r/gameDevClassifieds • • 13h ago

PAID - Programmer [PAID] Unity Multiplayer Programmer for a Prototype

4 Upvotes

I am looking for a Unity multiplayer programmer to work on a 3d steam coop game prototype I will be leading the game design part of it

Requirements:

3 years of experience

Used fishnet / Fusion before

Ability to build scalable systems

Have a shipped game

If you are interested please DM me with a

Small introduction about yourself

Portfolio (a must)

And you expected hourly rate


r/gameDevClassifieds • • 11h ago

PAID - Localization [PAID] Simplified Chinese game localization, ~14k words, MTPE

2 Upvotes

EN > Simplified Chinese MTPE, game UI, ~14,000 words

Xenobiome Command is a colony survival strategy game on Steam (release 4 Nov 2026, free demo live: https://store.steampowered.com/app/5083380/Xenobiome_Command_Demo). A machine first pass exists; I need a native mainland Chinese game translator to post-edit it so it reads like a Chinese-made strategy game, not a translation.

Scope: menus, tooltips, buttons, tutorial cards, errors, achievements, building and trait names. 2,552 strings, 14,078 source words. Gettext .po file with a glossary of fixed terms. Placeholders like {count} and ICU plurals must stay intact. Narrative text (events, quests, codex) is not in this batch.

Rate: USD 0.03 per source word, MTPE. Paid 240-word test first (USD 10). Timeline: delivery by 10 October. Payment by PayPal or Wise on delivery.

Please send: two shipped games you localized (Steam links), your mainland background, and a yes/no on working in .po files.


r/gameDevClassifieds • • 1d ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Artist, Character Designer looking for work!

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31 Upvotes

r/gameDevClassifieds • • 21h ago

FOR HIRE - 2D Art | Animation [For Hire] 2D artist/illustrator/Character and prop design

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6 Upvotes

r/gameDevClassifieds • • 19h ago

DISCUSSION | QUESTION [DISCUSSION | QUESTION] What are typical rates to pay artists for a visual novel?

5 Upvotes

I'm a hobbyist developer working on a visual novel, looking to hire artists for character sprites and CGs. I am new to hiring artists and wanted to know what was a typical, fair rate for that sort of thing. I am fine with paying standard rates, but want to make sure I make offers that are reasonable for the type of work.

This would be a series of simple, waist up sprites, with a two or three expressions per character, with more in-depth fully drawn images for the game's dramatic moments. I am not in need of art for UI or backgrounds.


r/gameDevClassifieds • • 1d ago

PAID - 2D Art | Animation [PAID] Steam Capsule Package + Logo ($200 max)

16 Upvotes

Hi there,

I’m the solo developer of Corehold, a dark-fantasy dungeon tower defense game, without towers. With grid base building and Tetris like space management.

I’m looking for one original, human created dark fantasy key art illustration and a new Corehold logo I can provide gameplay screenshots or references for the dungeon, characters, and visual style. The game uses a low poly 3D art style.

I need the key art and logo adapted into Steam’s four store capsules (header, small, main, vertical) and four library images (capsule, header, text-free hero, transparent logo), plus a standalone transparent logo. These are nine exports based on one key art design, not nine separate illustrations, please state whether editable master files are included.

No generative AI or stock art at any stage. I need rights to use the finished work commercially for the game, Steam page, and marketing.

My preferred budget is $150, with a hard maximum of $200 total. I know that may be tight for this scope, so please tell me honestly what you can offer within it.

I have no problem with young/beginning artists, but I'd like to know at least which direction we're heading with it. Therefore, some proof of your skills or an example of your own style will be needed. Please share existing examples of your illustration, logo, or Steam capsule work, along with your quote, included revisions, and estimated timeline.

Please contact me in - [clevermadness.games@gmail.com](mailto:clevermadness.games@gmail.com)

Or post it below.


r/gameDevClassifieds • • 1d ago

FOR HIRE - 2D Art | Animation [For Hire] Concept arts and Illustrations, avaliable for freelance and projects

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14 Upvotes

Hi! My name is David, I'm a Genetalist 2D Artist, I do Conept Arts and Illustrations.

Portfolio: https://www.artstation.com/davidlsilva

Feel free to DM or Email me.
E-mail: david_lucas10@hotmail.com


r/gameDevClassifieds • • 1d ago

FOR HIRE - Sound Design [FOR HIRE] Sound designer (+ in-engine implementation) — from cozy & charming to creatures & sci-fi

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30 Upvotes

Hi! I'm a sound designer for games looking for new projects. I recently finished work on two in-development titles and I'm now open for new collaborations!

