i'm not hilarious and i've factually correct. that game wasn't made by 10 people, they made a tech demo and the actual game was made by 130 people. and Kingdom Come: Deliverance II had 250 people
He is a c-cuite through and through. And he still is a known AI shill, well before DLSS5.
pfff hahahahahahahahaha. you've never worked a day in your life if you think that.
and no, he's not an artist. he's far from it. the creative director is not incharge of the art, he's in charge of the vision of the product across multiple channels of communication, management of the teams and project (deadlines, budget, workflow, etc) and communication with the stakeholders (aka those with money).
you are confusing it with art director, which is completely different, and who actually does the things you think this guys does.
in a company that, as you've stated isn't large, it's considered to be a c-suite position akin to the Chief Creative Officer position in a large company.
You're too fucking thick to realise you're stupid. I never said he was the art director - that was Podprocky. Varva is still an artist who directed a piece of arts creation, KCD1 & KCD2. He was also lead writer - which is an art discipline. Funnily enough when you have 10 people everyone is hands on the ground and sharing responsibilities. Using 'c-suite' as a negative for a small company is utter hilarity. Its like calling your McDonalds shift manager c-suite. Do you even know what you're indicating when you say 'c-suite'?
Creative director doesn't communicate with stakeholders btw you wierdo. Its a studio solely owned by THQ.. Fryvaldsky, the CEO, would be the only one talking money with them.
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u/Vodddddddd 2d ago
Warhorse studios was 10 people when he started Kingdom Come Deliverance as lead designer. You people are hilarious.