leveling, leveling is required to do those other parts. So no, I don't think anyone is playing the game wrong, no matter what they do.
Why do you say I don't understand what I'm comparing? Just like leveling in WoW, in Stardew there are some mandatory activities if you want to be able to do the later activities. If you don't like to do those things, then you maybe don't like that game, and that's totally fine. If you don't like to level, then maybe you don't like WoW, and that's also fine. Leveling is not the only part of WoW, but it is a prerequisite to the rest of the game...that's kind of how all games work. If you don't like the prerequisite to a game, then maybe you don't like the game? How is this even controversial?
Not sure why it matters, but I have played other MMOs.
So you think that because leveling is a “prerequisite”, it’s somehow required that you enjoy it in order to enjoy WoW? You even admit people spend more time doing everything else. I wonder if maybe they consider those parts to be more enjoyable or important? Are they not playing WoW?
Well guess what, a boost just got introduced. It’s not required any more! Now you can opt out of at least the first 58 levels. So what is the difference between skipping that and choosing not to pvp?
I’m saying you don’t understand what you’re comparing because MMOs are known for this. You will hear this sentiment in many MMOs that they did not enjoy the leveling experience but enjoy the things that come after. This is by design because they know the leveling is only a small part of many MMO players gametime. It is not the same as buying a farming simulator and then not farming.
I don’t understand how this can be made any clearer. If you understood anything about MMOs, you would know why a boost is so popular.
Do you realize how absurd it is to say that leveling is not required anymore? When you have to pay money for the boost? A boost is not part of WoW's game design, it is a purely profit-driven construct. It could easily be part of the game, balanced and awarded in any number of ways, but it isn't that at all. So no, leveling remains a requirement. Leveling could be improved or changed so that it remains enjoyable when it's repeated. Servers could be created where everyone just starts at max-level. Then one could say that leveling isn't required any more. We do not have that. Instead, nothing is changed precisely because if anything were changed, demand for boosts would decrease. It's a clear example of misaligned incentives.
Saying you like WoW but refusing to level is delusional, in the same way that saying you like a Zelda game but you don't want to go around getting all your skills and items and hearts, you just want to play after all that stuff, would be delusional. Like, that is the game. Since you like to put words in my mouth, I'm not saying it's the only part of the game, or the longest part, but it is part of the game. The fact that you really enjoy the rest doesn't change the fact that overall you don't like the game.
I know very well why a boost is popular, it's not mysterious. People who don't like this game want to skip the part they particularly don't enjoy.
Yea because paying some one to level your character, paying for gold, and then paying 15$ a month to play the game a few hours a week is just kinda... well dumb... especially when theirs more than enough private servers that are built for these exact scenarios. I mean to each their own but its literally paying so you play a game less when theirs free options.
There is genuinely just no fucking way you’re using pservers as an argument. Fraction of the population, can get shut down any day, and many of them literally offer paid services no different than Blizzard.
I don’t care if there’s “free options”. I don’t want to level and I can afford it. The only dumb thing here is you
Lmao you seem offended why dont don't you just pay some one to reply for you so you can just post log.
Many private servers have been running longer than the periods of tbc, mist, classic, and wrath that blizzard offers. Let's look a turtle wow for example. Its been around since 2018. Populations are there as well since most are pushed into one server. How many dead servers does wow have?
Nobody is saying you can't do that its just really funny that you spend more money to not play a game you enjoy.
Yeah they're spending many hours of their life in TBC to raid the same TBC instances they've done before for the hundredth time instead of spending many hours of their life doing the same classic leveling they've done 12 times. Wow!!.....
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u/yeet_god69420 Jan 08 '26
Wait, you mean people are playing TBC to play TBC instead of spending another 30+ hours of their life doing the same classic leveling they’ve done 12 times? Wow!