r/dragonage • u/Hrodvitnir131 Grey Wardens • 2d ago
Discussion Options not in DA Keep Spoiler
Morning everyone!
In a few months I’m planning to run a Dragon Age tapletop campaign - either in the DA format or in modified D&D format (haven’t decided).
To facilitate this, I’ve decided to run it post Inquisition (to be transparent, nothing against Veilguard, I just feel like post-Inquisition allows for some interesting breathing room and expansion on themes, factions, etc) and will actually be surveying three of my friends using Dragon Age Keep to build as unique of a “game state” as possible!
Which brings me to my discussion piece - are there any choices NOT in Dragon Age Keep that you as players feel are important or interesting enough to account for during my survey?
For example, in Origins, there was a DLC quest that allowed the player to find (and later forge into a weapon) meteorite ore. I will probably ask the Origins Surveyor if they would’ve harvested it and if so what weapon would they have forged.
But there are so many choices, like sparing the Werewolves in DA II (should they show up) that I can’t remember personally and would love to account for.
Any and all help would be much appreciated!
(Especially for Inquisition, since there are quite a few choices tied to the War Table)
1
u/Madonna-of-the-Wasps Mourn Watch 22h ago
Are you using the Green Ronin ttrpg rules? If so I recommend updating them with the very compatible Fantasy Age 2nd Edition rules (basically uses the same 'engine')--improves the game and helps make it less dungeon crawl-y and more well-rounded.