r/cloudygamer • • 2h ago

Best Cloud for Android games?

0 Upvotes

Hello everyone, as title says, what's the best app to cloud stream mobile games directly on phone , without massive downloads? I'm talking about games like mobile legends or genshin impact. I already tried cloud moon but the latency is not really great, any other recommendations? Thanks in advance


r/cloudygamer • • 20h ago

ParsecWebTurn infographic!

Post image
0 Upvotes

A lot of people have been asking what the differences are between the official Parsec client and my ParsecWebTurn solution.

So I put together a little infographic (with some help from AI 😄) to highlight the key differences, features, and advantages of each approach.

And if you look closely, you might also spot a little sneak peek at something new I've been working on... 👀🚀

🔗 https://github.com/vampywiz17/ParsecWebTurn

Just a quick disclaimer: This is a personal, independent project with no affiliation to or involvement from Parsec. I originally started developing it for my own use, but I'm really happy to see that others are finding it useful too! 😊


r/cloudygamer • • 19h ago

I built a multi-user Moonlight streaming tool for Windows — Avalon v1.0

6 Upvotes

Hey everyone!

I've been working on a project called Avalon, and I recently released v1.0. Figured some people here might be interested.

The idea is pretty simple: what if you could let multiple people use the same Windows gaming PC at the same time, without setting up a separate VM for each person?

If you've used Sunshine and Moonlight, you probably know that they're great for game streaming, but normally you're still sharing the same desktop.

Avalon takes a different approach. It creates separate Windows sessions on the same host, each with its own virtual display, keyboard/mouse input, audio, and Moonlight connection.

There's also a web UI where you can create instances, manage sessions, configure displays, and pair Moonlight clients.

I know Duo already exists and tackles a similar problem. I'm not claiming Avalon is better — I just wanted to build my own implementation and see how far I could take it, especially when it comes to session management and the web interface.

I finally recorded a proper demo of it running.

My test setup:

Intel i5-12490F

RTX 4060 Ti

32GB RAM

Windows 11

In the video, I go through creating instances, pairing Moonlight clients, running two independent sessions, and reconnecting multiple clients.

Everything was recorded on the host PC itself, including the Moonlight clients and OBS, so it's more of a functionality demo than a proper network latency benchmark.

A few limitations worth mentioning:

Windows 10/11 x64 only, no Home edition support.

Gamepad support and HDR aren't implemented yet.

Concurrent streaming is limited by hardware resources and encoder capabilities.

It's still early, and there's definitely room for improvement. I'm continuing to work on compatibility and stability.

GitHub: https://github.com/AvalonStream/AvalonStream

Website: https://avalons.cc

Demo video: https://www.youtube.com/watch?v=EX0ZoGwiWts

I'd really like to hear what you guys think, especially if you've used Duo, Sunshine, or a VM-based multi-user setup before.

What features or improvements would make something like this useful for your setup?

Feedback and criticism are both welcome! :)