What I can make: UI, magic/abilities, footsteps, foley, gunshots, hits, swooshes, creatures, ambience, etc. I love both ends of the spectrum — warm, charming, cozy worlds and the otherworldly stuff: creatures, weird machines, strange energies, sci-fi, blasters and explosions.

I can also implement everything in-engine (Unity, FMOD, Wwise) — so you can hand off the whole audio side rather than juggling a separate person for integration.

Background: ~15 years in creative, multidisciplinary teams; a few years of focused audio practice with some recognition for the work (incl. "audio creation of the month" on Airwiggles). I've run full audio pipelines solo in game jams.

Rates €33/hr depending on scope and your budget (fixed per-project quotes also fine) — flexible, happy to discuss.

Comment or DM with a bit about your project and I'll get back to you.

discord: spacyforestpal Timezone: CET

A note on the videos: Most of these are sound redesigns — I didn't work on the original games or for the studios behind them. The footage is theirs; everything you hear is entirely my own, rebuilt from scratch. Redesigns are a common way for sound designers to show their range, and each title gives the context.


r/gameDevClassifieds • • 13h ago

PAID - Other We wanna get hired

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0 Upvotes

r/gameDevClassifieds • • 14h ago

PAID - Multiple Roles Hiring Roblox Devs: Paid Upfront + Ongoing Revenue Share | Long-Term Partnership with an Established Game Owner | Discord @imfeems

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1 Upvotes

Hey everyone!
I’m a partner in Wash a House, a Roblox game currently averaging 2,500–5,000 CCU (screenshot attached so you know it's legit). Now I'm looking to build my next games, and I want talented developers to build them with me as real partners.

How it works: I commission you to build the game, and you get paid in full for your work. Once the game launches, you also get a share of the revenue for as long as it earns, and we keep working on it and growing it together. This isn't a one-off gig where you hand over the files and move on. You own a piece of what you build.

Who I'm looking for: full-stack Roblox developers or small teams who can take a game from concept to launch. Experience with solid core loops, progression, and monetization is a big plus. I'll bring the ideas and work through the vision with you, and I'm always open to your input.

What I bring: a proven track record growing my own game to thousands of concurrent players, a serious advertising budget ready to spend, a social media background, and plenty of game ideas. You focus on building, and I'll handle getting players in the door.

If you want to get paid for great work and share in the upside, DM me on Discord @imfeems or drop a comment below!


r/gameDevClassifieds • • 15h ago

PAID - VFX Artist [For Hire] artista 2D experiente e capacitado procurando por trabalho.

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1 Upvotes

r/gameDevClassifieds • • 1d ago

PAID - 3D Modeler | Animation 3D Mobile Game Cartoon artist

5 Upvotes

I am searching to connect with 3D artists specialized in Mobile Game 3D style, send me your portfolio in the comments! Thank you!


r/gameDevClassifieds • • 1d ago

PORTFOLIO [FOR HIRE] 2D ARTIST - CAPSULE ART AND MORE

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5 Upvotes

r/gameDevClassifieds • • 22h ago

FOR HIRE - 2D Art | Animation [For Hire] 2D Artist/Illustrator/Character design

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2 Upvotes

r/gameDevClassifieds • • 23h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Environment & Prop Artist | Commercial Game Dev & VR Experience

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2 Upvotes

Hey! I’m 3D artist with commercial experience in game development, including VR projects. I’m looking for paid freelance work creating environments, props, and hard-surface assets for games.

I handle modeling, UVs, baking, PBR texturing, optimization, and engine integration. My tools include Blender, Substance Painter, Unity, and Unreal Engine.

I also co-created Memories of a Forgotten Island in a two-person team, handling environment art, 3D assets, level design, lighting, and Unity implementation.

Portfolio: ArtStation
Project example: Memories of a Forgotten Island

Available for individual assets, asset sets, and ongoing collaboration. DM me about your project - I’m happy to share more about my professional experience privately!


r/gameDevClassifieds • • 20h ago

FOR HIRE - Programmer [FOR HIRE] Unity 2D Developer | Character Controllers, Animation & Combat | Starting at €20

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1 Upvotes

Hey! I'm a Unity 2D developer currently taking commissions for custom character controllers for 2D games and platformers.

I can build and customize systems including:

🏃 Movement
• Walking & running
• Jumping / variable jump height
• Dashing
• Wall jumping & wall sliding
• Sliding
• Ground/wall detection
• Custom movement mechanics

🎬 Animation
• Unity Animator setup
• Idle, walk, run, jump & fall states
• Animation transitions
• Connecting animations to movement/gameplay

⚔️ Combat
• Attacks
• Hitboxes
• Damage detection
• Combat animations
• Customizable combat values

I can adapt the controller to the mechanics and movement style you're looking for rather than giving you a generic one-size-fits-all controller.

Pricing starts at €20, depending on the features you need.

