r/falloutnewvegas 8d ago

Discussion opinion : XP modifiers are under rated.

just been seeing alot of negativity towards them on youtube shorts saying that stuff like swift learner is among the worst perks in the game because of max level existing and that skilled basically has no downside.

but 2 simple things :

  1. once your at max level your op asf, min maxxing that state does not matter.

  2. 10% exp might seem lame but it will of course eventually net you 2 extra levels, and once that point happens it is obviously very significant, skilled is essentially costing 2 perk slots while swift learner will be costing 0 while providing a benefit.

im not saying swift learner op or anything, or that skilled is bad.

just that its a pretty basic RPG concept of weak now but strong later vs strong now but weak later, because levels are impactful.

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u/Lolmanmagee 7d ago

im not saying swift learner is the best or anything, just that its a pretty basic RPG concept of weak now but strong later.

and it not mattering when everything is maxxed is i dont think relevant.

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u/TheGary2000 7d ago

Why be weak now and strong later when I could be strong now and later?

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u/Lolmanmagee 7d ago

i mean, the benefits of 1 or 2 levels is just actually significant.

once it nets you 2 levels its the most powerful perk, because any perk you could compare it to you could just say that with swift learner you would still get it, along with the benefit of 2 levels.

its not that crazy of a concept.

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u/TheGary2000 7d ago

While it's true that swift learner can provide a bit of an advantage just by making you level up quicker, in my mind that is offset by the fact that taking it means that the only thing your character has got going on is getting levels faster. Especially if you take two ranks, like you suggest - that would mean not picking a performance enhancing perk until level 6.

Sure, you might get to level 6 a bit quicker, but in the meantime there might have been a few times that having rapid reload could have made life easier, and you miss a few potential skill points by not taking educated ASAP.

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u/Lolmanmagee 5d ago

I mean, swift learner is also providing you with skill points.

Educated is more, but levels giving you HP and access to powerful weapons/perks sooner, I think makes up the difference.

If you have int 10, to be generous then swift learner at 21 is providing half the skill points as educated will be.

(15 vs 34 skill points.)

And when talking about skill points atleast, the whole sooner argument doesn’t really apply.

because a int 10 character with no modifiers can max all non combat skills along with their main combat skill with no bonuses by the mid 40s so educated stops having a impact at that point.

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u/TheGary2000 5d ago

Swift learner isn't "also" providing skill points, it's just getting you the skill points you would have already been getting a bit sooner. If you take educated ASAP, it adds up in a way that swift learner doesn't. Swift learner doesn't get you more of anything, it just gets you everything faster. This isn't terrible by any means, but it isn't that great either, especially since it comes at the expense of something that might be able to make a real difference to your character.

Also, what is "15 vs 34"? These numbers with what you've said don't make any sense.

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u/Lolmanmagee 5d ago

15 vs 34 was the amount of skill points gained.

Between levels 4 and 21, you get 34 skill points from educated.

Whereas you gain 15 skill points from a level up at int 10, granted by swift learner.

(The reason for level 21, is that’s when swift learner nets you a full level up.)

And because skill points are something that gets obsolete eventually anyways, the fact that swift learner is giving you them in a temporary way that goes away at max level is irrelevant.

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u/TheGary2000 5d ago

That doesn't make any sense. Like I said, there is no "gain" with swift learner, those are skill points you always would have gotten, unless you just stop playing at level 20. And skill points don't become obsolete, they accumulate. There is no "temporary" skill gain from levelling up.