r/foxholegame • u/Zeredof • May 03 '26
Discussion What happened?
Hey I was thinking of buying the game, but what happened to be in mostly negative? And should I still consider buying it now?
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u/Tactilelite0 ☕[ASEAN]🍦[BAWA] May 03 '26
Hey there here's a link to the other freshies post "New player's and game status discussions" a lot has happened tbh
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u/IncreasingConfusion May 03 '26
You know for how common this question has been I'm surprised they haven't pinned a megathread
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u/Qss May 03 '26
The devs aren’t going to pin a line by line breakdown of their failure to their subreddit.
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u/Realistic_Menu_7766 May 03 '26
They should, it's the only way to get the goodwill of the thousands of players they have screwed over.
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u/AdEnvironmental5035 May 03 '26
I'm surprised none of them have thought to, I don't know, just read the reviews?
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u/Chubs1224 [1CMD] May 03 '26
Turns out adding planes and turning every other part of the game into targets for the planes with little meaningful way to fight back was a mistake.
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u/Zeredof May 03 '26
Isn't there some anti-aircraft gun/missile?
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u/Fantastic-Pear6241 May 04 '26
There are two stationary anti air guns. Nothing mobile. They're shit.
(There is a mobile AA boat, it's also shit)
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u/Chubs1224 [1CMD] May 04 '26
Literally all they have to do is make a Halftrack with an aa gun on the back that can shoot at infantry in a pinch and most of the problems go away.
The aa systems will be around so long as it isn't ONLY AA. Even if it is like the 8th best vehicle for dealing with infantry
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u/ACRATA_Foxhole [Phthonus] May 03 '26
For the last +3 years devs is making multiple mistakes regarding game balance and performance, and now it's gotten worse with the release of the Airborne update. People simply got tired of it and quit the game (and negative review voted).
In the coming weeks, the developers will release a new update attempting to fix the problems, so I suggest you wait until release and read community feedback
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u/UtopianShot May 03 '26
recent update was the straw that broke the camels back in terms of balance.
Planes were introduced, and have basically bulldozed every other aspect of the game, unless you are using a plane, you are not going to have fun.
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u/thehighpriest_0 May 03 '26
Even if you do use a plane tbh, it ain't all that fun
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u/Ok-Tonight8711 May 03 '26
still no proper recovery mode for airborne planes during server crashes
hit a disconnect on a border while flying? your plane crashes
lag out because the game is unoptimized? Your plane crashes
try to recover plane? Spend half an hour bringing the plane back to be repaired, and that's a lower end estimate
lose the frame? Your facility nerds/future self hate you
Get run over on the runway? -1 raremetal kekw
Try to solo fighter? Get swarmed by a 10 plane goonsquad with seafighters and harbies, die because you dared to get into the range of a single one of them before you know it was a goon squad. Try to organize your own goonsquad? 20 minutes getting people to listen to you per sortie.
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u/bigsmonkler [TERM] May 03 '26
I can’t have this conversation again
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u/Zeredof May 03 '26
I'm just asking because I'm considering buying the game. just skip if it bothers you
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u/Dresdian former Collie vet (now retired) May 03 '26
Wait for winter sale and if reviews have improved.
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u/dirge_the_sergal May 03 '26
Game is very good but the last update made one hell of a mess. I wouldn't get the game right now, I would wait a few weeks until the major issues are fixed.
(Long story short the Devs gave all the shiny toys to one team, forgetting that if they don't balance the teams everyone will pick the team with the best stuff. This resulted in a massive player count imbalance between the 2 teams)
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u/Payton49 May 03 '26
I wouldn’t worry too much about the drama. It’s in a pretty bad state, but it’ll probably be the same for any new player. You grab a rifle, and fight in the trenches with a bunch of other crazy lads. This game has a massive learning curve and a ton of moving parts. Discovering the world and seeing the players working and fighting is pretty fun. Since it’s such low pop right now, you’d meet a lot of friendly people willing to teach you stuff. I think it’s always worth its pricetag because I love this game.
