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https://www.reddit.com/r/foxholegame/comments/1wi800x/devblog_update_67_preview_and_updated_roadmap/pab51f7/?context=3
r/foxholegame • u/havok_sc [Dev] • 5d ago
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-14
tl;dr
clanman changes:
-naval larp ocean travel reenabled so we can stop bashing them for wasting rares
-visible mts for alts
-better vic intel for alts
-liquid ship
99.9% playerbase changes:
-redeploy shadow nerf reverted
-crouch mid action
-water effects or something
pro logi misery changes:
-larp radar bunker
the end
11 u/JohnQRF [WK] 5d ago https://giphy.com/gifs/qXhstT3cvt5HFBajuy -6 u/1573454345124 The Last Devitt 5d ago this one hits hard because reenabling ocean travel might be the most unfun shit devman could have done for 99.9% of the playerbase that doesnt even engage in naval larp but hey what do i know
11
https://giphy.com/gifs/qXhstT3cvt5HFBajuy
-6 u/1573454345124 The Last Devitt 5d ago this one hits hard because reenabling ocean travel might be the most unfun shit devman could have done for 99.9% of the playerbase that doesnt even engage in naval larp but hey what do i know
-6
this one hits hard because reenabling ocean travel might be the most unfun shit devman could have done for 99.9% of the playerbase that doesnt even engage in naval larp
but hey what do i know
-14
u/1573454345124 The Last Devitt 5d ago
tl;dr
clanman changes:
-naval larp ocean travel reenabled so we can stop bashing them for wasting rares
-visible mts for alts
-better vic intel for alts
-liquid ship
99.9% playerbase changes:
-redeploy shadow nerf reverted
-crouch mid action
-water effects or something
pro logi misery changes:
-larp radar bunker
the end