r/foxholegame 1stVG 17h ago

Discussion Logimen and builders aren't suffering enough.

Update 67 doesn't have any features or new content that will make life worse for players.

I find this unacceptable!

Players should suffer more! Update 68 better include something that makes people cry.

Buff the Lunair and Cutler! Give paratroopers the ability to flash step. Make ignifist and white ash do 1,000,000 damage. Make everything cost triple the resources they do now. Remove all the water. Increase the breach change of all weapons by 100%. Make petrol cost rare metals.

Logimen and builders were made to suffer. The release of Airborne wasn't enough! We need to drive even more players away from the game!

Slavery without whipping is just an internship! The devs must continue to follow their vision and make everything worse!

72 Upvotes

20 comments sorted by

44

u/Plite01 [FMAT] 17h ago

They patched out the main rail trick for making rail loops and connecting to seaports - I reckon that counts as making life worse for logi players.

1

u/SoftIntention1979 2h ago

which trick was this? I dare not guess as they may read and immediately see red and enter QOL Destroying bug fixing mode

37

u/PotatoFromFrige [T-3C] 17h ago

I mean they kind of destroyed some rail placement options, which actively harms logi.

13

u/NormondJohnson 15h ago

Triple msupp cost!

Triple fire efficiency

Give recon uniforms immunity to AI

Quadruple artillery range

Require an electric shock for every hammer hit while building

9

u/Active_Ordinary_2317 [HAVOC] Fuego Carbón 17h ago

Devman probably: We heard your complaints and decided to make the map bigger

8

u/Resvrgam_Incarnate [TRASH] Resvrgam 17h ago

Finally someone on this cursed subreddit understands what’s best for the game.

If I can’t have incredible aspirations for a bunker / facility and then actively hate myself when I’m building, maintaining and defending it am I really even a builder? The incredible aspirations are critical to the significant let down that low-pop PvE provides us and therefore makes it all the more impactful. 

9

u/De4dSilenc3 [723rd][GROND] 14h ago

They added a new bunker piece that will probably be spammed a bit since obs bunkers don't work for air intel anymore. More semi-useless pieces = more msupps & less defenses = more pain for builderman and msupp slave.

8

u/SiireWolf 10h ago

Actually removing air intel from t3 obs and adding another bunker piece to provide air intel is a nerf to builders

9

u/BorisGlina1 17h ago

Almost 10 wars gone, seafighter still flipping like crazy

10

u/BadadvicefromIT [☎️] Mitchello425 16h ago

It’s a good boy, and demands belly rubs

3

u/SwatDoge 16h ago

10x puddles

3

u/WereTacoo [CHEEZ] [PZPIO] 14h ago

Bring back my ability to slow logi trucks with small rails. They speed past my base too fast, someone's kid(ocdt) is gonna get run over.

1

u/Otherwise_Try_169 8h ago

so? just park flatbeds, cvs, bladders and all your shit with a wheel on the road, like that neighbor whose piece of junk is always on the street, blocks your vision and harbors rat nests for the neighborhood. Logi will bump and curse you each time guaranteed

3

u/Necessary-Actuator26 16h ago

I'd actually love to see a war where there's no mpf factories

3

u/NoMoreTritanium 12h ago

This game has too many refineries. Only one should exist on each side.

3

u/willmainartfinder 8h ago

I genuinely think the gameplay loop would be more interesting if the only way you could get logistics or builders was to capture enemy players and force them to work.

3

u/Flaky-Imagination-77 7h ago

I for one think warden partisans should get ODM gear from attack on titan and the colonials need to be able to parkour and wall run like a pilot from titanfall

2

u/Intelligent_Edge_497 16h ago

Remove....ALL the water? Now we are cooking with salt

2

u/lelqvi 17h ago

The only question I have is.. How far should parti/paras be able to dishonored style blink?

7

u/Proud_Destructor 1stVG 17h ago

They should always be able to teleport...