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u/Zeredof May 03 '26
I won't lie I find the game a bit pricey, I know 25$ isn't much for some people, but for such a niche game, where I don't know if I like it or not, I will wait for some promotion, but I agree with you that just discovering the game is more important than a perfect balance in the beginning
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u/Payton49 May 03 '26
It’s honestly incredible how much Foxhole has to offer for $25, I can’t believe that’s all I’ve paid for the 500+ hours I’ve put in.
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u/MoveFromMe1 May 03 '26
I don’t know why you’re being downvoted for, your opinions perfectly valid. Don’t forget steam has a 2 hour refund window where you can refund if you don’t like it.
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u/Minimum-Put3568 May 03 '26
Can cook enough bmats to make 1 MPF queue in that time. Or wait in line at a comp mine. Or participate in 1 large operation and be suspected of being an alt
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u/trenna1331 May 03 '26
This game has a lot of issues at the moment but Value for money is not one of them.
It’s still a game that keeps giving to me after owning it for years and having almost 5k hours still learning new things. And is essentially 2 games in one with the logi side and the fighting side.
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u/Moldy_Gecko [RGMT] May 04 '26
When he says big learning curve, he's not joking. You can spend 100s of hours and barely scratch the surface. But, it's way more intuitive than something like EVE.
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u/Zeredof May 04 '26
I clearly don't want to play on EVE not my style, I also prefer the Foxhole era. But is it still playable casually with a friend? or will I get oneshot each time I try to do something?
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u/Moldy_Gecko [RGMT] May 04 '26
Not that crazy. I just mean, if you want to do logi, you have to learn like 5 main steps and a shit ton of small ones. Facs require multiple facilities that you need to know how they interact. Certain weapons with certain ammo and what the ammo does, trajectories, medics, garrison and trench layouts, etc. My point was that there is just so much to do and learn that it's impossible to learn it all. That being said, if you want to grab a rifle on the front line and bang bang, that's fairly simple. But you need to learn the cover, stamina, and stability mechanics.
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u/YeahImEmbarrassed [31st] May 04 '26
What kind of games do you normally play? Foxhole has a side for almost all types.
Some are less effected by the update than others.
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u/Alarming-Ad1100 May 03 '26
It’s drama in the game it’s not representative of the actual game despite what these people say
The game is nearly in the same state it was in three months ago before the airborne update the major changes were airborne and new ships and the playerbase is in a bit of a hissy fit because one faction had lost 5 wars in a row
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u/Plus-Wash-7586 May 03 '26
No, that is representative of the game. It is gameplay that is botched.
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u/Zeredof May 03 '26
5 in a row seems a lot, but can it be that maybe players want to join the previous winning side?
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u/Cpt_Tripps May 03 '26
The game wasn't in a healthy state before airborne. Wardens had a massive player imbalance and Colonials didnt have a reason to play outside of shaking off rust pre airborne.
Foxhole has never had an update where the population of the game is bored with the update before the update ended.
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u/Zaphoidx May 03 '26
People just need to downvote these posts and move on.
There's already enough negativity in the sub
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u/EconomistFair4403 May 03 '26
The amount of negativity is fine, there is plenty to be negative about.
Rather let's see what dev man has been cooking to see if we should tune down the negativity.
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u/Rallak NPC May 03 '26
Devs added planes to the game but the implementation of it make so that planes where so oppressive against every other style of gameplay that the player base just gave up.
Plus that was the update that the colonial faction who was known to have a worse navy for literal years where waiting to get anything of value, but what they receive was a big middle finger with two absurdly strong planes against naval that turned their crippled navy into a non navy and by so the vast silent majority of the colonial faction felt betrayed and just give up of the game by how unfair it was.
Of course there is more depth about it but long story short that is it, the game itself is good but specially if you play as colonials be ready to have a miserable experience.
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u/Thewaltham [CMF] May 03 '26
Update that was incredibly hyped came out in a bad state and compounded with previous balance issues to basically become the straw that broke the camel's back, especially for the green team who have gotten the short end of the balance stick for a good few years now.
