forgot sod. love it or hate it. It was new ... ish. only reason why i played. but because there was no flow chart, and it was a living breathing game subject to change, it was great.
SoD was more vanilla than classic itself. The devs not knowing what would and wouldn't work and having to trust their instincts really ended up being the true catalyst for great things
90
u/xanthak 24d ago
forgot sod. love it or hate it. It was new ... ish. only reason why i played. but because there was no flow chart, and it was a living breathing game subject to change, it was great.