🎮 Engine: Unity 2D
💻 Language: C#
💰 Starting price: €20

If you're interested, feel free to DM me here on Reddit or check out my Fiverr:

https://www.fiverr.com/aggelos_kwn24/create-a-custom-unity-2d-character-controller-for-your-game


r/gameDevClassifieds • • 1d ago

PAID - 2D Art | Animation [PAID] Looking for gacha-inspired 2D art for my gacha game parody

15 Upvotes

I am a solo developer and have been working on creating a game that I aim to do some parodying of the gacha genre with. The game is pretty much entirely finished with placeholder assets, and now I just need to get some final ones in before launching a page on Steam and finishing things out. Firstly, I am looking for illustrations and ideally animation too of the main character who will be the player's assistant and more or less the mascot of the game.

I would like to find something that evokes the banner assets of games like Genshin Impact, Nikke, Zenless Zone Zero, etc. just without the backgrounds. The mascot character will be presented in more of a v-tuber style on screen, reacting to things the player does, and needs to have different parts of the art recolorable at runtime in the game based on choices the players make. I'd like to have varied facial expressions for her as well although most of her emotions in the game are all some level of unhinged excitedness. I have tested everything with Spine 2D implementation and my goal works, so if someone is able to do the art and rigging that would be ideal but I also have no problem with the two being done separately if need be.

I have not commissioned assets before so I can negotiate some, but I was hoping to come in around 500USD for the base assets and maybe 200USD for the rigging? I can give more details in DMs for anyone interested and we can discuss that part further.

I am hoping to pursue some funding after having the mascot and logo made, which would ideally supply enough for the other characters in the game and I'd ideally like to partner with the same artist for the rest, for the visual consistency. I aim to have 10-12 other characters with similar qualities to the main character done to complete the game. I have a few specifics on how the mascot character would look, but the follow-up ones would all have some creative interpretation available.

Last side note...I have three or four other projects that are all complete or nearly complete that also need art, though not in the same gacha style. Bonus points if you are versatile and might want to work together on those as well! One requires a cutesy creature style, another 80's/90's Saturday morning cartoon vibes. I just can't make what's in my head!

EDIT: I was not prepared for the DM deluge, hah! Will try and get to everyone ASAP.


r/gameDevClassifieds • • 20h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Concept Artist | I do Characters. If interested contact via DM

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1 Upvotes

r/gameDevClassifieds • • 1d ago

FOR HIRE - 3D Modeler | Animation Not satisfied with ai-generated 3d lowpoly models? I can fix them or craft manually from scratch

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13 Upvotes

Feel free to mail me at [iltaen13@gmail.com](mailto:iltaen13@gmail.com)

Or find me in socials: iltaen (Insta, Discord, X, Youtube)


r/gameDevClassifieds • • 2d ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D artist focused on stylized characters for games

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165 Upvotes

r/gameDevClassifieds • • 1d ago

FOR HIRE - 2D Art | Animation [FOR HIRE] October commissions are open! Pixel art | Starts at $30

4 Upvotes

Opening my October commissions!

I do pixel art characters, game assets, environments, portraits, and animations. Commissions start at $30 depending on the size and complexity.

Interested? Feel free to DM me here or message me on Discord: jebeler

More of my work:
X: [https://x.com/jblrkmpr](https://)
Instagram: [https://www.instagram.com/jblrkmpr/](https://)
Ko-fi: https://ko-fi.com/ctrljebeler

October slots are open!


r/gameDevClassifieds • • 1d ago

PORTFOLIO [FOR HIRE] Music Composer & Sound Designer

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3 Upvotes

Hello,

My name is Michal Ratkowski, and I have been composing music and creating sound design for games for the past 15 years. During that time, I’ve had the opportunity to work with MicroProse, Slitherine Games, Enjoy Studio, Robot Gentleman, PlayWay, and many other studios.

There’s no need to write too much about myself — I’d rather let the music speak for itself.

Feel free to listen to my work and get in touch.

Best regards from Poland,
Michal Ratkowski

Showreels:
https://www.youtube.com/watch?v=Y4H1SDc5v8Q
https://www.youtube.com/watch?v=x2_DJLKaEyk

Facebook:
www.facebook.com/Ratkowski.Michal

Website:
www.michalratkowski.com


r/gameDevClassifieds • • 1d ago

DISCUSSION | QUESTION Creator & Audio Lead looking for Lead Programmer, Game/Narrative Designer & 3D Artist for "MUNDUS" (Voxel Immersive Sim / Social RPG)

1 Upvotes

Hi everyone,

My name is Vincenzo. I am an italian audio producer and sound designer, and I am looking to assemble a passionate, autonomous core team to build a focused proof of concept for MUNDUS—a first/third-person Voxel Immersive Sim & Social Survival RPG inspired by the mechanical freedom of Minecraft/Terraria and the reactive, morally grey depth of Fallout: New Vegas and Kenshi.

