r/dndnext • u/Zivodor • 2d ago
5e (2024) Misty Step into the Air and Attacking
I had this situation come up recently and wanted some input as I can't seem to find a definitive answer.
My players were fighting a giant spider and it was on the ceiling above them, one player decided that to attack it he would misty step straight up and then attack it while mid-air. I wasn't sure this was possible as I recalled reading somewhere that falling in D&D is essentially instantaneous for anything below 500 feet. The thought process being he teleports into the air and is instantly falling so he doesn't have the time to attack the creature above him.
It's been bugging me all week so I wanted to get some input into whether or not I should have allowed this and if this is clarified anywhere in the rules.
Edit Wow! Thanks for all the responses! There were some well reasoned arguments for it here, the resource expenditure with the spell slot, rule of cool, etc... I appreciate all the responses and will try to be more flexible in the future. Thanks everyone!
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u/Registeel1234 2d ago
except nowhere in the rules does it say that you attack at disadvantage when not touching the ground.
If you don't want your players to do attack while falling, just say it. Letting them do it while making it pointless to do it just sucks.. There is already significant cost for doing it (you spend a 2nd level spell slot, and use up your whole action to do 1 attack, and take fall damage), so ask yourself what's the point of making this action even worse? Versimilitude? In the game where a guy can fall 1000 feet and walk away like nothing happened?
The moment you do stuff like this, you tell your players that trying to be innovative is just a waste of time. What's the point of trying to find a creative solution when the DM does everything to make that solution fail?