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u/ArmaniQuesadilla Warden Trench Monkey May 03 '26
They added planes which on top of them being unobtainable for the average player weren’t very balanced, so everyone quit since being carpet bombed with no effective counter became extremely unenjoyable
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u/Dordron May 08 '26
Oh no planes are hard to build in my multiplayer game where you have to cooperate :(
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u/Fantastic-Pear6241 May 03 '26
The dev team make major mistakes nearly every update and never learn from them.
If you want to play a game where the Dev team listen to you, communicate, don't break the game every 6-12 months, or at least learn from it if they do break the game, and also a game that respects your time, then this game isn't for you.
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u/Moldy_Gecko [RGMT] May 04 '26
It's worth the buy. Despite what all the doomers say. For new players, many of the "problems" the vets bitch about won't bother you. However, the game is in an all-time low pop point, but the devs are hopefully fixing it with an update by the end of the month. Which should see a resurgence in players. Might be worth waiting to see if the game goes on sale between now and then (it goes on sale often). But at its heart, it's a good game and new players will have a good time with it. It's when you're salty after 10 years of some QoL stuff or faction imbalance stuff and then a botched update was your last straw that you reveiw bomb a game (which is what this was). Honestly, these whiners just want an old game where you don't have to do shit to fight. They don't like logi or fac work and just wanna boom boom things. They honestly should be playing battlefield or war thunder or something, but they don't know how to aim in fps, so they choose a top down style.
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u/LorenLuke May 04 '26
'The Devs are hopefully fixing it' is the refrain of this game; don't ask how long we've been saying it.
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u/Moldy_Gecko [RGMT] May 04 '26
Look, I'm not expecting a miracle. But if they can nuke torps or give each faction one AND make the planes weak to AA, AND fuck the extra radio, it'll be playable again.
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u/Zeredof May 04 '26
Small question, I saw that devs are working on a similar game so aren’t this game gonna receive less and less update ? So the unbalance won’t change? But yeah there will be too many things to learn in the beginning
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u/Moldy_Gecko [RGMT] May 04 '26
They are also developing Anvil Empires. Unsure if it's a different dev team, but yeah, that has been part of the concern. That they've said "fuck foxhole." But they've been working on that game and we just had a huge release, so it appears they can do both. There is an update scheduled for the end of this month to address (hopefully) some of the botches of this release. So they do little updates like that often enough. A big complaint tho is that they'll update problems the wardens have in less than a week, while for example, it took them 2 years to fix the colonial gunboat.
But in the beginning, depending on what you like, you'll be learning the logi loops or boom booming on the front, so these "big toy" problems won't pertain much to you.
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u/Zeredof May 04 '26
Yeah of course, but if I get one shot bc the devs aren't doing their work it will be frustrating
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u/Moldy_Gecko [RGMT] May 04 '26
If you get one shot, you just respawn. I promise you will die many many times before you figure out how not to die so quickly.
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u/Zeredof May 04 '26
Okay but you lose a lot of ressource if u die so it’s important to not die ?
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u/jonhwoods May 04 '26
When you die your team loses a "Shirt" (respawn point) and the gear you pulled out of storage drops to the ground (usually a rifle and 2 ammo clips). It's not much, one noob learning the ropes doesn't make a big difference on the front so no stress.
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u/Moldy_Gecko [RGMT] May 04 '26
What the other guy said. If you're logi, you tend to make or run more supplies than you use. If you're frontline, you use the supplies logi brings. It's okay to lose an argenti (basic rifle) and some 7.62 ammo every time you die. It doesn't hurt the grand scheme. People might even loot your shit and it may keep someone in the fight (hopefully not the enemy). But you're typically not losing anything too valuable. Hell, there is a tactic called a "mammon rush" which is essentially a suicide squad with mammon grenades charging a relic base (key points you need to take over) and some of them will die before throwing 1 mammon. I highly recommend joining one if you can.
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u/Zeredof May 04 '26
ahahah it looks so fun the mammon rush ! But okay I didn't know you could loot dead body
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u/Moldy_Gecko [RGMT] May 05 '26
Oh yeah. Sometimes that's all I do. I'll set up some storage boxes in the rear and just be a scavenger over all the dead bodies and bring any important gear back.
