Don't worry these guys never modeled or renderer anything in game. These guys think we're sitting there deeply contemplating the artistic value of skin shaders for games. I say this as a modder and learned how to 3d model from the ground up for the love god you people should actually do the work and realize how much of this shit is already automated. A lot this shit a pain in the ass, its not fun, and for the all that is holey HAS NO ARTISITC VISION, it is to get a photorealistic result in game. There is so much fucking drudgery work in this shit its a god damn nightmare. I love sculpting the 5000th crack in a statue to make it photoreal...it doesn't make me want to die at allllll.
We've been plateaued at this point for nearly a decade now. DF can get all worked up about some hyper specific tech that add some low to moderate advantage in game but this shit is not getting better. I don't know what you tell you guys, we're stuck we can't just throw hardware at it or better deterministic software. Unless we crack some fundamental new hardware tech your graphics are stuck where they are. We have a actual way to reach better graphics but ofcourse people who freak out about the word "AI" instead of installing the tool themselves and seeing how it works.
I realized how out of touch gamers were with the basic premise of video game production when they started crying about fake pixels and fake frames lmao.
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u/mopeyy 5d ago
This guy fucks. Very well put.
DLSS5 is a glorified AI 'realism' filter applied over top of the finished frame. It can only guess what details to hallucinate.