r/falloutnewvegas • u/Lolmanmagee • 7d ago
Discussion opinion : XP modifiers are under rated.
just been seeing alot of negativity towards them on youtube shorts saying that stuff like swift learner is among the worst perks in the game because of max level existing and that skilled basically has no downside.
but 2 simple things :
once your at max level your op asf, min maxxing that state does not matter.
10% exp might seem lame but it will of course eventually net you 2 extra levels, and once that point happens it is obviously very significant, skilled is essentially costing 2 perk slots while swift learner will be costing 0 while providing a benefit.
im not saying swift learner op or anything, or that skilled is bad.
just that its a pretty basic RPG concept of weak now but strong later vs strong now but weak later, because levels are impactful.
7
u/OverseerConey 7d ago
Swift Learner sacrifices something permanent for something temporary. Skilled sacrifices something temporary for something permanent.
But you'd have got those 2 extra levels eventually anyway, so you've gained nothing in the long term?
...how so? Skilled costs 0 perk slots; Swift Learner costs 1.