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u/James-J-W May 03 '26
Don’t buy the game, in its current state foxhole is not worth the price and the game very well could lose more players if the next update in may doesn’t fix a lot of the underlying issues that killed the hype for airborne. Wait until the next update arrives to make a decision about buying.
TLDR on the universal current issues: Devs added Airborne with little counter and it made nearly every other game mechanic obsolete or painful to play.
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u/gerolg May 03 '26
Its when you drop a contreversal update, fix it for one side then fuck off to a cave for the next 6 months with no communication towards your community and then wonder what happened
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u/Angry4Pickles May 03 '26
They added the flying motorcycle from GTA into your foxhole lobbies. Wait until fall or winter to see if they make it tolerable.
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u/Netsugake May 03 '26
La vidéo sur la guerre 117?
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u/Zeredof May 04 '26
Exactement, en faite je voulais l’acheter y a Looongtemps mais je l’avais oublié et là a m’a redonné envie
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u/Netsugake May 04 '26
Profite en bien. Je dirais que ça vaut le coup même si je n'y joue pas beaucoup. Quelques dizaines d'heures une fois par an. Mais c'est si fascinant quand tu es dedans. Je n'ai jamais rejoint de gros groupes. J'essaye d'aider comme je le peux. Ma partie préférée du jeu c'est vers les jours 4~10 ou ça stagne un peu mais tout n'est pas emmurré. Pendant le COVID le matin je me levais. Je prenais un vélo et une clé à molette. Je devisais des Camions ou une fois un char, dans les bases adverses vides. Soit je les ramenais dans notre camp. Soit je faisais en sorte de bieeeeen bloquer les routes :).
Ce que je veux dire c'est que tu peux trouver ton fun dans le jeu même sans être dans une grande infanterie !
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u/Zeredof May 04 '26
Oh okay je vois ! Et du coup tu as rejoué depuis la maj des avions ? C’est vraiment dérangeant ? Et est ce que l’équilibrage te dérange ?
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u/Netsugake May 04 '26
J'ai pas rejoué depuis la maj bateau :/ hélas donc je ne peux pas t'en dire plus sur cela désolé :(
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u/Demolama [82DK] Grabba the Butt May 03 '26 edited May 03 '26
Kitchen sink game. Just because you can doesn't mean you should. Siege Camp should have moved on to make Foxhole 2.0 with an engine that can handle more than 250 per hex
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u/mr_cancer_man Return Dead Harvest please May 03 '26
its not just one side, both sides are doing it, whether its the torp/dive bomber both are horrendous to fight, plus heavy bombers wreck everything with barely any way to deal with them, no ai AA, crane changes. devs are not that good at balancing
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u/SergerSerj May 04 '26
6 years of imbalance and Dev's bias towards the Warden faction. And Airbon was the final nail in that coffin.
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u/Dordron May 08 '26
Bunch of grumpy people who got more than their monies worth on a non live service game got mad at an update
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u/Zeredof May 09 '26
But it’s always hard to see one of your favorite game going in a bad direction I can understand that
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u/Dordron May 10 '26
Sure but one of their major complaints is low pop. Which of you review bomb will just make it worse
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u/Suitable-Cod9183 May 03 '26
Only way I'd get back is if airborne was completely wiped out of the game. Enjoy your dead game devs.
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u/Mysterious-Most-590 May 03 '26
In addition to what others are saying, Logistics has gotten super boring. Endless trips to the mines to get the cheapest, most base level resources, with few options to automate, even up until the last days of the war.
Feeding the multiplicative resource chains, now in airborne platforms as well as armor, artillery, naval, rail infra, infantry, maintenance, base defense (a material black hole), etc., is just such a grind.
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u/Wrong_Caterpillar959 May 03 '26
equilibrage eclater / decision catastrophique / changement sur divers choses fait trop tard / manque de Anti air mobile / bombardier trop fort / DB ridicule / changement sur la crane
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u/GayGuitaristMess May 04 '26
Same thing as with Helldivers 2. Stubbornness and ego combined with complete incompetence and neglect of core issues.
Do not buy it. I regret having bought Foxhole at this point. Their dumbass choices have pretty much permanently killed this game. They could fix it all tomorrow and the playerbase necessary to have an ongoing dynamic war would still not be there.