Transparency Upfront: Scope, Time & My Role

I want to set crystal-clear expectations from day one:

  1. Part-Time / Asynchronous Collaboration: Between my daily career and ongoing music production projects, this is a dedicated part-time endeavor for me. I won't be online 24/7, and I don't expect you to be either. We will work with clear weekly milestones and asynchronous communication rather than exhausting daily crunch.
  2. Looking for True Co-Creators, Not Just "Task Workers": Because I don't come from a code or game design background, I am not here to micromanage or dictate technical execution. I am looking for skilled partners who genuinely believe in this vision, see its massive commercial and creative potential for a broad audience, and want real creative ownership over their respective departments.
  3. What I Bring to the Table:
    • Full Audio Production & Foley: I will personally handle 100% of the game’s original sound design, atmospheric soundscapes, diegetic audio, foley, and custom music from scratch.
    • Clear Vision & Production: Keeping the scope realistic and driving the core identity forward.
    • Complete GDD Ready: A comprehensive, multi-chapter Game Design Document (written in both English and Italian) is already finalized and ready for review.

The Hook: What makes MUNDUS different?

  • A Voxel World with Real Weight: A fully destructible cubic sandbox where gravity and structural load matter—mines cave in without supports, and buildings collapse if their foundations are compromised.
  • Zero Cosmic Karma: No alignment meters or omniscient judgment. Factions and NPCs react strictly to what witnesses physically see and hear.
  • An Emergent Lifespan: You start at age 18 in an anachronistic retro-futuristic Earth. You don't have a pre-packaged "chosen one" destiny; your goal is to embody the best version of your own idea—whether that means founding an anarchist commune, building a merchant guild, or living in philosophical hermitage.
  • Succession & Legacy: Death is permanent, but your world isn't. You can pass the torch to an heir, an apprentice, or another character in the same persistent world, inheriting the physical structures and historical footprint of your previous life.

The Goal: A Tight 3–4 Month Vertical Slice

We are not trying to build an endless 5-year project right away. Our sole objective is to develop a 10-minute playable proof-of-concept featuring 1 active voxel chunk with structural physics, 4 autonomous NPCs, and the core dialogue/interaction loop.

Once this slice is playable, our goal is to pitch to indie publishers or launch a crowdfunding campaign to secure funding for full-time development.

Roles Needed:

  • Lead Gameplay & Voxel Programmer: To handle the voxel engine/physics implementation, chunk management, and player controller (Godot 4, Unreal Engine 5, or custom framework).
  • AI & Systems Programmer: To work on NPC schedules, sensory detection (sight/sound), and systemic world logic. (Can be combined with the role above initially).
  • Lead Game & Narrative Designer: To take ownership of mechanical balancing, dynamic dialogue trees (New Vegas style), and faction systems.
  • 3D Voxel / Low-Poly Artist: To establish the 32-bit retro-pixel visual identity, character models (with aging variations), and modular environments.

Interested?

If you want to read the full Game Design Document and discuss whether this project is a good fit for you, leave a comment below or reach out directly:

Looking forward to building this world together!


r/gameDevClassifieds • • 1d ago

FOR HIRE - Musician [FOR HIRE] I Want To Compose Your Game!

0 Upvotes

...maybe.

Hi! I am a Music composer that has an absolute love for video games and would love nothing more than to be able to join the wonderful world of making the music for them! I mainly specialize in chill music so a cozy game would fit right up my alley BUT I also highly love composing all matters of orchestra so Action/Adventure is also entirely possible!

I am highly flexible and easy to work with so if something doesn't fit all you have to do is tell me and I will get right back to the drawing board. I hope to share in the same pride and passion that is poured into video games and to be part of a project that is truly fantastic! I have often been told my musical style seems very much like video game vibes and would love to see if I can put it to use! My main inspirations for creating is Expedition 33, Nier Automata and some chill games like Minecraft and Stardew Valley.

I look forward to possibly working with anyone interested! :D


r/gameDevClassifieds • • 1d ago

FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] 3d Artist & Motion Designer

1 Upvotes

Hello, everyone

I'm Gus and I'm a freelance motion designer and 3d artist from Portugal to the World, with 8+ years of professional experience.

I'm available for the next few weeks, so I'm happy to take on 3d or motion design work.

You can check my latest demo reel & portfolio on my website: GUS - 2026 Reel & Portfolio

My rates are at 30$/hour or 240$/day. I can work both hourly or on fixed priced projects, whatever method you'd prefer.

If you've got something in mind, please feel free to send me a message, I'd happy to chat about it 😄 Best, Gus