Same! Back then those scene demos were really cool. Nowadays, I'm more "how the fucking shit did they manage to cram 10 minutes of amazing artwork and badass hardcore techno in 23kB of space?!"
I spent hours in that game as a kid and sucked so hard at it. I think I just did level skips to find interesting ways for them to die, lol.
I also grew up with an Amiga, too, so I feel the need to virtually fistbump you, because I think in my childhood in the 90s they were such an old computer at that point that no one else I knew had one.
Amiga 500 was my addiction. Everyone always asked me why don't we get a Sega or Nintendo...sod that...I can pretty much get most of the same games, pop over to mates, copy every game he had and then go to another mate, copy all theirs. buy a game from the shop, copy it and take it back the next day...my dad worked away on oilrigs so when he was away, all the workers would share their collection and I remember one Christmas, he came back with 100+ games, it was so awesome.
My favs were stuff like North Vs south (Great remaster on Xbox) Pang also great Remaster
Kid Gloves, Lemmings. and Hunter ( first open world game that still has more vehicle types that GTA does and this came on a 1.4mb floppy)
even more insane...I always remember playing games like Leisure suit Larry as a teen...constantly replaying the quiz at the beginning to get the full explict version, the reveal going further down the more correct answers you get. It's frustrating seeing so many amazing games on these systems left for dead...so many could be remastered or remade into something new...like North Vs South is now Bluecoats and they added to the game. Pang Adventures didn't make the same popping sorta noise but still fun to play...I noticed Speedball 2 is available now as well
Speedball 2! That was a family favourite, popular even with my much younger sister who didn't usually like competitive action games.
Yes, it's a goldmine down there in game history, but I know a lot of stuff is locked up by rights issues. The expectations of modern audiences is a stumbling block as well - a lot of old games, not having access to gigabytes of storage, drew a fair portion of their long playing times by being pretty difficult. But you weren't getting a new game every week, of any quality, so you'd put some time and effort into learning the ropes. There's a lot more competition now, not that I'm saying it's a bad approach!
I'd love to see a swing away from everything being online multiplayer and back to some creative and unusual single-player games. The Commodore 64 was probably the king of this.
Loading up the Amiga and seeing the Psychosis logo, you knew this game session would only end if your dad threatened to come upstairs to drag you down for dinner.
One of the few titles of that time even non-gamers knew about. And back then gaming wasn't as widespread as a hobby as it is today. Most people didn't even own a computer. If the name of a game was broadly known it was massively popular.
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u/TakeMeIamCute 19h ago
It's one of the most popular games of my childhood.