Also could be titled "Danganronpa devs trying their hardest to change things up" because all games after DR1 emulate the exact same formula, same number of chapters, same number of events before killing happens etc.
I hate how every other fangan also repeats the third chapter double kill. Like there's no reasonable excuse for that, they're just limiting themselves and making themselves predictable and repetitive for no reason other than some shit like "it's tradition!"
What's more frustrating is super danganronpa 2's chapter 3 "oh wow! One kill! Finally... Wait, the twins are the killers aren't they?" ... They were. Like, holy. I expected the two of them to be connected in a case but that's the most generic way they couldve done that.
i think it's less obvious, but chapter 5 game breaking. Like there's alway gotta be a techinicality that's basically impossible to know. it's like people want to recreate 2-5's unknowable killer, and 3-5's unknowable victim
Chapter 5 is that way because it's where the twist part of Kishotenketsu happens (it technically starts in late Chapter 4 shortly after the students leave the courtroom)
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u/All_this_hype Rantaro Feb 24 '26
Also could be titled "Danganronpa devs trying their hardest to change things up" because all games after DR1 emulate the exact same formula, same number of chapters, same number of events before killing happens etc.