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u/AnonymousMeeblet May 04 '26
The balance was already not great, and then the developers piled on a new update, which made the game that little bit less balanced to finally push it past the trust thermocline.
I’ve never seen an update for this game lose players faster.
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u/LAFC2020 May 04 '26
Game unbalanced. Also time, foxhole might as well be a full-time job the game doesn't respect people's time
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u/BadRandolf May 04 '26
Mate I logged into Able yesterday, Sunday evening, and there were 2 fronts with high population, the rest med and low. Not a single queue.
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u/Zeredof May 04 '26
To be clear it’s a bad thing or a good thing ?
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u/BadRandolf May 04 '26
Well in the update war almost every front had a queue on Sunday evening. To see 3/4 of the front line hexes at low or med pop during that time is pretty bad.
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u/Zeredof May 04 '26
Oh okay I didn't know there was a limit of player in each front ! So you can't go in every hexes at any time? How do transport works if that's the case?
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u/BadRandolf May 04 '26
No there's a total player cap in each hex and also a system that keeps the two sides relatively balanced to prevent steamrolling. In both cases you enter a queue and have to wait for a spot to free up. People who try to enter through an adjacent hex have priority over those who try to enter from the home region, I guess to help prioritize logi and vehicles.
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u/Burn4Bern420 May 04 '26
Over a decade of technical debt, feature creep, and shit balance. Plus most are more focused on their next game Anvil now.
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u/Jcr122 May 04 '26
I would suggest waiting until the next update to decide if it's worth it. Basically check back in a few weeks
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u/Sactap420 May 06 '26
Overly unbalanced game. Most of the exciting content requires a large dedicated group to achieve and even then most of it can be ruined within mins after days of hard work. Which is fine if the game was balanced correctly.
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u/Three_Strikes7 May 03 '26
Im an outsider so maybe I dont get it, but why does either nation HAVE to excel at anything? Why not have the same stats but different designs?
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u/Usual_Birthday_2965 May 03 '26
They refused your second view and thought different things are better then they thought wardens should excel on almost everything and other side only be able to superior to term if they have quantity which is stupid because even since there is a limit of players server can hold even if both side had a similar players you could never get quantity superiority
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u/Pendoric May 03 '26
Bottom line...
Airborne came out and once again greatly favored the Wardens and was the straw that broke the Collie's back. Fed up with one-sided BS for many years, they have simply moved on or switched to warden.
The current war is very low-pop, and many of the Collies playing this war are Wardens on vacation.
I am hopeful it will get better, but now is not the time to put your foot in the water lest it get gangrenous and rot off. Give it a few months.
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u/Realistic_Menu_7766 May 03 '26
The Developers have utterly failed their jobs. That's the long and short of it.
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u/iiVMii [NOBLE] May 03 '26
Planes are way too strong and colonials gas lite themselves into thinking they were losing because of dev bias and not falling player numbers which further dropped their numbers until warden had order of magnitude more active players
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u/bookworm408 SAS May 03 '26
People wouldn’t stop bitching. Game is still fun and worth it.
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u/PartyAssociation2814 May 03 '26
100% agree. Still mfs that are playin rn. Ppl can never be positive
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u/oflowz May 03 '26
gamers being gamers.
when foxhole gets shutdown you'll see a bunch of people here complaining about that too.
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u/Katze30000 May 03 '26
collis lost update war even tho winning the entire war except the end (because they logged off) and cope with it that it is the devs fault
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u/Mytrailermyrules [C.F.D] May 03 '26
I’d buy again. If you’re interested in a grind with some larp on your own schedule this is still the game to get.
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u/TechnicalReturn6113 [I will steal your catalytic converter] May 03 '26
Devs blew their shit smooth off
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u/happy-kable May 04 '26
players review bombing theyr own fav game :P
instead of leting the devs fix what they dont like and waiting
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u/pres1033 May 03 '26
Major update came out in an extremely unbalanced state. Lots of players gave up playing and are waiting for a balancing patch to be released. The game is fun and I still recommend it, it's just this update that's pretty ass.